Soul Searcher: April 28th 2002

So we have a first draft of the script now; it took a full 22 months less than the first draft of The Beacon. And is about 22 times better. It was kinda fundy to read James’ half, which stuck to my outline a lot more closely than I was expecting. Things that I had put in, not really liking them but having no better alternatives at the time, he had fleshed out into really good sequences. The last ten pages of course were pretty much pure action – though very much driven by the character relationships – and I had expected to go through a process much like The Beacon did, where the third act’s cacophony of action sequences changed radically from draft to draft, but James has nailed it first time. I guess part of that is down to the fact that this script is so character-based, so there is a solid foundation to start from, ie. “What does the character need to be put through now in order to progress their arc?” rather than just “What cool thing can happen next?”, to which the answer could be almost anything.

Needless to say, given the way we split the writing chores, there are discrepancies between the two halves. These are mainly to do with the supporting characters, some of whom have been portrayed quite differently in the two halves. In one case at least, we plan to solve this by creating a smooth development of the character in the middle of the film from one type to the other, rather than rewriting all their stuff in one half to match the other. There were also a couple of little subplots I had added into my half to flesh the thing out which will need paying off in part two.

We also had a flick through some mythology books and thought a bit more about what the monsters would look like. James’ idea of them having tattooed faces, which I initially disliked, is now growing on me and we expanded it a little, starting to think of them as tribal, so perhaps some groups of demons could have a more Celtic look, whereas others might have an Egyptian feel or whatever to their make-up, and then each group could have different weapons and/or powers.

I’m off to London for a week now to shoot a corporate, so there won’t be any updates for a few days. In the meantime James is going to redraft the script according to the changes we decided on today, and I’m going to try to find time to rewrite one or two scenes which I have a particularly strong vision of.

Soul Searcher: April 28th 2002

Soul Searcher: April 23rd 2002

A very nice day. The perfect day to sit under the funky architecture of the Courtyard, on an outdoor table, drinking OJ and failing to discuss Soul Searcher in any serious way. I’ve started storyboarding – an amazing seven shots so far – those poor rain forests…. James will have his half of the script done for the weekend, when we plan to spend an intense day gelling the two halves together. The Deep Pan Pizza Agony Aunt Waitress showed up again, but luckily James wasn’t there yet to demand inappropriate ex-relationship counselling of her.

Soul Searcher: April 23rd 2002

Soul Searcher: April 18th 2002

Please welcome to the stage a new character, Mr. Doug Kirk-Patrick, who is designing us a nice spectral light background thing for our funding proposals and will doubtless be doing further design stuff on the project as it advances like some kind of spiky, punning army. DKP also works at the Courtyard, which is quickly becoming a hive of networking and general creativity, the likes of which have not been seen since the hallowed Doodies institution closed its doors.

I’ve started discussing what the fight scenes might be like with Beacon veteran and all round rumble-meister Simon Wyndham. James’ half of the script is coming on perdy sweet, whilst mine remains stalled a few pages short of completion, though I’m sure I can knock it on the head this weekend.

James went away to write the press release, to announce ourselves to the world.

Soul Searcher: April 18th 2002

Soul Searcher: April 15th 2002

Hereford is such a small town. Today was the art college screening of The Beacon, which went down pretty well, but whilst waiting in reception I bumped into a lady whose farm I had shot my short film Cow Trek on. After the screening, James and I did a little spiel (as in Berg) about SS and asked any interested actors, designers and the like to come see us afterwards. Amongst the hopefuls was the waitress James had asked advice from in Deep Pan Pizza a few weeks back. And a guy who had auditioned for one of my early films, Traction. Then I went to Tesco and the guy on the checkout had been at the screening. Hereford – population: 57.

We’ve built the foundation for what should be a mutually cool relationship with the art college. I can’t believe we’re not shooting until October – I feel like we’ll be ready to go in a few weeks.

Soul Searcher: April 15th 2002

Soul Searcher: April 11th 2002

Once again meeting at the Courtyard, James and I exchanged our script scribblings thusfar and talked about how to proceed. I had got to the end of my half of the plot, and only clocked in 30 pages, not the 45 you would expect for half a feature script (one page in standard layout equates to about a minute of screen time). We discussed subplots, further characterisation, and the sticky issue of what the physical laws of our fictional universe would be, I having sent James a rather long e-mail giving suggestions on this. It’s important to establish these rules right from the start. Can the ghosts fly? Can they touch the living? Do they have any special powers or weapons? What do they want – are they just making mischief or they trying to extract humans’ lifeforce or just looking for a payphone so they can call their mom?

Soul Searcher: April 11th 2002

Soul Searcher: March 27th 2002

The story of Soul Searcher begins in August 2000, when I made the original 15 minute fantasy-action-comedy about an ordinary guy who is trained to be the new Grim Reaper, which got into a couple of festivals around the country and was generally enjoyed by most people who saw it, despite none of them having a clue what was going on in it. About a year later, whilst filming crazy low-budget action feature The Beacon, people start asking me what my next project is going to be, and I start thinking that a feature-length version of Soul Searcher might be kind of cool. I originally envisaged it as much darker than the original, and it was temporarily entitled The Soul Taker.

At some point during these proceedings, my good friend, talented author, Bafta almost-nominee and experienced film producer James Clarke announced that he was interested in getting involved. I initially asked him to write and produce the movie, two tasks which I (a) hate and (b) am no good at. With the mammoth project that was The Beacon lumbering on until February 2002, I had little time or headspace to work on anything else. Nonetheless, James and I had a couple of meetings, and by the time I had finished The Beacon, James had written an outline and 30 pages of a screenplay. With The Beacon taking its leave of my frazzled noggin, I was struck by sudden inspiration and churned out a new seven page outline which concentrated on an unrequited love story which would form the heart of the new Soul Searcher.

Today: Ate pizza. James asked a random waitress for romantic advice concerning an ex. A fairly ordinary day, save for the unusual flatness of my hair. James skimmed through my outline, making assorted positive comments, and we started sketching ideas of what some of the creatures in the film might look like. Our stomachs filled, we proceeded to the Courtyard, where all the cool people in Hereford hang out. No, really. Therein we scribbled out a budget, and lo, it came to UKP60,000. Wow, paying your crew is pretty darned expensive. Especially when you’re planning to shoot for 50 nights, yes, that’s nights. (Having been frustrated throughout production of The Beacon by the ever-changing and rarely-nice light that God had seen fit to provide, I decided to make by own illumination destiny this time.)

Soul Searcher: March 27th 2002