Soul Searcher: February 16th 2004

To think, in a few days it will all be over. Apart from the two days of 2nd unit-style shooting… and the sound design… and the effects… and the music… and, and, and…

Let’s start again, shall I? To think, in a few days it will all be over for most of the lucky members of the Soul Searcher posse. It’s quite fitting that the last two days of principle photography should be the biggest. In addition to the five principle characters, we’ve got five martial artist demons, four make-up artists to create the demons, Jon’s new demon armour, guns, swords, grenades, shields, scythes…

Anyway, stuff I’ve been up to… Finished the Creative Industries application and sent it off, though I today discovered that I’m one of seven applicants for two grants (as opposed to being one of three applicants for two grants, as I was last week) so I’m not holding my breath. Sent Scott Benzie the rough cut (which he described as “emotional” and “cinematic” – nice one, Scott – exactly what I was going for) so he’s going to start tinkering with themes. Should even have some bits and pieces I can use on the Borderlines Festival doc, which I vaguely began editing the other day. Ooooh, it’s gonna be cheesy.

Today I’ve been catching up on some effects work. Discovered an ingenius way to create a column of spectral light without using an iota of CG. It looks like something out of Ghostbusters. It’s even got a bit of grain, like it’s lost a generation or two on the optical printer.

Soul Searcher: February 16th 2004