“Hamlet”: Week 5 & Pick-ups

Day 24 – 3/5/21

“Frailty thy name is woman” (the opinions of Shakespeare do not represent those of the blogger)

A bitty day, starting with our only day exteriors. Call time was 7am and it was a bank holiday, so that pedestrians and traffic were at a minimum on the street outside the theatre. We got through the shots pretty quickly as they were all handheld, mostly on the same lens and had no dialogue. To give the prologue a slightly different feel to the rest of the film, I’m trying to shoot it stopped down a little, generally T4 outside (though going as far as T11 when the sun came out and our combined .9 and .6 NDs weren’t enough), and using no haze inside. Max operated the camcorder to get a couple of POV shots from the oval office and the roof, and then switched to the second XT to capture a shot of Ben on the roof holding the camcorder.

Gaffer Ben and his team had all booked social events for today (as we had meant to wrap on Saturday) so we had a new gaffer for the day, Tristan Hutchinson, assisted by a spark daily called Nathan. They were faced with unfamiliar material and the kit being scattered all over the theatre, but they delivered the goods.

At the stage door we used a Fomex and a dodgy Litemat 2L to push extra daylight through the windows, having killed all the practicals. In Jonathan’s dressing room we used two Fomexes, one of them pushing through a 4×4 frame of half diffusion to simulate a window source.

Matching a scene on the stage to day 7 involved a Rifa and some theatrical lighting, while the reverse brought the kaleiodscope glasses into play for the first time in weeks, once again refracting the chandelier to beautiful effect. After a corridor shot we did a  pick-up in Hamlet’s dressing room, matching the wide from the start of day 23 but now shooting away from the window. Tristan had the nice idea to bring in two floppy flags either side of camera to vignette the flat daylight and give the image some shape.

Finally we shot a dialogue scene in the goods lift. For this, as planned with Ben, we simply skirted the existing practical in the ceiling to keep it off the walls and give us a moody top-light. A small poly on the floor to give a hint of something in the eyes was the only thing keeping it from full-on Godfatherness. The scene dock – a small part of which was visible when the lift doors opened – was lit with a dimmed, bounced 5K and a 650W which was intended to rake the outside of the doors. However, we ran out of time and weren’t able to shoot the outside of the doors or any singles, wrapping with just the master shot in the can.

 

Day 25 – 4/5/21

“To be or not to be”

The morning’s work was a major scene in Claudius’s dressing room. It was set at night, so Ben and co tented the area outside the window, which was already partly enclosed by an external staircase. Poor Ian had an uncomfortable time sprawled on a crash mat outside the dressing room window as Hamlet spies on the king and considers murdering him. We first shot from outside, using another bulkhead to motivate the lighting, but in reality Ian’s key was a Fomex with unbleached muslin on it. Inside we had another Fomex above Claudius’s head in addition to two dim table lamps and two candles. When the camera came inside we added an Astera on the floor to give a little separation between Claudius and the background window where Hamlet is dimly visible. It was a very windy day and it was impossible to stop some daylight from creeping in around the black-out, but we got away with this as moonlight which played nicely on the diffused panes of the window. For Claudius’s single we got the most out of his dressing table’s triple mirror, surrounding him with his own reflections (and those of the candles) without getting the camera in!

Next we moved to an even smaller dressing room which is Ian McKellen’s in the prologue, before he transforms into Hamlet. With the help of the art department and I think some of the theatre crew too, Ben’s team had built a surround for the mirror containing about 12 tungsten bulbs, all hooked individually to dimmer racks under the table, which Ben and Bruce were then able to control via DMX from the next room. As Ian looks into the mirror, the lights flash in random patterns, faster and faster until they all come on in one dazzling climax. We shot a wide on the 25mm, then switched to the 100mm and the kaleidoscope glasses (as I knew from the waltz scene that this focal length worked well with the glasses). We also shot a clean pass, and one with the prism too. Both the prism and kaleidoscope were handheld. Since we had some significant scenes to shoot after lunch, I didn’t feel like I could take as long with this scene as I wanted. I would love to have tried other focal lengths, and worked harder to find angles of the prism and kaleidoscope that created multiple images of Ian, which is what the script really called for.

After lunch we shot the play’s most famous scene, something about swings and marrows I think? Ian and Sean had long decided that they wanted it to play like a conversation, not a soliloquy, with Hamlet pouring out his thoughts to Horatio before the latter shaves the former’s head. I decided in rehearsals to shoot it extremely simply, as two handheld over-the-shoulder shots. “Where’s the light?” asked Ian as we were about to shoot, looking around the empty room. Ben and co had once again set up the ultra-bounce outside the window, using the 2.5K HMI this time as the 6K had proven overkill last time. For Horatio’s reverse we added a matt silver bounce to wrap the window light slightly, but still left him mainly backlit.

Finally we shot the other side of Ian’s transition into Hamlet. Sean had come up with quite a different concept to what I had imagined, where Hamlet’s face isn’t properly seen, and instead of zooming out from his image in the mirror to reveal the room, we follow handheld behind him as he moves around the space. This gave us some fun and games with reflections in the room’s other mirrors, but after a few takes we got it in the can successfully. The sparks flickered the practicals for a couple of seconds at the top of the shot to provide a little bridge from the start of the transition. Other than that it was the same window light as the previous scene.

And then we were wrapped. Officially that is. In reality we have a couple of scenes and some odd pick-up shots still to shoot, which I believe we will do in June when the play has opened. I had a great time on this shoot. It was certainly stressful, and I struggled to sleep most nights worrying about the next day’s call sheet, but the cast and crew are the loveliest I’ve ever worked with on a paid gig. I learnt a lot and I made some fantastic memories.

And I confidently predict that no-one will be looking at the cheeseboard.

 

Day 26 – 21/9/21

“Arm you, I pray you, to this speedy voyage.”

Over four months later and I was back in Windsor to shoot pick-ups. How strange it was to return to this town that was my home for several weeks, return to the theatre that I grew to know like the back of my hand, this time just for a flying visit. Lockdown was far behind us (until the next one); the theatre was a living building now. The play had been performed on stage 78 times, and they would perform it again that night when the pick-ups were wrapped and I could take my seat like any other punter.

But before then there were 12 set-ups to shoot, consisting of a short scene in Claudius’s dressing room that we ran out of time to do before, several extra close-ups for the King’s speech (originally shot on day 7), one extra close-up for another auditorium scene and a shot of Hamlet climbing the stairs to Gertrude’s closet.

It was largely a technical exercise, with my laptop and the principal photography footage never far away, and the camera logs on hand too. We had prepared well and all went smoothly.

I got to see most of the cast again, but so very briefly. There was barely enough time to ask them how the play was going before it was time to move onto another actor and another set-up. Both Ian McKellen and Jonathan Hyde told me how much better they knew the story and the characters than they did back in the spring. This led to a change of blocking in the dressing room scene. Gone was a shot-reverse with Rosencrantz and Guildenstern sitting comfortably on the sofa, as we had rehearsed it in March. Jonathan felt strongly that R&G needed to stand, so I composed a shot over him to his triple-paned mirror in which both he and R&G were reflected.

There had been some debate over which staircase to use for the final shot, but in the end we stuck to the one that’s genuinely outside the costume workshop, which has a slightly grungy, seedy feel to it. Ben rigged a skirted toplight overhead and little spill coming from around the corner, and a few takes later we were wrapped. Such an anticlimax!

And how was the play? Electrifying, utterly electrifying. If the film turns out half as well then we will have something very special on our hands.

 

DAY 27 – 11/4/22

A year after principal photography, I was surprised to get a call from Sean asking me to return to Windsor one more time for some more pick-ups, and of course I was very happy to oblige.

The edit is almost locked, but the tone of the prelude was wrong. So at 6 o’clock this morning we were on the street outside the Theatre Royal Windsor to shoot Ian’s arrival at the theatre again, this time with a much gloomier performance, and a new beat in which he peers into Hamlet’s dressing room and sees his alter-ego (using footage from principal photography). By the third set-up the streets were getting busy and we were shooting lots of takes in order to make sure we had every moment clean of unwanted background artists. There were a couple of camcorder shots to do from the roof and upper windows of the theatre, which involved contending with much chaos on the streets as people tried to walk or drive through frame or grab Ian’s autograph!

Sean and his editor, Nic, had completely desaturated the prologue, so I re-shot it with this in mind, going for a more sculpted and less naturalistic look than before. The weather was sunnier too, which will help give us the contrast that works so well in black and white.

When we moved the camera into the dressing room to shoot Ian looking in, Ben and spark Bruce bounced a 2.5K HMI into poly and then through a trace frame to produce a fill light that was soft enough to look natural against the bright daylight outside, but still had enough shape to look interesting. We shot a few variations including some with the prism gaffer-taped to the matte-box to add to the moment of magic.

The scene just outside and inside the stage door we recreated with exactly the same set-ups as day 24. This time Ben bounced the 2.5K into Celotex in the alleyway to push more light through the little windows of the stage door, as well as rigging a Fomex from the ceiling to give just enough top-light to lift the shadows when the door closed.

We dreamed up a couple of extra shots since we were ahead of schedule, including one of Ian peering through the letterbox in the theatre’s front door. Then, after a quick lunch break, we moved to Prompt Corner on the stage, the production that was rehearsing there having broken for their own lunch. We had to shoot a VFX plate of the monitor to drop the camcorder shots into (a lack of the correct cable preventing us from piping it in for real). I put a couple of tracking crosses on it, and we lit it with practicals and a bit of fill from the Fomex bounced into the black walls. Even more of an anticlimax than the previous pick-ups wrap!

“Hamlet”: Week 5 & Pick-ups

The History of Virtual Production

Virtual production has been on everyone’s lips in the film industry for a couple of years now, but like all new technology it didn’t just appear overnight. Let’s trace the incremental steps that brought us to the likes of The Mandalorian and beyond.

The major component of virtual production – shooting actors against a large LED screen displaying distant or non-existent locations – has its roots in the front- and rear-projection common throughout much of the 20th century. This involved a film projector throwing pre-recorded footage onto a screen behind the talent. It was used for driving scenes in countless movies from North by Northwest to Terminator 2: Judgment Day, though by the time of the latter most filmmakers preferred blue screen.

Cary Grant films the crop duster scene from “North by Northwest”

The problem with blue and green screens is that they reflect those colours onto the talent. If the screen is blue and the inserted background is clear sky that might be acceptable, but in most cases it requires careful lighting and post-production processing to eliminate the blue or green spill.

Wanting to replace these troublesome reflections with authentic ones, DP Emmanuel Lubezki, ASC, AMC conceived an “LED Box” for 2013’s Gravity. This was a 20’ cube made of LED screens displaying CG interiors of the spacecraft or Earth slowly rotating beneath the characters. “We were projecting light onto the actors’ faces that could have darkness on one side, light on another, a hot spot in the middle and different colours,” Lubezki told American Cinematographer. “It was always complex.” Gravity’s screens were of a low resolution by today’s standards, certainly not good enough to pass as real backgrounds on camera, so the full-quality CGI had to be rotoscoped in afterwards, but the lighting on the cast was authentic. 

Sandra Bullock in “Gravity’s” LED box

Around the same time Netflix’s House of Cards was doing something similar for its driving scenes, surrounding the vehicle with chromakey green but rigging LED screens just out of frame. The screens showed pre-filmed background plates of streets moving past, which created realistic reflections in the car’s bodywork and nuanced, dynamic light on the actors’ faces.

Also released in 2013 was the post-apocalyptic sci-fi Oblivion. Many scenes took place in the Sky Tower, a glass-walled outpost above the clouds. The set was surrounded by 500×42’ of white muslin onto which cloud and sky plates shot from atop a volcano were front-projected. Usually, projected images are not bright enough to reflect useful light onto the foreground, but by layering up 21 projectors DP Claudio Miranda, ASC was able to achieve a T1.3-2.0 split at ISO 800. Unlike those of Gravity’s low-rez LED Box, the backgrounds were also good enough to not need replacing in post.

The set of “Oblivion” surrounded by front-projected sky backgrounds

It would take another few years for LED screens to reach that point.

By 2016 the technology was well established as a means of creating complex light sources. Deepwater Horizon, based on the true story of the Gulf of Mexico oil rig disaster, made use of a 42×24’ video wall comprising 252 LED panels. “Fire caused by burning oil is very red and has deep blacks,” DP Enrique Chediak, ASC explained to American Cinematographer, noting that propane fires generated by practical effects crews are more yellow. The solution was to light the cast with footage of genuine oil fires displayed on the LED screen.

Korean zombie movie Train to Busan used LED walls both for lighting and in-camera backgrounds zipping past the titular vehicle. Murder on the Orient Express would do the same the following year.

The hyperspace VFX displayed on a huge LED screen for “Rogue One”

Meanwhile, on the set of Rogue One, vehicles were travelling a little bit faster; a huge curved screen of WinVision Air panels (with a 9mm pixel pitch, again blocky by today’s standards) displayed a hyperspace effect around spacecraft, providing both interactive lighting and in-camera VFX so long as the screen was well out of focus. The DP was Greig Fraser, ACS, ASC, whose journey into virtual production was about to coincide with that of actor/director/producer Jon Favreau.

Favreau had used LED screens for interactive lighting on The Jungle Book, then for 2018’s The Lion King he employed a virtual camera system driven by the gaming engine Unity. When work began on The Mandalorian another gaming engine, Unreal, allowed a major breakthrough: real-time rendered, photo-realistic CG backgrounds. “It’s the closest thing to playing God that a DP can ever do,” Fraser remarked to British Cinematographer last year. “You can move the sun wherever you want.”

Since then we’ve seen LED volumes used prominently in productions like The Midnight Sky, The Batman and now Star Trek: Strange New Worlds, with many more using them for the odd scene here and there. Who knows what the next breakthrough might be?

The History of Virtual Production

“Harvey Greenfield is Running Late”: Week 3 Part 2

Day 21

Photo by Jonnie Howard

A morning full of short running scenes, all shot as oners on the Steadicam by Luke Oliver. Pretty much every crew member had had a cameo by this point, and today it was my turn. My character: Nerdy Cyclist. Alright, technically it was just Cyclist. The nerdy bit was just me (a) beefing up my part and (b) playing to type.

For the afternoon we moved to The Lab, a cocktail bar, where we filmed one of the fantasy/imaginary scenes that cuts with the very first shot we did of Harvey back on Day 1. Mixologist Tom was dressed in an elaborate all-black costume so Stephen and I hit him with two tungsten lamps, one either side, at an angle somewhere between side-light and backlight. This cut him out from the background, showed up the layering in the costume, edge-lit the cocktail shaker and liquids being poured, and deliberately kept Tom’s face dark. Quadruple win!

 

Day 22

We returned to Othersyde to pick up the one scene we dropped there on our most packed day of principal photography, Day 7. I referred to the blog post to help get the vibe of the lighting the same. The main motivation was the real streetlamp at the front of the site, which we wrapped using an Aputure with a lantern attachment, rigged on a mini boom. Another Aputure lantern gave a cool moonlight wash on the venue’s terraced outdoor seating, and a blue-gelled 300W tungsten fresnel uplighter replicated what we did on the other side of the building last year. A 2K blasted light from the direction Harvey has come; this light represented the ongoing wedding, so we had a couple of people moving around in front of it for dynamic shadows.

I ended up turning off the first Aputure for the wide as it seemed to kill the mood, but we brought it back for the close-up to show more of Paul’s face. To represent the light of his phone as he turns it on, Stephen held a PavoTube just above the camera and twisted it quickly around to face Paul on cue. We adjusted the eyebrow on the camera to flag the tube’s light off the phone itself.

There were a few bitty pick-ups to do while we were outside with access to power, including a “BOV” – a POV of a bee. We did this with the probe lens on Jonnie’s Canon C200, which I had to float around and then jab into Paul’s neck. Sorry, Paul.

At 1am we moved into an adjacent industrial street – having decided that it was unreasonable to have Paul shouting dialogue in a residential area at that hour – for some Steadicam shots. I went to the Gemini’s low-light ISO 3200 and Stephen hand-bashed a lantern on a boom pole to fill Paul in between streetlamps, which became a fun dance when we had to do a 270° orbit!

 

Day 23

We convened at Cambridge’s Castle Hill. Nearby Indian restaurant Namaste Village kindly agreed to let us shoot a brief scene there at the last minute, even having one of the staff do a spot of acting. I posted a video breakdown on Instagram – here it is:

 

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A post shared by Neil Oseman (@neiloseman)

Back outside we filmed a nice sequence of shots ending with a 360° pan following Harvey as he walks around the top of Castle Hill talking on the phone. As the other end of the phone call had been shot with Steve’s head sometimes out of frame, we went the other way and gave Harvey loads of headroom, capturing some nice clouds along the way.

Then it was time for another pick-up from Day 7, reshooting the tent scene for continuity reasons. Again we put a light on one side and black-draped the other to get some shape into the light inside. This time we used a wider lens, the 14mm, and with the help of a runner I handheld it over Paul rather than trying to squeeze the tripod in around him like last time. He got a nasty shock when I accidentally knocked the matte box off and it hit him in the face. Er, sorry again.

After wrapping a few of us went back across the road to Namaste Village, where the food was excellent.

 

Day 24

On our last day we caught up to the elusive pick-up that was always meant to be a pick-up: the scenes with Harvey’s mum. We took over Rachel’s grandmother’s house for several hours, most of the shots being in a corner of her living room. Unusually I was drawn to a corner that didn’t have a window in it, because it had the best furniture and dressing to establish the character in our standard 24mm tableau shot.

But this meant – with all the windows behind camera – that it was a challenge to make the lighting interesting. We faked a window just off camera left using a diffusion frame with muslin and a grid over it; Stephen bounced the 600D into it from across the room. I closed the room’s curtains as much as I could get away with before the lack of natural fill light started to make it look like night. (For later scenes we closed them all the way and put a 300D behind the muslin, as pictured above.)

To add more interest to the shot I played around with the positions of two table lamps and a floor lamp. Pausing to check my script breakdown notes from last year I saw that I had written “a single practical floor lamp” in the lighting column; too many lamps would kill the scene’s sad tone. This is a good example of a breakdown keeping me honest as a DP and preventing me from getting carried away doing stuff on set just because I can (though that definitely still happens sometimes). I ended up with just one lamp in the back of the main shot.

After some variations on that main shot for later scenes, and a brief scene in the kitchen, we packed up and headed out for exteriors. Most of these were happy flashbacks from the early days of Harvey and Alice’s relationship, and Jonnie wanted to fill them with filmic references. First up was a Jules et Jim homage with the pair racing across a bridge, then a “remake” of one of Jonnie’s own amateur films with Harvey and Alice spinning around holding hands. For POV reverse shots we put the tripod on the point which they span around, and I set the panning tension to zero so that they could pull the camera around themselves by holding the moose bars (handgrips).

Next was a Manhattan-esque shot with the couple on a bench looking up at Ely Cathedral. We clearly weren’t going to light the cathedral on our budget, so we set up around sunset and waited for the streetlamps to come on and the ambient light to drop to a nice dusky level. We rolled when the daylight was metering at T1.4 at ISO 800, though I exposed at T2. To cut Harvey and Alice out from the background a bit Stephen stood just out of frame with an LED lantern motivated by a nearby streetlamp.

He pulled the same trick at our next location, a passageway beside Prezzo, where we did actually have to light a small portion of the cathedral wall as well, using a battery-powered Aputure (200X I think). We couldn’t have done it for long on the batteries we had, but fortunately it was a brief scene.

Our final set-up was a Poor Man’s shot of Harvey running at night. We did this on the green beside the cathedral because it was a handy open space where we could get a completely dark background save for a few dots of distant lights. Stephen armed a FalconEyes over Paul and swung it back and forth to create the illusion of passing streetlamps. The shot needed a tiny touch of fill, so we taped a PavoTube to the top of the matte box, setting it to 1% intensity and taping over most of it to get it down to a low enough level. (I was at ISO 3200 and on a 14mm lens, so mere inches from Paul’s face.)

Then Rob said the magic words, “It’s a wrap.” Like most micro-budget projects there are still a few loose ends to be shot, but those will be done with Jonnie’s camera and no crew. For most of the cast and crew Harvey Greenfield has run his course and I’ll see them at some distant time for the premiere. Thank you Stephen Allwright (gaffer), Jeremy Dawson (spark), Hamish Nichols (1st AC), Fiyin Oladimeji (2nd AC) and Nana Nabi (2nd AC daily) for all your hard work, and to Jonnie for bringing me onto this fun and creative film. Huge thanks also to Global Distribution, Red and Sigma who supported us with equipment which brought the whole thing up a level. The rough cut is already fantastic and I can’t wait to see it finished.

Read all my Harvey Greenfield is Running Late posts:

“Harvey Greenfield is Running Late”: Week 3 Part 2

Corridors and Kitchens

I’ve been shooting films for Rick Goldsmith and his company Catcher Media for over 20 years now. “That’s longer than I’ve been alive,” said the make-up artist on U & Me, Catcher’s latest, when I told her. Ouch.

Like most of the films I’ve done with Rick, U & ME is a drama for schools, about healthy relationships. These projects are as much about giving young people a chance to be involved in the making of a film as they are about the finished product. This means that we have to be pretty light on our feet as a crew – always a good challenge.

One of the main scenes was in the corridor of a school, or “academy” as they all seem to be called now (have we established yet that I’m old?). Rick had picked a corridor that was relatively quiet, though it was still impossible to film when kids were moving between lessons. It had a nice double-door fire exit at the end with diffuse glass. Any corridor/tunnel benefits from having light at the end of it. That’s not a metaphor; light in the deep background is a staple of cinematography, and this light kicked nicely off the shiny floor as well. Whenever framing permitted, I beefed up the light from the doors with one of Rick’s Neewer NL-200As, circular LED fixtures.

For the key light there was a convenient window above the hero lockers. The window looked into an office which – even more conveniently – was empty. In here I put an open-face tungsten 2K pointing at the ceiling. This turned the ceiling into a soft source that spilled through the window. I added another Neewer panel when I needed a bit more exposure.

I also wanted to control the existing overhead lights in the corridor. They couldn’t be turned off – I don’t think there were even any switches – so I flagged the ones I didn’t like using black wrap and a blackout curtain hung from the drop ceiling. I taped diffusion over another light, one that I didn’t want to kill completely.

It looked nice and moody in the end.

A brighter scene was shot in the kitchen of an AirBnB that doubled as accommodation for us crew. Here I used the 2K outside the window to fire in a hot streak of sunlight that spilt across the worktops, the actor’s clothes and the cupboards (bouncing back onto her face when she looked towards them).

The 2K would have been too hard to light her face with. Instead I fired one of the Neewers into the corner next to the window, creating a soft source for her key. The only other thing I did was to add another Neewer bouncing into the ceiling behind camera for later scenes, when the natural light outside was falling off and it was starting to look too contrasty inside.

It might not have been rocket science, but it was quite satisfying to get an interesting look out of ordinary locations and limited kit.

Corridors and Kitchens

“Annabel Lee”: Lighting the Arrival

Last week, Annabel Lee – a short I photographed at the end of 2018 – won its sixth and seventh cinematography awards, its festival run having been somewhat delayed by Covid. I’ve previously written a couple of posts around shooting specific parts of Annabel Lee – here’s one about a Steadicam shot with a raven, and another about the church scene – and today I want to dissect the clip above. The sequence sees our two young refugees, Annabel and E, arriving at the Devonshire cottage where they’ll await passage to France.

I was a last-minute replacement for another DP who had to pull out, so the crew, kit list and locations were all in place when I joined. Director Amy Coop had chosen to shoot on an Alexa Mini with Cooke anamorphic glass, and gaffer Bertil Mulvad and the previous DP had put together a package including a nine-light Maxi Brute, a couple of 2.5K HMIs and some LiteMats.

The Brute is serving as the moon in the exteriors, backlighting the (special effects) rain at least when we’re looking towards the driver. (If you’re not familiar with Maxi Brutes, they’re banks of 1K tungsten pars. Ours was gelled blue and rigged on a cherry-picker.) The topography of the location made it impossible to cheat the backlight around when we shot towards Annabel and E; rain doesn’t show up well unless it’s backlit, so this was quite frustrating.

We didn’t have any other sources going on except the period car’s tungsten headlights. It was very tricky to get the cast to hit the exact spots where the headlights would catch them while not shadowing themselves as they held out their hands with umbrellas or brooches.

Inside the cottage it’s a story point that the electricity doesn’t work, so until E lights the oil lamp we could only simulate moonlight and the headlights streaming in through the window. These latter were indeed a simulation, as we didn’t have the picture car at the time we shot inside. There was a whole sequence of bad luck that night when the camera van got stuck on the single-lane dirt track to the cottage, stranding certain crucial vehicles outside and sealing us all inside for three hours after wrap, until the RAC arrived and towed the camera van. So the “headlights” were a couple of tungsten fresnels, probably 650s, which were panned off and dimmed when the car supposedly departs. We also tried to dim them invisibly so that we could get more light on E as he comes in the door and avoid the Close Encounters look when the window comes into shot, but after a few takes of failing to make it undetectable we had to abandon the idea.

We also didn’t have the rain machine for the interiors, so as E opens the door you might briefly glimpse water being poured from an upstairs window by the art department, backlit by an LED panel. We put one of the HMIs outside a window that’s always off camera left to give us some “moonlight” in the room, create colour contrast with the tungsten headlights and the flame of the oil lamp, and ensure that we weren’t left in complete darkness when the “car” departs. Annabel looks right into it as she hugs E.

When the action moves upstairs, an HMI shines in through the window again. I remember it gave us real camera-shadow problems at the end of the scene, because Steadicam operator Rupert Peddle had to end with his back to that window and the talent in front of him (though the clip above cuts off before we get to that bit). The practical oil lamp does a lot of the work making this scene look great. I was sad that I had to put a little fill in the foreground to make E’s bruises at least a tiny bit visible; this was a LiteMat panel set to a very low intensity and bounced off the wall right of camera.

It’s worth mentioning the aspect ratio. My recollection is that I framed for 2.39:1, which is normal for anamorphic shooting. With the Alexa Mini in 4:3 mode, 2x anamorphic lenses produce an 8:3 or 2.66:1 image, which you would typically crop at the sides to 2.39 in post. When I arrived at the grade Annabel Lee was all in 2.66:1 and Amy wanted to keep it that way. I’m not generally a fan of changing aspect ratios in post because it ruins all the composition I worked hard to get right on set, but there’s no denying that this film looks beautiful in the super-wide ratio.

Finally, let me say a huge thank you to all the people who helped make the cinematography the award-winning success it has become, crucially drone operators Mighty Sky, underwater DP Ian Creed and colourist Caroline Morin. I’m sure the judges for these awards were swayed more by the beautiful aerial and aquatic work than the stuff I actually did!

“Annabel Lee”: Lighting the Arrival

Time Up for Tungsten?

Poppy Drayton, in “The Little Mermaid”, lit by a tungsten 1K bounced off poly

Last October, rental house VMI retired all of its tungsten lighting units as part of its mission to be a Net Zero company by 2030. I know this mainly because I am currently writing an article for British Cinematographer about sustainability in the film and TV industry, and VMI’s managing director Barry Bassett was one of the first people I interviewed.

Barry is very passionate about helping the environment and this is reflected in numerous initiatives he’s pioneered at VMI and elsewhere, but in this post I just want to discuss the tungsten issue.

I love tungsten lighting. There’s no better way to light a human face, in my opinion, than to bounce a tungsten light off a poly-board. (Poly-board is also terrible for the planet, I’ve just learnt, but that’s another story.) The continuous spectrum of light that tungsten gives out is matched only by daylight.

Dana Hajaj lit by another tungsten 1K bounced off poly

Tungsten has other advantages too: it’s cheap to hire, and it’s simple technology that’s reliable and easy to repair if it does go wrong.

But there’s no denying it’s horribly inefficient. “Tungsten lighting fixtures ought to be called lighting heaters, since 96% of the energy used is output as heat, leaving only 4% to produce light,” Barry observed in a British Cinematographer news piece. When you put it that way, it seems like a ridiculous waste of energy.

Without meaning to, I have drifted a little away from tungsten in recent years. When I shot Hamlet last year, I went into it telling gaffer Ben Millar that it should be a tungsten heavy show, but we ended up using a mix of real tungsten and tungsten-balanced LED. It’s so much easier to set up a LiteMat 2L on a battery than it is to run mains for a 2K, set up a bounce and flag off all the spill.

Shirley MacLaine lit by a tungsten book-light in “The Little Mermaid”

I admire what VMI have done, and I’ve no doubt that other companies will follow suit. The day is coming – maybe quite soon – when using tungsten is impossible, either because no rental companies stock it any more, or no-one’s making the bulbs, or producers ban it to make their productions sustainable.

Am I ready to give up tungsten completely? Honestly, no, not yet. But it is something I need to start thinking seriously about.

Time Up for Tungsten?

6 Tips for Virtual Production

Part of the volume at ARRI Rental in Uxbridge, with the ceiling panel temporarily lowered

Virtual production technically covers a number of things, but what people normally mean by it is shooting on an LED volume. This is a stage where the walls are giant LED screens displaying real-time backgrounds for photographing the talent in front of. The background may be a simple 2D plate shot from a moving vehicle, for a scene inside a car, or a more elaborate set of plates shot with a 360° rig.

The most advanced set-ups do not use filmed backgrounds at all, but instead use 3D virtual environments rendered in real time by a gaming engine like Unreal. A motion-tracking system monitors the position of the camera within the volume and ensures that the proper perspective and parallax is displayed on the screens. Furthermore, the screens are bright enough that they provide most or all of the illumination needed on the talent in a very realistic way.

I have never done any virtual production myself, but earlier this year I was fortunate enough to interview some DPs who have, for British Cinematographer article. Here are some tips about VP shooting which I learnt from these pioneers.

 

1. Shoot large format

An ARRI Alexa Mini LF rigged with Mo-Sys for tracking its position within the volume

To prevent a moiré effect from the LED pixels, the screens need to be out of focus. Choosing an LF camera, with their shallower depth of field, makes this easier to accomplish. The Alexa Mini LF seems to be a popular choice, but the Sony Venice evidently works well too.

 

2. Keep your distance

To maintain the illusion, neither the talent nor the camera should get too close to the screens. A rule of thumb is that the minimum distance in metres should be no less than the pixel pitch of the screens. (The pixel pitch is the distance in millimetres between the centre of one pixel and the centre of the next.) So for a screen of 2.3mm pixel pitch, keep everything at least 2.3m away.

 

3. Tie it all together

Several DPs have found that the real foreground and the virtual background fit together more seamlessly if haze or a diffusion filter are used. This makes sense because both soften the image, blending light from nearby elements of the frame together. Other in-camera effects like rain (if the screens are rated weatherproof) and lens flares would also help.

 

4. Surround yourself

The back of ARRI’s main screen, composed of ROE LED panels

The most convincing LED volumes have screens surrounding the talent, perhaps 270° worth, and an overhead screen as well. Although typically only one of these screens will be of a high enough resolution to shoot towards, the others are important because they shed interactive light on the talent, making them really seem like they’re in the correct environment.

 

5. Match the lighting

If you need to supplement the light, use a colour meter to measure the ambience coming from the screens, then dial that temperature into an LED fixture. If you don’t have a colour meter you should conduct tests beforehand, as what matches to the eye may not necessarily match on camera.

 

6. Avoid fast camera moves

Behind the scenes at the ARRI volume, built in partnership with Creative Technology

It takes a huge amount of processing power to render a virtual background in real time, so there will always be a lag. The Mandalorian works around this by shooting in a very classical style (which fits the Star Wars universe perfectly), with dolly moves and jibs rather than a lot of handheld shots. The faster the camera moves, the more the delay in the background will be noticeable. For the same reason, high frame rates are not recommended, but as processing power increases, these restrictions will undoubtedly fall away.

6 Tips for Virtual Production

5 Ways to Use Astera Tubes

Astera Titan Tubes seem to be everywhere at the moment, every gaffer and DP’s favourite tool. Resembling fluorescent tubes, Asteras are wireless, flicker-free LED batons comprised of 16 pixels which can be individually coloured, flashed and programmed from an app to produce a range of effects.

Here are five ways in which I used Titan Tubes on my most recent feature, Hamlet. I’m not being sponsored by Astera to write this. I just know that loads of people out there are using them and I thought it would be interesting to share my own experiences.

 

1. Substitute fluorescents

We had a lot of scenes with pre-existing practical fluorescents in them. Sometimes we gelled these with ND or a colour to get the look we wanted, but other times it was easier to remove the fluorescent tube and cable-tie an Astera into the housing. As long as the camera didn’t get too close you were never going to see the ties, and the light could now be altered with the tap of an app.

On other occasions, when we moved in for close-ups, the real fluorescents weren’t in an ideal position, so we would supplement or replace them with an Astera on a stand and match the colour.

 

2. Hidden behind corners

Orientated vertically, Asteras are easy to hide behind pillars and doorways. One of the rooms we shot in had quite a dark doorway into a narrow corridor. There was just enough space to put in a vertical pole-cat with a tube on it which would light up characters standing in the doorway without it being seen by the camera.

 

3. Eye light

Ben Millar, Hamlet‘s gaffer, frequently lay an Astera on the floor to simulate a bit of floor bounce and put a sparkle in the talent’s eye. On other occasions when our key light was coming in at a very sidey angle, we would put an Astera in a more frontal position, to ping the eyes again and to wrap the side light very slightly.

 

4. rigged to the ceiling

We had a scene in a bathroom that was all white tiles. It looked very flat with the extant overhead light on. Our solution was to put up a couple of pole-cats, at the tops of the two walls that the camera would be facing most, and hang Asteras horizontally from them. Being tubes they have a low profile so it wasn’t hard to keep them out of the top of frame. We put honeycombs on them and the result was that we always had soft, wrappy backlight with minimal illumination of the bright white tiles.

 

5. Special effects

One of the most powerful things about Titan Tubes is that you can programme them with your own special effects. When we needed a Northern Lights effect, best boy Connor Adams researched the phenomenon and programmed a pattern of shifting greens into two tubes rigged above the set.

On War of the Worlds in 2019 we used the Asteras’ emergency lights preset to pick up some close-ups which were meant to have a police car just out of shot.

There are all kinds of other effects you could use the tubes for. There is a good example by DP Rowan Biddiscombe in this article I wrote for British Cinematographer.

5 Ways to Use Astera Tubes

The Cinematography of “Alder”

Back in February 2019 I spent a long day in Black Park, a forest behind Pinewood Studio, shooting a short film called Alder for director Vanda Ladeira. A little late perhaps, but here are my reflections on the cinematography and general experience of making this experimental fairytale.

The film is about a forager (Odne Stenseth) who does not realise he is being watched by the very spirit of the forest, the titular Alder (Libby Welsh). As he cuts a sprig of holly, or steps on a mushroom, he is unknowingly causing her pain. Meanwhile a group of ghosts – Alder’s former victims? – cavort in the woodland, and strips of film made with ground-up human bone reach out from the trees to ensnare the forager.

Vanda contacted me after seeing my work on Ren: The Girl with the Mark. She was keen for Alder’s lair to have the same feel as Karn’s house in that series. We had a number of meetings to discuss the tone, visuals and the logistics of the shoot, which initially was going to take place over two days but was eventually compressed to one.

In October 2018 we conducted a recce in a forest that we ultimately weren’t able to use. I remember at the time that I was considering shooting the project on celluloid, tying in with the plot point about Alder making film from her victims’ bones. I dropped the idea after taking light readings on that recce – when it was very overcast – and realising just how dark it could be under the tree canopy.

We ultimately shot on a Blackmagic Ursa Mini and Xeen primes, provided along with the lighting kit by gaffer Jeremy Dawson. The Blackmagic sensors seem to do very well with earthy tones, as I noticed on the village set of Ren, and the Ursa rendered the browns of the bracken, the soil and the forager’s costume nicely. Jeremy also provided us with a jib which enabled us to underscore the forager’s action with some definite moves: an introductory crane down; a dramatic pull up as he drives his knife into a tree; and a frantic boom down with him as he searches for his lost compass. In Alder’s lair we kept the camera drifting from side to side or up and down to bring energy to her more static scenes.

Lighting for the forager’s scenes was all natural, with just a little bounce or negative fill from time to time to keep some shape to the image. An Artem smoke gun, operated by Claire Finn, was used on almost every shot to give the forest some life and mystery, and also to keep the backgrounds from getting too busy; the grey wall of smoke serves to fade the background slightly, keeping the eye focused on the foreground action.

As there was no dialogue, I was free to change the frame rate expressively. Examples include: over-cranking close-ups of the forager’s feet and hands in contact with nature, emphasing the sensuality of his unwitting connection to Alder; over-cranking the dance of the ghosts to make their movements even more beautiful and supernatural; and under-cranking the forager slightly to enhance his panic when he finds himself lost and surrounded.

Alder’s lair was a set built by Denisa Dumitrescu in the forest. I took broadly the same approach to lighting it as I had for the reference scene from Ren, making some holes in the branch-covered roof and shining a blinder (a bank of four LED spotlights) through it to produce dappled shafts of sunlight. On the floor around Alder were a number of candles; we beefed up the light from these by skipping an 800W tungsten lamp off a bounce board on the floor.

The biggest challenge was the meeting between the two main characters, a scene scripted for daylight which we were forced to shoot after dark due to running behind schedule. It was the longest and most important scene in the film and suddenly the cinematography had to be completely improvised. We did not have anywhere near the lighting package that a woodland night exterior normally calls for – just 800W tungsten lamps, a few LED fixtures, and a generator only powerful enough to run one of each.

What I ended up doing was putting an 800 in the background, ostensibly as a setting sun, and bouncing a blinder off poly-board as fill. We shot the whole scene through in a single handheld shot, once with smoke and once without, then picked up a few close-ups.I tried to hide the lack of light in the background by allowing the 800 to flare the lens and render the smoke almost impenetrable at times. Vanda and her editor, Tom Chandler, leant into the strange, stylised look and bravely intercut the smoky and smokeless takes. The result is much more magical and expressive than what we would have shot if we had still had daylight.

You can watch the finished film here. It won me Best Cinematographer at the New York Cinematography Awards (August 2019) and Film Craft Award: Cinematography at Play Short International Film Awards (2019).

The Cinematography of “Alder”

“A Cliché for the End of the World”

Photo: Catherine Ashenden

In August 2019 Jonnie Howard, director of The Knowledge, approached me about shooting an unusual short film with him. A Cliché for the End of the World is only two minutes long, but Jonnie wanted to shoot it as two unbroken takes which would be presented side by side. Each take would follow one character, starting and ending with them next to each other, but separating in the middle.

My first thought was that the two takes would have to be shot concurrently, but to squeeze two cameras into the small location and keep each out of the other’s frame would have been impossible. Instead, we settled on shooting with a single camera. After capturing 18 takes of the first side, Jonnie reviewed the footage with his editor Kat and selected one to use. We then shot the other side, with Kat calling out cues that would keep the actors in sync with the selected “master” take. (It took 18 takes to get this side in the can as well, partly because of getting the cues right and partly because of the difficulties Steadicam op Luke Oliver had in manoeuvring up the narrow staircase.)

The film had to be lit in a way that worked for both sides, with the camera starting in the living room looking towards the kitchen, moving up the stairs, through the landing and into the bedroom.

The HMI skips off the floor (left); Jeremy creates the dynamic look of TV light (right)

Working as usual to the general principle of lighting from the back, I set up a 2.5K HMI outside the kitchen window to punch a shaft of sunlight into the room. I angled this steeply so that it would not reach the actors directly, but instead bounce off the floor and light them indirectly. (See my article on lighting through windows.)

Gaffer Jeremy Dawson blacked out the living room windows to keep the foreground dark. He used an LED panel set to 6,600K (versus our camera’s white balance of 5,600K) to simulate an off-screen TV, waving a piece of black wrap in front of it to create dynamics.

The HMI outside (left); the diffused Dedo in the loft (right)

Next we needed to bring up the light levels for the actor’s journey up the stairs, which were naturally darker. Jeremy and spark Gareth Neal opened the loft hatch on the landing and rigged an LED Dedo inside, aimed at the darkest part of the staircase. They diffused this with some kind of net curtain I think.

To brighten the landing we set up a diffused 2×4 Kino Flo in the spare room and partially closed the door to give the light some shape. Both this and the loft Dedo were a couple of stops under key so as not to look too artificial.

Luke Oliver balances Jonnie’s C200 on his Steadicam rig.

All that remained was the bedroom. The characters were to end up sitting on the bed facing the window. Originally the camera in both takes was to finish facing them, with the window behind it, but this would have meant shadowing the actors, not to mention that space between the bed and the window was very limited. After some discussion between me, Jonnie, Luke, the cast, and production designer Amanda Stekly, we ended up moving the bed so that the camera could shoot the actors from behind, looking towards the window. This of course made for much more interesting and dimensional lighting.

The window looked out onto the street, and with a narrow pavement and no permission from the council, rigging a light outside was out of the question. Furthermore, we knew that the sun was going to shine right into that window later in the day, seriously messing with our continuity. Unfortunately all we could do was ask Amanda to dress in a net curtain. This took the worst of the harshness out of any direct sun and hopefully disguised the natural changes in light throughout the day at least a little.

When the sun did blast in through the window at about 6pm, we added a layer of unbleached muslin behind the net curtain to soften it further. We doubled this as the angle of the sun got more straight-on, then removed it entirely when the sun vanished behind the rooftops opposite at 7pm. About 20 minutes later we rigged a daylight LED panel in the room, bouncing off the ceiling, as a fill to counteract the diminishing natural light. We wrapped just as it was becoming impossible to match to earlier takes.

We were shooting in RAW on a Canon C200, which should give some grading latitude to help match takes from different times of day. The split-screen nature of the film means that the match needs to be very close though!

As I write this, the film is still in postproduction, and I very much look forward to seeing how it comes out. I’ll leave you with the start and end frames from slate 2, take 17, with a very quick and dirty grade.

“A Cliché for the End of the World”