“Hamlet”: Week 3

Day 12 – 19/4/21

“More matter with less art”

The two-day weekend allowed us all a much-needed recharge. A few of us hired bikes on Sunday and cycled up the river to Maidenhead, where we found an idyllic field to have a picnic in. Bliss.

Monday saw us tackling all of the scenes in what Sean dubbed “the Oval Office” – the office of Claudius the king. First up was a big day scene with a few pages of text and multiple characters coming in and out. One of my references for this scene was The Man in the High Castle, specifically a scene in Hitler’s office where the sunlight smashes into the floor and bounces back up to light Rufus Sewell. The real sun was indeed pounding through the window of the Oval Office, but not from a high enough angle to produce much floor bounce. Since we were on the third floor and we didn’t have the budget for a scissor lift or cherry-picker, we had to live with what the natural light was doing. I set my ISO to 1600 to hold more highlight detail outside, then stacked .9 and .3 NDs so that I could keep the lenses wide open as usual. Ben wanted to keep the room’s many practicals (desk lamps, table lamps and wall sconces) off for this scene, but it looked a little too flat without them – a little too much like we hadn’t done anything! Apart from a Litemat sneaked into a corner to extend the daylight, and a Fomex in another corner to extend one of the practicals, we really hadn’t done anything else on the master shot! For the coverage we brought the Litemat in closer. At lunch we were forced to wrap the scene, despite having only the bare minimum of coverage in the can. I wasn’t very happy about it, but we could not afford to fall any further behind schedule.

After lunch we shot an evening scene, with just a little natural light playing and our main source being an Aladdin with unbleached muslin boomed over the centre of the room. Being only half a page, we were able to knock the scene off very quickly, to everyone’s surprise!

Finally we had a supper party scene set at night. The art department put a white cloth on the table, and Ben suggested firing a 650W fresnel down into it as well as the Aladdin, so that most of the light on the four characters would come up from below, and the Aladdin would just serve as fill. The result was absolutely beautiful. All the practicals gave us lovely backgrounds, and we brought up a dark corner by placing a warm Astera tube on the floor behind a pot plant. When we faced towards the window for the reverses, the castle was now visible across the road, thanks to a 2.5K HMI stationed on the theatre’s first floor canopy, firing through a frame of muslin. (We’re really using the muslin on this job!) The castle wall reflected about two and a half stops under key according to my spot meter, which looked pretty realistic on camera. (Key was T3.7 at ISO 800-1280 for this scene; I shot it all on the zoom. I would have stuck at 1600 ISO but the backgrounds in the room were looking a bit bright and the wall sconces weren’t dimmable, so Ben suggested stopping down and bringing up the Aladdin and 650. Rather than stopping down I stayed wide open and reduced the ISO from 1600 to 800. Then when we reversed to see the window I went back up to 1280 to get a bit more from the castle.)

 

Day 13 – 20/4/21

“The time is out of joint”

This was one of the biggest days in the schedule for logistics, safety, and lighting, as well as a crucial part of the story: Hamlet meeting the ghost of his murdered father on the battlements of Elsinore – or, in our version, on the rooftop of the theatre with the battlements of Windsor Castle looming in the background. It was our first and only night exterior shoot.

There were three consecutive scenes to shoot, which we did in reverse order. The first to go before the camera was set just before sunrise, so we shot it day-for-dusk, completing the last set-up just after sunset at 8:15pm. I used the Easy Rig to allow me to look straight down on part of the spiral staircase fire escape where we were shooting, then pan with Horatio and Marcellus as they ran up the stairs and into a 2-shot. This was natural light only, with a .9 and .6 ND in the matte box, and a white balance of 4500K to give that cool, dawn feel. Next we shot Hamlet’s reverse, and here we added a 2K inside the building for his exit into it, and turned on an existing practical emergency light which helped to give the feeling of the daylight being dim. As the spiral staircase was sandwiched between two buildings the characters were naturally shadowed, which helped a lot. After an insert on their hands as they took a blood oath, we ran the camera four storeys down to the street to get a dramatic low angle wide of the staircase and Horatio and Marcellus running up it. By this time the sky was starting to darken and the emergency lights were at a nice level compared with the remaining daylight.

Then it was up to the rooftop for Hamlet’s encounter with the Ghost (played by Francesca Annis). Health and sfaety concerns had led the producers to have a scaffolding staircase built over the narrow ladder which had been the only access during our recces. This made it much easier to get equipment and people up there! Ben, Connor, Bruce, the spark dailies Nathan and Joey and the two members of the theatre’s LX staff who were helping them had spent several hours and most of the previous day pre-lighting the scene. Six 10K tungsten fresnels were set up in the street (requiring two gennies) to light Windsor Castle, while a Litemat 8 was rigged from scaffolding to top-light the main area of action on the roof. Next to it were two Astera tubes which Connor had programmed to produce interactive light for an Aurora Borealis effect that will be added in post. Underneath the roof’s four skylights were Geminis with a warm, dynamic program to suggest a raucous party happening inside the building. There was also a  2K on a walkway lighting a neighbouring building site. The art department had built a sort of chimney or air conditioning vent which concealed a smoke machine, motivating a supernatural mist. We kept the Ghost just in front of the top-light so that it would become backlight, but Hamlet was then quite flatly and frontally lit by it – not ideal, but there was little else we could do.

The first scene of the roof sequence, but the last to be filmed, took place mainly at the foot of the scaffolding staircase, which looked amazing with the illuminated castle behind it and the Ghost standing at the top against billows of backlit smoke. We’d had bulkheads installed on the wall next to the staircase, and a Gemini was placed behind a pair of doors cracked open, again suggesting the party going on inside. The final source was a Litemat on another part of the roof (accessible only by Will from the theatre in a safety harness!) which provided ambience in one direction and backlight in the other. I came up with a clever shot to show off the scale and slowly walk down some steps to push in on Hamlet, Horatio and Marcellus and then tilt up to show the Ghost, but it never quite worked as well as I wanted to because the tilt was so extreme and the weight of the camera made it very hard to balance at that angle. It didn’t help that I was pretty tired by that point! Anyway, we picked up the moments that didn’t work in other angles, then shot the reverse and wrapped comfortably on time, which made everyone very happy!

 

Day 14 – 21/4/21

“Now is the very witching hour of night”

Back in the auditorium (it seems so long since we were last there!) we shot the aftermath of the play within the play. It needed to be bright because it follows on directly from the conscience-pricked king calling for “Lights, lights!” We used the chandelier as a key for some shots, adding a Litemat or a Rifa for others.

After lunch we shot a oner in which Hamlet soliloquizes while shutting down the the lights on the stage and in the auditorium. This took a bit of rehearsal and cueing with Zoe and with Tilly who was operating the lighting desk. We added some Astera tubes and a small LED to make sure Hamlet was still dimly visible when everything went out.

That completed our call sheet for the day, and we spent the last few hours on reshoots and pick-ups. We revisited day 3’s first scene, changing up the blocking a little and using the wheelchair dolly and handheld shots to increase the energy, then we grabbed a missing shot from the next scene.

 

Day 15 – 22/4/21

“My thoughts be bloody, or nothing worth”

We started on and near the stage, with a scene in which Gertrude – having run all the way down the back staircase from her room at the top of the theatre – finds Claudius in conference with Guildenstern in a box. I decided to turn all the house lights off to give it the mood of secrecy required, motivating most of the light from the fluorescents on the stage (but beefing it up with a Litemat and an Astera for eye-light). Inside the box were another couple of tubes to provide backlight and fill, motivated by a practical table lamp. As usual we stuck closely to the storyboards, shooting steep angles up to the box and down from it onto Gertrude, a focus pull from Gertrude to Claudius and Guildenstern in the foreground, then a shot-reverse through the doorway as Claudius issues orders to Rosencrantz and Guildenstern.

We continued into the next scene, where Claudius walks briskly down the corridor from the box with Voltemand. This was shot on the wheelchair dolly, both leading and following the characters. Ben added a Fomex wrapped in muslin for the final position, but otherwise we relied on the existing overhead practicals and emergency-light practicals, the former re-globed and diffused, the latter gelled with Straw and ND.

After lunch we shot Gertrude’s actual run down the staircase, a fun (if somewhat strenuous) scene which quite simply involved me running down three or four storeys with the Alexa XT after Jenny Seagrove. I stopped down to T4 and a third, the smallest aperture of the shoot so far, in order that the existing florries she ran past wouldn’t be too bright. This meant pounding a couple of 5Ks into a bounce board on the stage so that Claudius and the box would be sufficiently lit when I emerged into the auditorium. The only other lighting was the straight blacking out of a fire escape window (as the scene was meant to be night), black-wrapping part of one florry that was making the start of the run super bright, and turning off one florry to create a patch of darkness. I used the 18mm and didn’t look in the viewfinder much, instead concentrating on where I was going and guessing the framing. My experiences in Exit Eve (which had a lot of staircase scenes) reminded me to pan in advance of going around corners to keep Gertrude in shot. The result was very cool, especially the dark section which was lightly hazed and featured a distant florry reflecting off the floor.

Finally we moved up to the flies, shooting first from a small platform accessible only by ladder, which required getting the camera up to it on a rope. We motivated the lighting from the stage, firing two or three 5Ks into ultrabounce, which resulted in the cast moving through soft shadows of the fly-ropes. Back in the prep the theatre LX team had installed extra florries on the fly floor in addition to the two extant ones, especially for this scene, but we ended up taking out the tubes and cable-tying Asteras in their place, which we set to a low level with Quarter Plus Green virtual gel. I deviated from the shot-list for the coverage, finding a new and interesting shot where – using the Easy Rig – I crabbed the camera from one side of the ropes to the other. On one set-up we rolled Horatio’s camcorder, getting his POV of Hamlet, Rosencrantz, Guildenstern and the Captain from the stage.

 

Day 16 – 23/4/21

“Lights, lights!”

A complicated shot to start with, winching up the chandelier as I zoomed through it to Hamlet and Horatio at the lighting desk beyond. Ben placed an Astera on the desk to beef up the monitor light, and a Fomex to beef up the tungsten practical lamp. Other than a couple of 2Ks bouncing through doorways, we relied on existing wall sconces and down-lighters for the zoom shot. For closer coverage we added a Rifa as a key for the two Hs, but when the action moved over next to the wall the sconces did all the work for us, though Ben did add some tungsten bounce from the stage to give a touch of backlight.

After lunch a second camera came into play. The producers had requested this after becoming concerned about the schedule slipping. Using two cameras is not a magic wand to double your coverage; it doubles your sound problems and your lighting problems and makes every lens choice and lamp position a compromise to keep things out of the other camera’s frame. I decided that today was one of a very small number of the remaining days on which it could be used successfully. I asked Max to operate it, as he’d been watching all the footage as he wrangled it, so he was familiar with the style. A new B-camera 1st AC and trainee were brought in for the day, while trainee Lulu stepped up to 2nd the B-camera.

Our first dual camera set-up – to which we added Horatio’s camcorder rolling, for extra shits and giggles – was reactions of Claudius and Gertrude to the play within the play, with Max getting a single on the latter while I started on a two-shot and zoomed in to an ECU of the former. But first the dance part of the play had to be rehearsed so that Zoe could plan the theatrical lighting for it; then Ben and Connor were able to programme the same colours into two Astera tubes that were bounced onto Claudius and Gertrude. A dim Gem ball and a couple of 300W kickers were added, while the house down-lighters were turned on at about 10% to look like emergency lights in the background.

Later we flipped around to shoot the dance itself, at 18mm and 75mm simultaneously, before cross-shooting Hamlet and Ophelia through the dancers and over their shoulders to the dancers. Finally we captured a pick-up of the glaring lights coming up on Hamlet, for which we ensured that one of Zoe’s lights was pointed right down the lens to flare it. After wrapping most of the crew we grabbed a GV on B-camera of the curtains lowering in preparation for the play.

 

Day 17 – 24/4/21

“Now cracks a noble heart”

The morning was spent finishing scene 79, capturing reactions to the duel and re-shooting Hamlet’s death. Then we set up for the film’s final scene, 80, in which Norway’s impressive prince Fortinbras arrives in the blood-soaked Danish court. This involved the street door in the scene dock opening, dazzling light flooding in, and Fortinbras emerging from it. To achieve this effect we dimmed all the lighting in the dock, stage and auditorium so that we were wide open (T2.2) and at ISO 1600 to correctly expose it. The daylight outside was then 11 or 12 stops over (fortunately it was a sunny day) and most detail was eradicated, though passing cars and pedestrians were still discernible and will have to be removed in post. Ben enhanced the daylight effect by clamping a matt silver bounce board above the door and firing a 2.5K HMI into it, and I made the light glow a bit by shooting with a 1/2 Soft FX filter. When Fortinbras and Horatio sat down on the edge of the stage to talk, we closed the street door for sound and relied solely on the HMI to create the effect. As there was almost no light coming from the auditorium, Ben set up an Ultrabounce in front of the men and the theatre crew fired one of their spotlights into it, filling in the faces.

Our last task for the week was to return to the paint shop to pick up what we had missed on day 11. The flashbacks were quick and fun to shoot. We reduced the par cans and changed the colour of the Asteras uplighting the paint-splattered wall to give a different feel. I shot with the prism across the bottom left corner of the frame, which helped to keep Hamlet looking mad and mysterious, and a beautiful effect was created when Ophelia was composing her song, whereby both her face and her hand making notations on the music score were visible simultaneously. Unfortunately we were forced to wrap before getting everything we needed to complete the main paint shop scene, so we will be going back there at some point.

“Hamlet”: Week 3

“Hamlet”: Week 2

Day 7 – 12/4/12

“Contracted as it were in one brow of woe”

Not sure how to feel about today. On the one hand we got some great shots, including our first one on the Technocrane. On the other hand, we spectacularly failed to make the call sheet.

Due to the workload on costume and make-up, we generally do not start our days with master shots because not all the cast are ready. Instead we start with singles and 2-shots which is always a bit confusing and inefficient, and the wide shot is done last. Not ideal, but I’m sure it’s the lesser of at least two evils. So we started scene 14 – the first proper Hamlet scene – with Ian’s single, on which I did some of my wackiest framing yet, giving him loads of headroom (even accounting for his Tim-Burton-esque top hat!) and letting the chandelier take up a lot of the frame. Sean loved it and went even further, having half of Ian’s face hidden behind Jonny.

A couple of set-ups later it was time for lunch and for the three-person grip team to bring in the Technocrane. This then sat idle while we picked off a number of other singles, followed by a shot which pulled focus between Claudius and Gertrude and their images on the CRT monitor at prompt corner. The original plan had been to use the theatre’s existing relay camera – mounted to the front of the circle – to provide the image on the screen, but when the chandelier was winched down into position its cable blocked half of the relay camera’s frame. The solution was to borrow the stills photographer’s tripod, mount Horatio’s camcorder on it and run a feed from there to the monitor.

At last it was time to put the zoom on the Alexa XT and mount the package on the crane. Turns out that it was a bit too heavy for the remote head we’d been given, and it struggled to keep the camera bubbled. The remote head was operated by me via a monitor and hot-wheels, which I’ve never used before. I found them surprisingly intuitive.

The scene’s lighting was inspired by a tribunal scene from The Handmaid’s Tale which had warm practical desk lamps and hard, cold beams of light on the accused. The beams were easy to create with the theatre rig, today operated by Will and Tilly from the theatre’s permanent staff, while the half-CTO-gelled fluorescents weren’t exactly warm (our white balance was 3200K) but at least neutral-ish. Additional theatrical lights picked out parts of the architecture, while Astera tubes supplemented the stage set’s florries for CUs. Characters at the edge of the stage were keyed either with Rifas or a 2K through a frame located in one of the boxes.

 

Day 8 – 13/4/21

“Now I am alone”

Yesterday we should have filmed our first soliloquy, “the play’s the thing wherein to catch the conscience of the king”. The only specific shot to be described in Sean’s treatment, it was the whole reason we hired a crane, and therefore had to be picked up today, our second and final crane day. It’s the most complex shot in the film, covering three minutes of monologue in a single developing shot, and unsurprisingly took most of the morning. It begins in CU on Hamlet, shot at the 250mm end of the Cooke Varotal, then zooms out. As the zoom is reaching its 25mm end the crane begins to move back, swinging, booming and contracting to pull back as far from Hamlet as possible, revealing almost all of the circle in which he is sitting alone. Halfway through the soliloquy, when the character has his big idea which will be the turning point of the entire film, he stands up and walks to the front of the circle, while the crane pushes back in towards him, with a slight zoom in too, to end on a low angle MS.

I operated the pan and tilt again, 2nd AC Ashton did the zoom, Aris was of course pulling focus, and the two grips and the crane tech manoeuvred the crane. And we weren’t the only ones doing a dance. Because the circle was only lit by four wall sconces (which were installed especially) and we had to reach an exposure of T3.7 for the Varotal, the sparks had to boom an LED Flyer and clear backwards as the camera pulled out. God only knows what the boom ops were doing! I think it took nine takes to get the shot in the bag; not bad going really.

Next we rehearsed Ophelia’s funeral, which included the final crane shot, a much simpler boom up and push in with a bit of a zoom from 25-60mm as well. We lit the scene with one of Zoe’s backlights streaming through the dock doors, gelled a golden yellow, plus some architectural spots on the set and a Jem ball as a key. When we moved into the coverage after lunch, we tried to keep the scene looking like it was all lit by that one yellow light, even though a few other sources were actually employed, including one skipped off the floor.

 

Day 9 – 14/4/21

“A touch, I do confess”

We were scheduled to film all of scene 79 – the duel – today. That’s a nine-minute scene with half a dozen speaking characters and a swordfight!

We started with the fight coverage while everyone had plenty of energy, breaking the fight into chunks. My angles were stolen wholesale from our two key references: the first fight in Ridley Scott’s The Duellists, and 2012 TV coverage of Olympic fencing. From the former I took handheld shots over Hamlet’s then Laertes’ shoulders (we tried using a double for Ian initially, but Sean wasn’t convinced and we quickly sacked him off) and long lens CUs to show the tension between bouts. From the latter I took a side-on wide shot of the duelling “runway”, zooming in manually as the combatants got closer together and zooming out again as they separated.

We punched hard light from the theatre rig through the metalwork and grills of the set, which enhanced every movement the duellists made as they passed through shadows and highlights. The set’s florries provided fill, a Jem ball over the king and queen gave them suitably regal illumination, and a Rifa was brought in for close-ups when we needed more shape. In the scene dock, visible through the open doors at the back of the stage, we relied on a truss of par cans which the theatre crew had kindly rigged to the ceiling for us a few weeks ago.

It’s going to be another busy day tomorrow picking up everything still left, including a couple of shots at the top of the scene and all the woundings and deaths!

 

Day 10 – 15/4/21

“The rest is silence”

Little to report today. We continued shooting the duel, and still didn’t quite finish. About mid-afternoon Ian finally realised that I was wearing a “What would Gandalf do?” t-shirt. He was very amused. “Keep it until tomorrow,” was his initial response to the sartorially posed conundrum, quickly followed by: “Fix it in post.”

 

Day 11 – 16/4/21

“The apparel oft proclaims the man”

We spent the morning in Claudius’s dressing room, the most cramped of all our locations. We used a 2.5K HMI bounced off a matt silver board to push more daylight in through the window, with two practical table lamps providing additional sources. The scene was fairly simple, with two characters conversing first with one of them on a sofa under the window and the other in a chair opposite, then later with both of them on the sofa. Coverage was conventional too, consisting of a wide (from a high angle, maintaining my CCTV theme), a 2-shot on the sofa, a shot-reverse for each half of the scene, and a couple of inserts. For the first half of the scene, one of the practicals served as our key-light motivation, and we added a small LED hidden behind a desk and a Fomex just out of frame. For the second half, the window was our key-light, so we stopped supplementing the practicals and instead put a Litemat on the window-ledge.

In the afternoon we moved into the paint shop, a space which Ophelia’s character has made her own, adding plants, guitars and various hippy accoutrements. The scene ran for about five minutes, and we managed to come up with a developing master shot that got us a lot of useful material, though it was physically demanding for me and the boom op, and also for the octogenarian Steven Berkov (playing Polonius). It was mentally taxing too, trying to remember all the various positions the characters stood or sat in throughout the scene, and then figure out what other angles were required to finish covering it. After some sticks coverage we were forced to wrap without having completed the scene. (We had originally been scheduled an entire day for it, but overrunning on the duel had a knock-on effect.)

I’m not entirely sure I liked the way the lighting turned out. I pushed for a Jem ball suspended over the main area of the set, which worked out pretty well even though it became a broad key sometimes; bouncing it back into people’s eyes gave an unpolished but still attractive look. Ben had rigged a series of par cans along the paint-splattered wall which picked out the set dressing nicely, but I can’t help wondering if the scene wouldn’t have had more mood and shape without them. What I did like was the three Astera tubes uplighting that same wall (which was mainly blue/violet), providing a nice colour separation from the warmly-lit aforementioned hippy accoutrements. Almost the only other source was our old friend the bulkhead practical, which was installed in an ante-room seen at the beginning and end of the developing master.

“Hamlet”: Week 2

“Hamlet”: Week 1

“If the audience starts looking at the cheeseboard, we’ve had it.”

– Sir Ian McKellen

Following the well-reviewed recent cinema release of Hamlet, which I shot for director Sean Mathias in 2021, here is the diary I kept during filming. You can also go back and read my blogs from prep if you’re interested.

 

Day 1 – 5/4/21

“A king may go a progress through the guts of a beggar”

Our progress began with scenes at the stage door, one of the few spaces in the theatre that has natural light coming in. Gaffer Ben Millar and I considered trying to add artificial light outside to the main window which was backlighting the scene, but instead we opted to light through a little side window with a Fomex wrapped in unbleached muslin. After a minor hiccup about blocking and crew shows, which hadn’t been planned for because we spent the last two weeks rehearsing, we bashed through three set-ups including two using Wes Anderson-esque central framing and eye-lines very close to camera.

Next up was a scene in the substage, next to the boiler room. Here we installed a practical tungsten bulkhead light on the wall as our key, adding to the extant yellowy-green fluorescents that illuminated parts of the background, and the Fomex spilling down a staircase. Lots of black negative space in the frame added to the moody look.

After lunch – during which I sorted out the footage transcoding plan with line producer Stephen Cranny and data wrangler Max Quinton – we moved to the glamorous location of the gents’ toilets for Ian McKellen’s first scene. The location had been very flat and white originally, but Ben’s crew rigged three Astera tubes to the tops of two walls – the two walls that we were mainly shooting towards – and that created a nice wrappy backlit look. Director Sean Matthias embraced the weirder shots I had storyboarded, which I was very happy about!

We also had a brief scene in a corridor outside the toilets, for which we relied largely on the existing practicals. Ben had already gelled the fluorescent emergency lights, and for the ceiling lights we turned off the one closest to camera, left the one in the midground with its pre-existing 25W bulb, and put a 60W bulb in the background one to create classic dark-to-light depth.

After wrap Ben and I had a meeting with Zoe Spurr, the theatrical lighting designer, to work out a plan for the upcoming stage scenes. By that time my brain had clocked off for the day, but Ben did his usual trick of identifying the right solution that I was too tired to see. That solution is to use less of the theatrical lighting than previously planned, which I think is what most people on the production want. We’ll see how it goes tomorrow, with our first auditorium and stage scenes!

 

Day 2 – 6/4/21

“The woman will be out”

Both of today’s scenes required wrenching emotional performances from the cast, who delivered in spades. We began with a well-planned scene in the SL vom. This, I have learnt from a fortnight working in a theatre, is short for “stage left vomitorium”. I’m not entirely sure the theatre crew weren’t winding me up when they told me this. Anyway, it’s an enclosed little space opening onto a short flight of steps up to the stage. The walls are deep red and Lee had stuffed it full of booster seats in the same colour, giving it a rich and striking look. We used the Cooke Varotal 25-250mm zoom for the first time, which is an absolute beast, but enabled us to get a lovely slow push-in to Gertrude during a long speech. I stayed on the zoom for the rest of the scene for speed. The lighting was nearly all motivated by a practical in the ceiling, but we ended up adding quite a few other sources to make the look more flattering, including a Fomex on the ceiling wrapping the practical light, a 1K into poly as fill and tiny little LED for eye-light.

This little LED came in handy again for the second scene, giving a beautiful glint in the characters’ eyes. Here the main source was a Jem ball wrapped in unbleached muslin, which Sean particularly liked as a source. A 2K through diffusion in one of the boxes provided a second key for certain people. We saw a lot of the stage for the first time, and we used Zoe’s theatre lights to illuminate the metalwork of the set and give us a strong, graphical backlight. Ben added Astera tubes and Rifas to softly light the woodwork and separate it from the black walls. The hilariously low-tech wheelchair dolly was broken out for the first time, but the bazooka mount proved too wobbly so I ended up keeping the camera on my shoulder. The prism saw its first use too, mounted to a noga arm in front of the matte box to give us some weird blur and a slight kaleidoscope effect for a handheld shot of the mentally-ill Ophelia. One problem was that it kept reflecting the crew, the equipment and the boom, so that will have to be cut around.

 

Day 3 – 7/4/21

“Denmark’s a prison”

Today’s work was all in the auditorium and covered many pages of dialogue. We began at the back of the stalls, where the existing down-lighters (previously re-bubbled) and emergency lights (gelled with straw and ND) motivated all the lighting and genuinely provided a fair bit of it too. We used Rifas and Litemats wrapped in unbleached muslin to key the close-ups, and added some poly bounce after hearing via Susannah in make-up that Ian wanted a more flattering look!

In the afternoon we moved down into the stalls, where we had lots more text and twelve characters to cover! Needless to say, we went into overtime and still owed a couple of set-ups, despite covering large swathes with a few carefully-chosen handheld shots. By this point I was leaving the lighting almost entirely to Ben, as Sean was relying on me (with help from 1st AD Top Tarasin and script supervisor Jodie Woodall) to work out the coverage. Ben used several soft sources in combination with the auditorium’s existing practicals, which looked lovely but did give the soundies a few boom-shadow headaches!

 

Day 4 – 8/4/21

“The purpose of playing”

We began in the rear stalls again, this time introducing the tiny lighting box too, from which Claudius and Polonius spy on Hamlet as he asks one of the acting troupe to add a speech into the evening’s play. We turned out the house lights and motivated everything from two desk lamps and the stage itself, on which Hamlet was supposedly in the process of designing the play’s lighting. We used two Rifas (one through a frame) for the stage light, plus a 5K to give an edge on the seats. A small LED provided eye-light supposedly bounced up from one of the desk lamps. The other desk lamp, the one in the box, was genuinely bounced off white show card on the table to provide a sinister up-light on Claudius. An existing fluorescent tube behind him served as backlight after being gelled with .3 ND, while we brought Polonius up by hiding the little LED again.

We managed to cram the camera package – complete with zoom – into the back corner of the lighting box to do a lovely shot over Claudius through the lighting-box window to Hamlet and the player beyond. For the shots closer to these latter two characters, I switched to handheld shooting, having learnt the previous day that trying to set up sticks amongst the auditorium seating is a bit of a nightmare. Fortunately the handheld look worked well for this scene.

For the rest of the day we tackled part of the prologue for the first time. In this prologue, the cast are trapped inside the theatre without an audience and decide to put on Hamlet for themselves. I set the white balance right down to 2500K so that the stage set’s fluorescent tubes (which were daylight, but gelled with half CTO by us earlier in the week) went white with a touch of green, and kept the lighting fairly flat and uninviting. We used no haze and kept the theatrical lighting to an absolute minimum. I tried to pick up the pace and power through the shots so we could fit in the dropped material from yesterday – keeping the camera on my shoulder and encouraging simple lighting set-ups – but there were simply too many other elements to juggle, and though we made the day’s call sheet we did not repair yesterday’s damage.

My favourite shot of the day, and of the whole shoot so far, was done before lunch. It was part of the prologue, but a dreamy foreshadowing of Hamlet coming to life. I shot Claudius and Gertrude waltzing on stage with the blurry chandelier glowing in the foreground. All the lighting came from Zoe’s theatrical rig, there was haze aplenty, and most importantly we clamped a £4.99 pair of kaleidoscope glasses to the front of the matte box. On a 100mm lens, this had little effect on the actors but it splintered and repeated the chandelier lights in an utterly entrancing way. Combined with shooting at 48fps the shot was absolutely beautiful.

 

Day 5 – 9/4/21

“Poison in jest”

News of the death of Prince Phillip at Windsor Castle, literally across the road from both the theatre and our hotel, trickled through the crew this morning. This will likely affect production in several ways, the most immediate of which is that we have to move rooms within the hotel, the ones that look out onto the high-street being highly coveted by paparazzi with their long lenses and ghoulish ambitions. It was a day of ill health amongst the cast and crew too, and data wrangler Max had to step in to help out the reduced camera department.

Our first scene was behind the closed “tabs” (curtains) on the stage; we relied mostly on the set’s fluorescents for this, turning off foreground ones to give us more shape. Zoe provided a hard raking light on the back of the curtain. Outside in the auditorium, Ben used two Jem balls (one as hairlight, one as a key) plus 300W kickers from each side to illuminate Claudius and Gertrude.

The next scene was the play within the play, “The Murder of Gonzago”, or, as Hamlet dubs it, “Mousetrap”. Zoe of course took the lead in lighting this, making adjustments primarily to avoid casting nasty shadows on the leads. Ben again added a Rifa to key the close-ups.

We continue to stick very closely to my storyboards, which I have mixed feelings about. On the one hand, we know exactly what we’re doing in advance, and I’ve given a fair bit of thought to the shots throughout prep, but on the other hand I sometimes wonder if there wasn’t a better shot that I failed to spot because I was following the boards by rote. I try to look at my spreadsheet and mood-board at least once a day to remind myself of my original intentions and keep myself on track.

 

Day 6 – 10/4/12

“This is the very ecstasy of love”

First up was a short scene on and under the stage; two traps were being used as the graves dug by Shakespeare’s pair of “clowns”. Coverage included a shot looking through a hole inside one trap to Llinos underneath the other, then rising up as she climbed a ladder onto stage level. For this we broke out the Easy Rig for the first time, to take the camera’s weight. Lighting below the stage was motivated by a bulkhead (the same one used on day one) with a warm Astera tube cheated in too, while on the stage a wonderful sixties handheld floodlight was sitting beside the clowns. Ben used a Rifa gelled with (I think) half CTB to enhance the slightly cold light from this practical, while a couple more Astera tubes and some low-level house lights prevented the backgrounds from going completely black.

Next we moved up to the circle bar, which Lee had so beautifully transformed from the ugly, white room of our first recce to a decadent gentleman’s club strewn with the refuse of an indulgent party. I had always known that I wanted low morning sun glaring in through the window, and Ben accomplished this using a 6K par for the larger window and a 2.5K for the smaller one, both gelled with Full Straw. The curtains, bolton and some diff on the window helped to shape this and ensure that camera shadows were not an issue even when I was shooting with my back to the light. Deeper into the room, an Astera tube on a DJ’s desk and a few floor lamps added to the light. Most of the nasty ceiling lights were turned off, but two or three were snooted with black wrap and allowed to spill a little onto the scene. Reverses were fairly simple, shooting into the window which threw beams of light into the smoke (pretty much the only time I’ll be doing that on this movie!) and using a Rifa or bounce boards to fill in faces. For a later part of the scene we added diff to the Straw frame and an additional diff frame inside the room to create a beautiful, creamy light on Alice’s face.

One week down, three to go!

“Hamlet”: Week 1

“Ren: The Girl with the Mark” – Season Two Coming Soon

The reason this blog is so rarely updated nowadays is that I’m the showrunner of Ren: The Girl with the Mark, an award-winning fantasy web series. I first joined the project in 2014 as DP for director and co-creator Kate Madison, then helped with post and various attempts to get the second season made, before taking over as showrunner in late 2022.

Season Two was filmed last May and comes to YouTube weekly starting March 16th. Or you can binge all episodes from May 8th, get loads of bonus content and support the show going forward by joining our Patreon community. The Patreon page is also where I do all my blogging these days!

There is also a unique opportunity to see all of Ren Season Two on the big screen in Cambridge, UK on March 7th, as tickets are on sale here for the cast and crew premiere.

“Ren: The Girl with the Mark” – Season Two Coming Soon

“Ren: The Girl with the Mark” – Season Two

The reason it’s been so quiet on the blog here is that I’ve insanely taken on producing a no-budget fantasy-adventure web series, Ren: The Girl with the Mark. Readers with long memories may recall I was the DP on the first season way back in 2014, and got involved with post throughout 2015 and into 2016 when it was released. Well, now I’m the showrunner!

I’ve launched a Patreon page to fund the series as an ongoing concern, and you’ll need to subscribe to read it regularly, but here are the first two entries to whet your appetite. Please consider joining our Patreon community to get exclusive behind-the-scenes access, fiction from the world of Ren and much more.

 

The STory So Far

Let me start by bringing you up to date with where we are now.

Season One of Ren: The Girl with the Mark was released in March 2016, created and written by Kate Madison and Christopher Dane, and directed by Kate. (I joined as the director of photography and ended up as part of the core team who shepherded the show through post-production.) The series went on to win 14 international awards from over 40 nominations, and today has about 14 million aggregate episode views on YouTube – an amazing response!

For one reason and another it wasn’t until 2019 that we started gearing up for Season Two. Kate and I wrote the scripts with Ash Finn and Ashram Maharaj, and in early 2020 we ran a Kickstarter to finance new episodes on a bigger scale than the first season. Sadly that Kickstarter campaign was unsuccessful, and just a few weeks later the Covid-19 pandemic reached the UK, which seemed to draw a permanent line under the project.

Cut to: six months later. It’s the second lockdown and, like a lot of people, I’m super bored. To kill some time I thought it would be fun to write a new draft of Ren Season Two. My goal was to address some problems that had been flagged up with the 2019 draft while keeping as much of the good material as possible. Pretty soon I realised that I needed to know what would happen in Season Three in order to give Season Two the right ending, so I wrote that too.

“Well, that was fun,” I thought when I had finished, and forced myself to put it away and focus on other things.

Almost two years passed. The pandemic receded. And I had an itch. A voice in the back of my head saying, “What if…?”

Finally, around September 2022, I asked Kate and Chris if they would consider letting me take the show on. I had given it some serious thought. After the 2020 Kickstarter didn’t succeed I knew that the new season would have to be made on the same small scale as the first one, with an entirely unpaid cast and crew. I also knew that no big streamer or Hollywood studio was going to come along and wave a magic wand to transform it into a big-budget production, because if that was going to happen it would have happened back in 2016. But Kate and Chris had achieved amazing things on their tiny Season One budget, thanks in no small part to a dedicated amy of volunteers, and I believed I could do the same.

Kate and Chris read my version of the script, they felt it was in keeping with the world they had created, and they trusted me to produce something that would be faithful to the legacy of Season One. Even better, they agreed to each direct an episode!

 

Kicking OFf 2023

Thanks to everyone who’s joined this community so far! We haven’t even launched it on social media yet – that’s coming later this month – so it’s great to have so many of you eager to be involved.

Things have really started to kick off on Ren Season Two in the last few weeks.

Some of you will remember Born of Hope, Kate Madison’s phenomenally successful Lord of the Rings fan film from 2009. For that film a wooden hand-cart was constructed by Mike Rudin. It then appeared a couple of times in Season One of Ren, and has been living in her front garden ever since. Over Christmas Mike picked it up and took it to his garage workshop where he’ll be refurbishing it and turning it into a Kah’Nath prison cart that features in 202 (Season Two, Episode Two) and 203 (Season Two, Episode Three)… and again in Season Three… but let’s not get ahead of ourselves!

Meanwhile Hans Goosen, who helped make the reather for Season One as well as various other props, and appeared as both a villager and a Kah’Nath soldier, is making some of the new coins in the Alathian currency. I say “new” – they were all designed for Season One by James Ewing and Christopher Dane but only the boars and kings were actually made. Hans is now completing the set with horses, stags, eagles and wolves. First though he had to work out what each one is worth to create a realistic currency system – more on that in a future lore post!

Ronin Traynor, who returns as stunt co-ordinator for Season Two, has already planned and videoed the choreography for part of the knife fight in 204.

Locations have been the biggest area of our focus, however. Whereas Season One was mostly set in Lyngarth, Ren’s village, Season Two is all about Ren and Hunter’s journey to find the Archivist. Just yesterday Ash Finn went up to the Peak District to look at a potential location for Tarik’s Mill, a place mentioned in Season One but not yet seen. We are also considering locations in South Wales and near Portsmouth as well as in Cambridgeshire, so we’re going to be racking up the miles!

We’re also looking for a studio space to base ourselves in. If anyone knows of a barn or warehouse type of building in Cambridgeshire that might be available at an affordable rate, please let me know!

“Ren: The Girl with the Mark” – Season Two

“Harvey Greenfield is Running Late”: October 2022 Pick-ups

Day 25

14 months ago production began on the comedy feature Harvey Greenfield is Running Late. Most of the editing is done, and yesterday a reduced crew assembled to shoot one final scene and few odd shots to plug holes.

The crew may have been reduced, but the cast was bigger than it’s ever been. Jonnie and the team managed to pack out Sessions House, a historic courthouse in Ely, with about 60 extras to watch Harvey (Paul Richards) present a case against Choice. Also not reduced was the shot list, an ambitious 21 set-ups to be accomplished in just a few hours. I’m not sure how many we got in the end, but we covered everything so we must have got close.

Since the budget was a dim and distant memory, I shot on Jonnie’s own Canon C200 and lenses. An important part of Harvey‘s visual grammar is the use of wide lenses for stressy scenes, with a 14mm having been the apotheosis throughout production. For this reason, but also for speed, we shot almost everything in the courthouse on Jonnie’s Samyang 14mm, swinging to an L-series 24-70mm zoom right at the end. We couldn’t get hold of a Soft/FX filter to perfectly match with principal photography, but we were able to borrow a 1/8th Black Pro Mist to provide a little diffusion at least.

Photo: Cambridge News

For lighting, Jeremy set up his Aputure 300D and 600D in an upper gallery at the side of the courtroom, firing into the wall to provide a soft side-light throughout the room. We’d hoped not to have to tweak it much from shot to shot, but it did prove necessary, not least because we needed to look up to that gallery in a couple of set-ups. I wanted to use a lot of negative fill to bring down the ambient bounce off the walls, which had evidently been repainted at some point in the recent past by someone with an Ideal Home subscription. But the 14mm doesn’t leave much room to hide things, so there was a limit to the contrast we could introduce. Adjusting the blinds over the main windows – whenever they were out of frame – became one of our major methods of controlling the light.

Once Harvey had rested his case we moved out into the carpark to get Bryan’s “manic wides”. These grotesque caricatures of the supporting characters, imagined by Harvey at the climax of the film, required each actor, in this case Alan, to deliver key lines from their earlier scenes while I shoved the 14mm lens in their face and dutch-tilted like crazy. We recreated the day-for-night shot grabbed with the limo back on Day 13, covering the car in black drapes and firing the 300D with Urban Sodium gel through a side window – orange being another symbol of stress in the movie.

The few of us that were left then regrouped at Jonnie’s house for some ADR and a handful of inserts. The probe lens got another airing to capture a macro shot of a tape recorder, and I got to double as Harvey’s hands flicking through a book. In Paul’s very last shot he was out of focus, due to a lack of continuity-matching make-up, with the book sharp in the foreground.

The final shot of all was Cat, the editor, dropping some Post-its into frame and Jonnie, clad in Harvey’s jacket, picking them up. Not a grand shot to go out on, but one that nicely sums up the collaborative, all-hands-on-deck nature of no-budget filmmaking. It’s been a fun ride.

Read all my Harvey Greenfield is Running Late posts:

“Harvey Greenfield is Running Late”: October 2022 Pick-ups

5 Things a DP Can Do to Help the VFX Department

Almost every film today has visual effects of some kind or another, be it compositing a phone screen for a couple of shots or adding a fleet of attacking spaceships and their laser blasts destroying distant CG buildings. Many smaller productions cannot afford to have a VFX supervisor on set, however, so a conscientious DP should be looking out for ways they can ensure the footage they capture is not going to cause complications or rack up extra costs down the line.

 

1. Interactive Light

VFX will often look a lot more convincing if they affect the lighting on the actors or set. This could be as simple as flashing a lamp for a gunshot that’s going to be added in post, or it could involve programming a dynamic lighting effect into a row of Astera tubes. Remember that it could be negative lighting; I once had to shoot day exterior scenes next to an alien spaceship that wasn’t really there, so I had the gaffer rig a wall of floppy flags to create its shadow.

Beware though: inaccurate interactive lighting – be it mistimed, the wrong colour or casting unrealistic shadows – is worse than none at all. I would always advise shooting a take without the interactive lighting, because even if you do it perfectly there is always the chance that the effect will be changed in post-production from what was agreed.

An unused take from “Ren: The Girl with the Mark” in which I used green interactive light to match the concept art of the VFX. The VFX colour was changed to gold in post and we were very glad we’d done a safety take without the light!

 

2. Tracking

If you are doing a moving shot to which something will be added in post, consider adding some tracking crosses into the scene. Tracking software is really good now, but it doesn’t hurt to help it along, especially if you’re dealing with a fairly featureless surface like a blank TV screen, and definitely with green screens. A simple X made of white camera tape will do the job. Be careful not to cover up any detail that will make the X hard to paint out.

 

3. Recording Mode

If you are not generally shooting at the highest quality your camera permits, consider switching up to it for VFX shots at least. This means going to RAW if you were in, say, ProRes, or increasing the bit depth, and reducing the compression ratio. The cleaner the image, the easier you make life for the VFX team, particularly when it comes to pulling keys and motion tracking.

If you’re able to increase the resolution so that there is extra image outside the frame that will help VFX with any stabilisation, artificial image shake or adjustments of the camera move they need to make once the CG elements are in.

 

4. Camera Log

This camera log from “Rory’s Way” includes extra details because a baby had to be composited into some of the shots.

Accurate information about the lens and camera is important for the VFX department. Normally your 2nd AC will be recording focal length, T-stop, white balance, ISO, shutter angle and filtration, but for VFX shots a few extra things will be useful: lens height from the ground, tilt angle (use an inclinometer app) and at least a rough focal distance.

 

5. Green Screens

There are a whole host of things to look out for when you’re shooting on blue or green screens, but the main one is lighting. You should light the screen as evenly as possible, and to the same level as your key light. Once the camera position is set, a good tip is to bring in a couple of flags just out of the sides of frame to cut as much green spill as possible off the talent, so that the VFX team can pull a clean key.

Note the tracking crosses on the green screen in this log frame from “The Little Mermaid”.
5 Things a DP Can Do to Help the VFX Department

Defying Gravity on Film

Filmmakers have used all kinds of tricks over the years to show low or zero gravity on screen, from wire work to underwater shooting, and more recently even blasting off to capture the real thing.

Many early sci-fi films simply ignored the realities of being in space. The 1964 adaptation of H. G. Wells’ The First Men in the Moon, for example, shows its Victorian astronauts walking around the “lunar” surface without any attempt to disguise the earthly gravity.

But as the space race heated up, and audiences were treated to real footage of astronauts in Earth orbit, greater realism was required from filmmakers. None met this challenge more determinedly than Stanley Kubrick, who built a huge rotating set for 2001: A Space Odyssey. The set was based on a real concept of artificial gravity: spinning the spacecraft to create centrifugal force that pushes astronauts out to the circular wall, which effectively becomes the floor. Kubrick’s giant hamster wheel allowed him to film Dr Dave Bowman (Keir Dullea) running around this circular wall.

Ron Howard chose to shoot in real weightlessness for his 1995 film Apollo 13, a dramatisation of the near-disastrous moon mission that saw astronauts Jim Lovell, Jack Swigert and Fred Haise temporarily stranded in space after an explosion in an oxygen tank. Howard and his team – including actors Tom Hanks, Kevin Bacon and Bill Paxton – took numerous flights in the KC-135 “vomit comet”. This NASA training plane flies in a steep parabola so that passengers can experience 25 seconds of weightlessness on the way down. 

612 parabolas were required for Howard to capture the pieces of the action he needed. Apparently few people lost their lunch, though minor bumps and bruises were sometimes sustained when weightlessness ended. “It was difficult to do,” said the director at the time, “but it was an extraordinary experience.” The vomit comet footage was intercut with lower-tech angles where the actors were simply standing on see-saw-like boards which grips could gently rock up and down.

For a 2006 episode of Doctor Who, “The Impossible Planet”, the production team used Pinewood Studios’ underwater stage for a brief zero-gravity sequence. MyAnna Buring’s character Scooti has been sucked out of an airlock by a possessed colleague, and the Doctor and co watch helplessly through a window as her body floats towards a black hole. Buring was filmed floating underwater, which enabled her long hair to flow out realistically, and then composited into CGI of the black hole by The Mill.

On the whole though, wire work is the standard way of portraying zero gravity, and a particularly impressive example appeared in 2010’s Inception. Director Christopher Nolan was inspired by 2001’s weightless scenes, for which Kubrick often pointed the camera straight upwards so that the suspending wires were blocked from view by the actor’s own body.

Inception sees a fight in a dreamscape – represented by a hotel corridor – becoming weightless when the dreamers go into free-fall in the real world. The scene was shot with a 100 ft corridor set suspended on end, with the camera at the bottom shooting upwards and the cast hung on wires inside. (Miniature explosions of spacecraft traditionally used a similar technique – shooting upwards and allowing the debris to fall towards the camera in slow motion.)

2013’s Gravity filmed George Clooney and Sandra Bullock in harnesses attached to motion-control rigs. Footage of their heads was then composited onto digital body doubles which could perfectly obey the laws of zero-gravity physics.

But all of these techniques were eclipsed last year by Vyzov (“The Challenge”), a Russian feature film that actually shot aboard the International Space Station. Director Klim Shipenko and actor Yulia Peresild blasted off in a Soyuz spacecraft piloted by cosmonaut Anton Shkaplerov in autumn 2021. After a glitch in the automatic docking system which forced Shkaplerov to bring the capsule in manually, the team docked at the ISS and began 12 days of photography. Another glitch temporarily halted shooting when the station tilted unexpectedly, but the filmmakers wrapped on schedule and returned safely to Earth.

At the time of writing Vyzov has yet to be released, but according to IMDb it “follows a female surgeon who has to perform an operation on a cosmonaut too ill to return to Earth immediately”. The ISS footage is expected to form about 35 minutes of the film’s final cut.

While Vyzov is not the first film to be shot in space, it is the first to put professional cast and crew in space, rather than relying on astronauts or space tourists behind and in front of camera. It certainly won’t be the last, as NASA announced in 2020 that Tom Cruise and SpaceX would collaborate on a $200 million feature directed by Doug Liman (Edge of Tomorrow, Jumper) again to be shot partly aboard the ISS. It’s possible that Vyzov was rushed into production simply to beat Hollywood to it. While realistic weightlessness is a definite benefit of shooting in space for real, the huge amount of free publicity is probably more of a deciding factor.

Defying Gravity on Film

The History of Virtual Production

Virtual production has been on everyone’s lips in the film industry for a couple of years now, but like all new technology it didn’t just appear overnight. Let’s trace the incremental steps that brought us to the likes of The Mandalorian and beyond.

The major component of virtual production – shooting actors against a large LED screen displaying distant or non-existent locations – has its roots in the front- and rear-projection common throughout much of the 20th century. This involved a film projector throwing pre-recorded footage onto a screen behind the talent. It was used for driving scenes in countless movies from North by Northwest to Terminator 2: Judgment Day, though by the time of the latter most filmmakers preferred blue screen.

Cary Grant films the crop duster scene from “North by Northwest”

The problem with blue and green screens is that they reflect those colours onto the talent. If the screen is blue and the inserted background is clear sky that might be acceptable, but in most cases it requires careful lighting and post-production processing to eliminate the blue or green spill.

Wanting to replace these troublesome reflections with authentic ones, DP Emmanuel Lubezki, ASC, AMC conceived an “LED Box” for 2013’s Gravity. This was a 20’ cube made of LED screens displaying CG interiors of the spacecraft or Earth slowly rotating beneath the characters. “We were projecting light onto the actors’ faces that could have darkness on one side, light on another, a hot spot in the middle and different colours,” Lubezki told American Cinematographer. “It was always complex.” Gravity’s screens were of a low resolution by today’s standards, certainly not good enough to pass as real backgrounds on camera, so the full-quality CGI had to be rotoscoped in afterwards, but the lighting on the cast was authentic. 

Sandra Bullock in “Gravity’s” LED box

Around the same time Netflix’s House of Cards was doing something similar for its driving scenes, surrounding the vehicle with chromakey green but rigging LED screens just out of frame. The screens showed pre-filmed background plates of streets moving past, which created realistic reflections in the car’s bodywork and nuanced, dynamic light on the actors’ faces.

Also released in 2013 was the post-apocalyptic sci-fi Oblivion. Many scenes took place in the Sky Tower, a glass-walled outpost above the clouds. The set was surrounded by 500×42’ of white muslin onto which cloud and sky plates shot from atop a volcano were front-projected. Usually, projected images are not bright enough to reflect useful light onto the foreground, but by layering up 21 projectors DP Claudio Miranda, ASC was able to achieve a T1.3-2.0 split at ISO 800. Unlike those of Gravity’s low-rez LED Box, the backgrounds were also good enough to not need replacing in post.

The set of “Oblivion” surrounded by front-projected sky backgrounds

It would take another few years for LED screens to reach that point.

By 2016 the technology was well established as a means of creating complex light sources. Deepwater Horizon, based on the true story of the Gulf of Mexico oil rig disaster, made use of a 42×24’ video wall comprising 252 LED panels. “Fire caused by burning oil is very red and has deep blacks,” DP Enrique Chediak, ASC explained to American Cinematographer, noting that propane fires generated by practical effects crews are more yellow. The solution was to light the cast with footage of genuine oil fires displayed on the LED screen.

Korean zombie movie Train to Busan used LED walls both for lighting and in-camera backgrounds zipping past the titular vehicle. Murder on the Orient Express would do the same the following year.

The hyperspace VFX displayed on a huge LED screen for “Rogue One”

Meanwhile, on the set of Rogue One, vehicles were travelling a little bit faster; a huge curved screen of WinVision Air panels (with a 9mm pixel pitch, again blocky by today’s standards) displayed a hyperspace effect around spacecraft, providing both interactive lighting and in-camera VFX so long as the screen was well out of focus. The DP was Greig Fraser, ACS, ASC, whose journey into virtual production was about to coincide with that of actor/director/producer Jon Favreau.

Favreau had used LED screens for interactive lighting on The Jungle Book, then for 2018’s The Lion King he employed a virtual camera system driven by the gaming engine Unity. When work began on The Mandalorian another gaming engine, Unreal, allowed a major breakthrough: real-time rendered, photo-realistic CG backgrounds. “It’s the closest thing to playing God that a DP can ever do,” Fraser remarked to British Cinematographer last year. “You can move the sun wherever you want.”

Since then we’ve seen LED volumes used prominently in productions like The Midnight Sky, The Batman and now Star Trek: Strange New Worlds, with many more using them for the odd scene here and there. Who knows what the next breakthrough might be?

The History of Virtual Production

The Pros and Cons of Master Shots

A master is a wide shot that covers all the action in a scene. The theory is that, should you run out of time or your lead actor suddenly gets injured or some other calamity prevents you shooting any coverage, at least you’ve captured the whole scene in a useable, if not ideal, form.

I have always been a fan of shooting masters. I remember once reading about a Hollywood film with a lot of puppets – it might have been Walter Murch’s 1985 Return to Oz – which fell seriously behind schedule. A producer or consultant was dispatched to the set to get things back on track, and concluded that part of the problem was a lack of masters. The director had been avoiding them because it was impossible to hide the puppeteers and rigging in wide shots, and instead was shooting scenes in smaller, tighter pieces. As a consequence, the cast and crew never saw the whole scene played out and struggled to understand how each piece fitted in, causing mistakes and necessitating time-consuming explanations.

For me, that’s the key benefit of masters: getting everyone on the same page so that the coverage goes faster.

A master shot of mine from “Forever Alone”, a student film I helped out on several years back 

You can dig yourself into holes if you don’t start with a wide. A small part of the set gets dressed and lit, a small part of the scene gets rehearsed, and then when you come to do the next part you realise it’s not going to fit together. A key prop that should have been in the background was forgotten because it wasn’t relevant to the first small piece; now you can’t put it in because you’ll break continuity. A light source that looked beautiful in that mid-shot is impossible to replicate in a later wide without seeing lamps or rigging. However much you might plan these things, inevitably in the heat of filming you get tunnel vision about the shot in front of you and everything else fades away. And it’s easy for a director, who has the whole film running on a cinema screen in their head, to forget that everyone else can’t see it as clearly.

Not starting with a wide also robs a DP of that vital, low-pressure time to light the whole set, getting all the sources in place that will be needed for the scene, so that re-lights for coverage can be quick and smooth. It also ties the editor’s hands somewhat if they haven’t got a wide shot to fall back on to get around problems.

So there are many benefits to masters. But lately I’ve been wondering if it’s dogmatic to say that they’re essential. I’ve worked with a few directors who have shot scenes in small, controlled pieces with great confidence and success.

Not shooting a master on “Harvey Greenfield is Running Late”. Photo: Mikey Kowalczyk

Last year I worked on a comedy that has a scene set at a school play, the main action taking place in the audience. Jonnie Howard, the director, was not interested in shooting a master of the hall showing the audience, the stage and the whole chunk of play that is performed during the action. All he wanted of the play was to capture certain, specific beats in mid-shots. He didn’t even know what was happening on stage the rest of the time. He knew exactly when he was going to cut to those shots, and more importantly that it would be funnier to only ever see those random moments. He also recognised that it was easier on the child actors to be given instructions for short takes, shot by shot, rather than having to learn a protacted performance.

Not shooting masters saved us valuable time on that film. It’s not the right approach for every project; it depends on the director, how well they’re able to visualise the edit, and how much flexibility they want the editor to have. It depends on the actors too; some are more able to break things down into small pieces without getting lost, while others always like to have the run-up of “going from the top”.

There is a halfway house, which is to rehearse the whole scene, but not to shoot it. This requires clear communication with the 1st AD, however, or you’ll find that certain actors who aren’t in the first shot are still tied up in make-up when you want to rehearse. Like any way of working, it’s always best to be clear about it with your key collaborators up front, so that the pros can be maximised, the cons can be minimised, and everyone does their best work most efficiently.

A rare master shot from “Heretiks”
The Pros and Cons of Master Shots