Back to Back: The Making of the “Back to the Future” Sequels

With the runaway success of the first instalment, there was no way that Universal Pictures weren’t going to make another Back to the Future, with or without creators Bob Gale and Robert Zemeckis. So after confirming that Michael J. Fox and Christopher Lloyd were willing to reprise their roles as Marty McFly and Doc Emmett Brown, the producer and director got together to thrash out story ideas.

They knew from the fan mail which had been pouring in that they had to pick up the saga where they had left off: with Doc, Marty and his girlfriend Jennifer zooming into the future to do “something about your kids!” They soon hit upon the idea of an almanac of sport results being taken from 2015 into the past by Marty’s nemesis Biff Tannen (Thomas F. Wilson), resulting in a “Biff-horrific” alternate 1985 which Marty and Doc must undo by journeying into the past themselves.

Gale’s first draft of the sequel, written up while Zemeckis was away in England shooting Who Framed Roger Rabbit?, had Biff giving the almanac to his younger self in 1967. Marty would don bell-bottom trousers and love beads to blend into the hippy culture, meet his older siblings as very young children and his mother Lorraine as an anti-war protestor, and endanger his own existence again by preventing his parents going on the second honeymoon during which he was conceived.

Upon returning from England and reading the draft, Zemeckis had two main notes: add a fourth act set in the Wild West, and how about 1955 again instead of 1967? “We could actually do what the audience really, really wants, which is to go back and revisit the movie they just saw,” Zemeckis later explained. “That is the thing that excited me most, this idea of seeing the same movie from a different angle.”

Adding the Wild West act ballooned the script to over two-and-a-half hours with an estimated budget of $60 million, far more than Universal wanted to spend. So Gale revised the screenplay, expanding it further with a neat point in the middle where it could be split in half. As two films, each budgeted at $35 million but shot back-to-back over 11 months, the project was much more appealing to the studio. However, it was still a bold and unusual move for Universal to green-light two sequels simultaneously, something that it’s easy to forget in these days of long-form movie franchises planned out years in advance.

A sticking point was Crispin Glover. As Marty’s father George McFly he had been a difficult actor to work with on the first film, and now he was demanding more than a ten-fold pay increase to appear in the sequels. “Crispin… asked for the same money that Michael J. Fox was receiving, as well as script approval and director approval,” according to Gale. He gave Glover’s agent two weeks to come back with a more realistic offer, but it didn’t come. Glover would not be reprising his role.

Jeffrey Weissman in prosthetic make-up as George McFly

Gale accordingly made George dead in the Biff-horrific 1985, and Zemeckis employed several tricks to accomplish his other scenes. These included the reuse of footage from Part I, and hanging cheap replacement actor Jeffrey Weissman upside-down in a futuristic back brace throughout the 2015 scenes. Life casts of Glover’s face taken for the ageing effects in Part I were even used to produce prosthetic make-up appliances for Weissman so that he would resemble Glover more closely. “Oh, Crispin ain’t going to like this,” Fox reportedly remarked, and he was right. Glover would go on to successfully sue the production for using his likeness without permission, with the case triggering new Screen Actors Guild rules about likeness rights.

Make-up was a huge part of the second film, since all the main actors had to portray their characters at at least two different ages, and some played other members of the family too. A 3am start in the make-up chair was not unusual, the prosthetics became hot and uncomfortable during the long working days, and the chemicals used in their application and removal burnt the actors’ skin. “It was a true psychological challenge to retain enough concentration to approach the character correctly and maintain the performance,” said Wilson at the time.

Filming began in February 1989 with the ’55 scenes. To save time and money, only one side of the Hill Valley set – still standing on the Universal backlot – was dressed for this period. The company then shot on stage for a few weeks before returning to the backlot in March, by which time production designer Rick Carter and his team had transformed the set into a gangland nightmare to represent Biff-horrific 1985. In May the company revisited the Hill Valley set once more to record the 2015 scenes.

When the real 2015 rolled around, many were quick to compare the film’s vision of the future to reality, but Gale always knew that he would fail if he tried to make genuine predictions. “We decided that the only way to deal with it was to make it optimistic, and have a good time with it.” Microwave meals had begun to compete with home cooking in the ‘80s, so Gale invented a leap forward with the pizza-inflating food hydrator. Kids watched too much TV, so he envisaged a future in which this was taken to a ridiculous extreme, with Marty Jr. watching six channels simultaneously – not a million miles from today’s device-filled reality.

While the opening instalment of the trilogy had been relatively light on visual effects, Part II required everything from groundbreaking split-screens to flying cars and hoverboards. This last employed a range of techniques mostly involving Fox, Wilson and three other actors, plus five operators, hanging from cranes by wires. While every effort was made to hide these wires from camera – even to the extent of designing the set with a lot of camouflaging vertical lines – the film went down in VFX history as one of the first uses of digital wire removal.

But perhaps the most complex effect in the film was a seemingly innocuous dinner scene in which Marty, Marty Jr. and Marlene McFly all share a pizza. The complication was that all three roles were played by Michael J. Fox. To photograph the scene and numerous others in which cast members portrayed old and young versions of themselves, visual effects wizards Industrial Light & Magic developed a system called VistaGlide. 

Based on the motion control rigs that had been used to shoot spaceships for Star Wars, the VistaGlide camera was mounted on a computer-controlled dolly. For the dinner scene, Fox was first filmed as old Marty by a human camera operator, with the VistaGlide recording its movements. Once Fox had switched to his Marty Jr. or Marlene costume and make-up, the rig could automatically repeat the camerawork while piping Fox’s earlier dialogue to a hidden earpiece so that he could speak to himself. Later the three elements were painstakingly and seamlessly assembled using hand-drawn masks and an analogue device called an optical printer.

The technically challenging Part II shoot came to an end on August 1st, 1989, as the team captured the last pieces of the rain-drenched scene in which Marty receives a 70-year-old letter telling him that Doc is living in the Old West. Four weeks later, the whole cast and crew were following Doc’s example as they began filming Part III.

In order to have open country visible beyond the edges of 1885’s Hill Valley, the filmmakers opted to leave the Universal backlot and build a set 350 miles north in Sonora, California. The town – which had appeared in classic westerns like High Noon and Pale Rider – was chosen for its extant railway line and its genuine 19th century steam locomotive which would form a pivotal part of the plot.

Joining the cast was Mary Steenburgen as Doc’s love interest Clara. Initially unsure about the role, she was persuaded to take it by her children who were fans of the original film. “I confess to having been infatuated with her, and I think it was mutual,” LLoyd later admitted of his co-star. Though the pair never got involved, Part III’s romantic subplot did provide the veteran of over 30 films with his first on-screen kiss.

By all accounts, an enjoyable time was had by the whole cast and crew in the fresh air and open spaces of Sonora. Fox, who had simultaneously been working on Family Ties during the first two films, finally had the time to relax between scenes, even leading fishing trips to a nearby lake. 

The set acquired the nickname “Club Hill Valley” as a volleyball court, mini golf and shooting range were constructed. “We had a great caterer,” recalled director of photography Dean Cundey, “but everybody would rush their meal so that they could get off to spend the rest of their lunch hour in their favourite activity.”

There was one person who was not relaxed, however: Robert Zemeckis. Part II was due for release on November 20th, about halfway through the shoot for Part III. While filming the action-packed climax in which the steam train propels the DeLorean to 88mph, the director was simultaneously supervising the sound mix for the previous instalment. After wrapping at the railway line, Zemeckis would fly to Burbank and eat his dinner on the dubbing stage while giving the sound team notes. He’d then sleep at the Sheraton Universal and get up at 4:30am to fly back to Sonora. 

The train sequence had plenty of other challenges. Multiple DeLoreans had been employed in the making of the trilogy so far, including a lightweight fibreglass version that was lifted on cables or hoisted on a forklift for Part II’s flying scenes, and two off-road versions housing Volkswagen racing engines for Part III’s desert work. Another was now outfitted with railway wheels by physical effects designer Michael Lantieri. “One of the scariest things to do was the DeLorean doing the wheelie in front of the train,” he noted in 2015. “We had cables and had it hooked to the front of the train… A big cylinder would raise the front of the car.”

The film’s insurance company was unhappy about the risks of putting Michael J. Fox inside a car that could potentially derail and be crushed by the train, so whenever it was not possible to use a stunt double the action was played out in reverse; the locomotive would pull the DeLorean, and the footage would subsequently be run backwards.

The makers of Mission: Impossible 7 recently drove a full-scale mock-up of a steam locomotive off an unfinished bridge, but Back to the Future’s team opted to accomplish a very similar stunt in miniature. A quarter-scale locomotive was constructed along with a matching DeLorean, and propelled to its doom at 20mph with six cameras covering the action. Marty, of course, has returned safely to 1985 moments earlier.

Part III wrapped on January 12th, 1990 and was released on May 25th, just six months after Part II. Although each instalment made less money than its predecessor, the trilogy as a whole grossed almost $1 billion around the world, about ten times its total production cost. The franchise spawned a theme park ride, an animated series, comics and most recently a West End musical.

But what about Part IV? Thomas F. Wilson is a stand-up comedian as well as an actor, and on YouTube you can find a track of his called “Biff’s Questions Song” which humorously answers the most common queries he gets from fans. The penultimate chorus reveals all: “Do you all hang out together? No we don’t / How’s Crispin Glover? Never talk to him / Back to the Future IV? Not happening / Stop asking me the question!”

Back to Back: The Making of the “Back to the Future” Sequels

“Raiders of the Lost Ark” Retrospective

Raiders of the Lost Ark, the first instalment in the blockbusting Indiana Jones franchise, burst onto our screens a scarcely-believable 40 years ago. But of course, it’s not the years, it’s the mileage…

The origin story of this legendary character is itself the stuff of Hollywood legend. Fleeing LA to escape the dreaded box office results of Star Wars (spoiler: he needn’t have worried), George Lucas and his friend Steven Spielberg were building a sandcastle on a Hawaiian beach when Lucas first floated the idea.

Like Star Wars, the tale of adventuring archaeologist Indiana Smith was inspired by adventure serials of the 1950s. Although Spielberg liked the first name (which came from Lucas’s dog, a reference that the third film would twist back on itself), he wasn’t so keen on Smith, and so Indiana Jones was born.

Rather than auditions, actors under consideration were invited to join Spielberg in baking bread. Tom Selleck was famously the first choice for the lead, but his contract with the TV series Magnum, P.I. precluded his involvement, and Spielberg instead suggested to a reluctant Lucas that they cast his regular collaborator Harrison Ford.

DP Douglas Slocombe, OBE, BSC, BSC

Raiders was shot at a breakneck pace, with Spielberg determined to reverse his reputation for going over schedule and over budget. Beginning in summer 1980, the animated red line of the film crew travelled across a map of the world from La Rochelle, France to England’s Elstree Studios (where Lucas had shot Star Wars) to Tunisia (ditto) to Hawaii, where it had all begun.

The film, and indeed the whole of the original trilogy, was photographed in glorious Panavision anamorphic by the late, great Douglas Slocombe, OBE, BSC, ASC. “Dougie is one of the few cinematographers I’ve worked with who lights with hard and soft light,” Spielberg commented. “Just the contrast between those styles within the framework of also using warm light and cool light and mixing the two can be exquisite.”

Location challenges included the removal of 350 TV aerials in the Tunisian town of Kairouan, so that views from Sallah’s balcony would look period-accurate, this being before the days of digital tinkering.

Digital tinkering was applied to the DVD release many years later, however, to remove a tell-tale reflection in a glass screen protecting Harrison Ford from a real cobra. Besides this featured reptile – which proved the value of the screen by spitting venom all over it – the production team initially sourced 2,000 snakes for the scene in which Indy and friends locate the Ark of the Covenant. But Spielberg found that “they hardly covered the set, so I couldn’t get wide shots.” 7,000 more snakes were shipped in to complete the sequence.

While the classic truck chase was largely captured by second unit director Michael Moore working to pre-agreed storyboards, Spielberg liked to improvise in the first unit. The fight on the Flying Wing, during which Ford tore a ligament after the plane’s wheel rolled over his leg, was made up as the filmmakers went along. When Indy uses the plane to gun down a troop of bad guys, the director requested a last-minute change from graphic blood sprays to more of a dusty look. Mechanical effects supervisor Kit West resorted to putting cayenne pepper in the squibs, which had the entire crew in sneezing fits.

“I would hear complaints,” said Kathleen Kennedy, who worked her way up the producer ranks during the trilogy, beginning as “associate to Mr. Spielberg”. “‘Well, Steven’s not shooting the sketches.’ But once you get into a scene and it’s suddenly right there in front of you, I only think that it can be better if changes are made then.”

Spielberg’s most famous improvisation, when a four-day sword-fight was thrown out and replaced with Indy simply shooting the swordsman dead, was prompted by the uncomfortable Tunisian heat and the waves of sickness that were sapping morale. “We couldn’t understand why the crew was getting ill, because we were all drinking bottled Evian water,” recalled Ford’s stunt double Vic Armstrong. “Until one day somebody followed the guy that collected the empties and saw him filling these Evian bottles straight out of the water truck.”

Production wrapped in early October, and effects house ILM, sound designer Ben Burtt and composer John Williams worked their world-class magic on the film. For the opening of the Ark, ILM shot ghost puppets underwater, while the demise of the Nazi Toht was accomplished with a likeness of actor Ronald Lacey sculpted out of dental alginate, which melted gorily when heated.

Amongst the sounds Burtt recorded were a free-wheeling Honda station wagon (the giant boulder), hands squelching in a cheese casserole (slithering snakes) and the cistern cover of his own toilet (the lid of the Ark). Williams initially composed two potential themes, both of which Spielberg loved, so one became the main theme and the other the bridge.

Although still great fun, and delivering a verisimilitude which only practical effects and real stunts can, some aspects of Raiders are problematic to the modern eye. The Welsh John Rhys Davies playing the Egyptian Sallah, and a female lead who is continually shoved around by both villains and heroes alike, make the film a little less of a harmless romp today than it was intended at the time.

Raiders was a box office hit, spawning two excellent sequels (and a third of which we shall not speak) plus a spin-off TV series, The Young Indiana Jones Chronicles, and even a shot-for-shot amateur remake filmed by a group of Mississippi teenagers over many years. It also won five Oscars in technical categories, and firmly established Steven Spielberg as the biggest filmmaker in Hollywood.

A fifth Indiana Jones film recently entered production, helmed by Logan director James Mangold with Spielberg producing. It is scheduled for release in July 2022.

See also: “Learning from the Masters: Raiders of the Lost Ark

“Raiders of the Lost Ark” Retrospective

Locations and the Cinematographer

Lighting in from outside is crucial for a cinematographer
Lighting in from outside is crucial for a cinematographer. (Photo by Anneliese Cherrington from the set of The Deaths of John Smith)

On a low budget project there are extra challenges for everyone. As a cinematographer, the most common problem I come across, the one thing that most often foils my efforts to make the images look good, is not the lack of time, or money, or equipment, or crew. It’s the locations.

I understand that for many small projects, even just the travel expenses associated with the DP attending the recce can be prohibitive. If that’s the case, then here are a few things you can look out for yourself. Clearly there will always be compromise in low budget filmmaking, but if you can follow these tips ,where possible, you’ll enable the cinematographer to put the most production value on screen.

  1. Avoid locations with white or magnolia walls, particularly blank ones. They look cheap and nasty on camera and make it very hard to control the ambient light level.
  2. Ensure that permission is obtained to set up lights on the land outside the windows. Almost all cinematography for interior scenes is based heavily on lighting from outside in. Avoid locations where it’s physically impossible to put a light outside, such as rooms that aren’t on the ground floor, unless you can afford scaffolding, heavy-duty stands or a cherry picker.
  3. If there is a fire detection system, make sure the smoke alarms can be disabled. Many cinematographers use smoke or haze to bring a scene to life, but we don’t want to set the fire alarm off.
  4. If the scene is set at night, choose a location that will permit nighttime shooting. Blacking out windows to simulate night during daylight hours is time consuming. It also cuts off the DP’s main place to shine in lights, and it sacrifices depth in the images by denying the opportunity for a view out of the window.
  5. Choose locations that are appropriate for the lighting budget. It doesn’t matter what the camera’s native ISO is, no DP can properly light a classroom, or a village hall, or a car park without HMIs. If you can’t afford to hire big lights, you may well achieve better production values by choosing smaller locations.
Locations and the Cinematographer