Soul Searcher: June 17th 2002

I’ve just rewritten this paragraph since what I put originally was so surreal even I didn’t understand it. James finished the second draft of the script last week, and I spent some train journeys and other quiet moments going through it. The early scenes with Joe, Gary and Heather are working great now – really tight with potential for some great performances. We’ve also added in a new, mysterious character. As James and I were saying earlier, there’s so much in it – a lot of little subplots and some very nice character interaction. The audience are really going to be looking forward to seeing how it all pays off.

The main problem with this new draft is a large cluster of dialogue scenes about three quarters of the way into the film. The scenes in themselves are really nice, but are slowing the film down massively where they are at the moment. James is going to try moving them or getting rid of them all together. I sent the poor guy away today with a hard copy covered in scribbles and a long e-mail detailing more general issues. To be honest though, we’ve done the difficult stuff – aside from fleshing out Heather’s role a little more (taking a leaf out of Spider-Man‘s very cool book), the characters are sorted. It’s really just structural stuff, stemming from my failure to tighten up the treatment before we began the screenplay. Spider-Man, if I may return to it again briefly, also highlighted for me the importance of having the right ending, or more accurately, setting up the ending properly. Brilliant film as it was, the actions of the two leads in the movie’s closing scene seemed to fly in the face of everything that the rest of the film had told us about them. But kudos though, it was one of the best written films I’ve seen in a long time, and pretty feckin’ entertaining to boot.

I’ve sent Jim “the comic guy”, or Jamie as I guess he’d prefer to be called, as in “Jamie, clean your room!” or “Jamie, your dinner’s ready, boyo!” or “Jamie for christ’s sake put some socks on and get your arse down the Prince of Wales.” Anyway, how did that sentence start? Oh yes, I sent him the script so he can start drawing more stuff. We aim to have an art department consisting of two or three concept designers, a props master, a costume designer and a make-up artist, and we hope to recruit these people from those that have approached us after The Beacon screenings.

I can remember a time – it doesn’t seem that long ago, when the shoot for Soul Searcher was a whole two seasons away. Now it’s a trouser-browning three and a half months away. We want to have cast our actors by the end of July, so that we have two months to rehearse them, tweak the dialogue with them, and train them in the arts, martial in nature. (Hello? Martial arts? I’d like two arts, martial in nature.) This means we’ll be holding auditions on the week commencing July 22nd, which in turn means the official casting call will go out on July 8th. I remember when I sent out the casting call for The Beacon – I thought “This is it. I’ve committed myself now. I have to make this film.” It was kinda scary. This time it’s not scary, it’s great. The only question is will we get the money?

Soul Searcher: June 17th 2002

Soul Searcher: June 13th 2002

Trying to think of a way to open these journal entries is always difficult, and thankfully I’ve just gotten around that. Since the last entry, a heady three lines hence, my comic genius friend Jim (not be confused with my comic genius friend Matt, in an entirely different sense of the word comic) has produced four very cool illustrations of the lead characters. As ever, it was interested to see how someone else interpreted our ideas. One of the images in particular – of bounty hunter Luca – was exactly how we had pictured the character. Others differed more from what we had imagined, but included great ideas that we would never have though of.

Hopefully the A3 storyboard frames are coming along at the moment too. I had to provide the illustrator with very comprehensive notes, which was very strange because it was like having to direct the scenes right now, without adequate preparation. I had to specify the lighting set-ups, the costumes, the blocking. It’ll be interesting to see how those turn out.

This afternoon James and I went to the art college, where Sam and Adam, a couple of performing arts students, had kindly agreed to provide a voice-over for the teaser trailer. We spent a little time going through the brief scene over and over and refining the dialogue to make it as natural as possible – an extremely useful process which we plan to do with the whole script a little further down the line, since trying to write good dialogue in isolation is a complete nightmare. Things improved greatly once James suggested we get the two actors to swap roles, and a couple of takes later we were done.

The featurette is essentially finished now – three or four minutes of material on what we’ve done so far and what we’re hoping to do, culminating in the trailer itself. We met with Alan Jones, who composed The Beacon’s excellent score, to chat with him about music for the trailer, and also for the film itself. We put to him the idea of having an orchestra perform it, which got him really fired up. Apparently I’ve shown him the light – since doing The Beacon he’s decided that film music, not pop, is the way he wants to go.

James and I were wondering why all the musicians we know in Hereford have shaved heads. We decided they must have got fed up with the headphones messing up their hair. I know I do.

Soul Searcher: June 13th 2002

Soul Searcher: May 31st 2002

Well, I didn’t get the backlit shots of Simon on that Sunday. We got them today, amongst a lot of other good stuff. We met up with Doug KP at the offices of As You Design, where he revealed an enthusiasm to create a whole promotional campaign for Soul Searcher. Working of course for nothing at this stage, he has kindly offered in the first instance to create four production “paintings” (glorified storyboard frames) in the Manga stylee, which we can use when making presentations to potential funders, and a set of postcards using the same images, which can be placed on every seat at the Courtyard screening of The Beacon. We also came up with the cool idea of the backs of these postcards having a jigsaw element of a larger image which can only be viewed by collecting all four cards. Lo, one day these shall be collectors’ items. Only got three? Ha ha, you poor fool!

Then this evening Simon Wyndham came over, and in the name of tradition we went for pizza at Deep Pan Sasha’s. And there was some hilarity involving one of the other waitresses, a formidable ass groove on one of the seats, and of course James. We bounced various ideas around about the sfyle and progression of the fights throughout the film, how the demons would move and die, and how we could enhance the battles by having the weapons do sparking damage to any walls or other objects they hit. A major discussion about scythes was prompted when James showed us the farming implement he had borrowed for the purposes of the teaser shoot. It looked about 200 years old, had a massive blade, and is officially classified as a lethal weapon. Simon had a few game attempts at doing some moves with it, but it wasn’t long before James was putting it right back in the car. At which point it broke. So we decided to make a scythe, using a metal pole with a cardboard blade gaffa-taped to it. And what do you know? Lit only from behind, and being spun about at extreme speed by Mr. Wyndham, it looked pretty darn convincing. We learnt a lot right there about what qualities the scythe for the film would need to have – both practically, to allow the greatest scope for choreography – and aesthetically. It was great fun shooting out in the courtyard by my flat in the dark – I’m looking forward to the real thing. Funniest moment? I missed it, but apparently a passing lady was heard to remark: “My god – he’s got a scythe!”

In other news, the second draft of the script is near to completion, and a distribution agent in Cambridgeshire has offered to meet with James and myself in June to see if he can’t give us some pointers on getting this movie out there.

Soul Searcher: May 31st 2002

The Beacon: May 30th 2002

Okay, I admit it. It was behind me and a bit to the left. Satisfied now? So I took the contract to a solictor yesterday, and he had one or two concerns with it. Still, given that a couple of other companies that were interested in it have now come back to me with definite No Gos, and that Subsurface are willing to make an adjustment which the solicitor recommended, I imagine I shall indeed sign it, but not until after the Courtyard screenings, since of course once signed the contract prevents me from distributing the film myself.

The Beacon: May 30th 2002

Soul Searcher: May 23rd 2002

Bought a new camera which arrived this morning in all its technological loveliness. James and I used it this afternoon to interview each other for the “making of” archives. As normally happens when I get on the wrong side of a camera, I rambled like a backpacker on a Scottish moor.

We’d been planning to shoot a teaser trailer for the Courtyard screening of The Beacon next month, with a few brief shots of a dark figure with a scythe, and a tiny bit of a sword fight, but now we’ve decided to produce a two or three minute featurette instead, which could include the same material, but also using the interviews and other footage of us working on the script.

Tomorrow we go in search of a scythe for the teaser shoot, and hopefully on Sunday I can get some shots of a backlit Simon Wyndham doing some sword moves.

Soul Searcher: May 23rd 2002

The Beacon: May 21st 2002

I got an idea for a movie, and here’s my pitch: I get a job and quit my band and you stop being a bitch. But enough of typing the lyrics of the Vandals song I’m listening to right now. On to more salient information, such as the fact that in front of me right now (alright, that’s a lie – it’s actually behind me and a bit to the right) is a Manufacturing and Distribution Agreement from Subsurface Distribution in Massachusetts, awaiting my signature. I must of course get it checked out by a solicitor, but what it basically says is that they will make 1,000 copies, promote it through street marketing and sending it to 300 film publications and journalists, and then pay me 50% of the sales revenue once they’ve recouped the costs of the above. So I may yet make my money back on this financial black hole of a movie. Which is good, since I just blew quite a few bucks on a lovely new camera. By the way, I’ve shut down the on-line ordering system since it was doing less business than a condom machine in the Vatican. (An old Red Dwarf joke there – wasn’t that a great show?) You can still buy copies of the film by sending a cheque to me – details on the order page.

The Beacon: May 21st 2002

Soul Searcher: May 15th 2002

Where to start? The girl James is supposedly stalking introducing her boyfriend to him? The college media department head telling us how alcohol is a great remedy for exam-marking blues? The Hereford Times reporter who’s doing a piece on us in tomorrow’s edition randomly showing up and knowing who I was without me ever having met her?

No, I shall start by explaining that James and I had a really good three hour meeting at The Courtyard (where else?) in which we discussed the 2nd draft of the script, the funding proposal and the locations. James has completed the first dozen pages of a second draft, which shows a great improvement in the scenes between Joe, his best friend and the girl he likes. James has written the scenes with an energy and naturalism that will really make the scene feel like you’re hanging out with your mates. I had a third wave of notes for changes to incorporate into the rest of the second draft, mainly on sorting out a few little plot points, but also on adding some character scenes about two thirds of the way through the film, followed immediately by some action/FX cutaways. The more I think about it, the more I think this film might be quite unique in the way it gives the action and the romance such equal importance.

We also went through the script and listed all the settings we would need, and jotted down some thoughts on what locations we might use. Both James and I are keen to use locations which are (a) modern, to get away from the obvious gothic imagery normally associated with this kind of fantasy subject, and (b) have lots of nice lights. Neon strips, fluorescent tubes, strings of white bulbs, great big coloured spotlights blasting across fronts of buildings – it’s all good. We’d also like to use layered locations, ie. places with balconies, tiers, catwalks etc. for extra dynamics in the action. And those Bulmers vats are SO getting the Oseman action treatment.

The other thing we discussed was the funding proposal – essentially a dolled-up letter to send to potential funders outlining the project, its benefits to the community, potential for training young people, the previous experience and achievements of its hairy instigators (that would me and James, then). I’ve designed a cover for it using some of the sketches and storyboards featured on this site, and James has drafted the text.

Amongst the never-ending cavalcade of familiar faces that seems to parade past us whenever we go anywhere was Doug, who we talked briefly to about doing some A3 production drawings in the manga stylee, complete with little frames along the bottom showing the preceding and subsequent shots. Just imagine how good the hypothetical “Art of Soul Searcher” book will be….

Soul Searcher: May 15th 2002

The Beacon: May 14th 2002

Went to The Courtyard to check out a few things for the screening. First up, a slight change to the times: the film will now begin at 8:30pm, with the doors opening at 8:15pm. And guess what’s playing on their other screen? Only bleedin’ Star Wars. Still, it’ll have been out for over a month by then. Hmmm, Star Wars or some dodgy low budget film? Such a decision…

The Beacon: May 14th 2002

The Beacon: May 10th 2002

Ah, memories. I was just looking back at the entries for this time last year, as I tried to close off Malvern high street for extended cardboard chase action, budding actors and crew members started calling me lots and the hills reopened as Foot & Mouth Disease retreated. Here we are a year later and this site is till getting a surprising number of hits given that it’s winding down, and will probably be gradually reduced in size as the webspace is freed up to make way for soulsearchermovie.com. Anyway, the reason for this entry is not one of pure nostalgia. No, its purpose is to inform you all that The Beacon is being screened at The Courtyard, Edgar Street, Hereford on June 24th and 25th. Tickets are UKP5 (UKP4 concessions). Doors open at 8pm; film starts at 8:15pmp, followed by Behind The Beacon and some spiel from yours truly about Soul Searcher. Be there or be having something better to do.

The Beacon: May 10th 2002

Soul Searcher: May 6th 2002

Another night in the pizza restaurant with the Deep Pan Agony Aunt – sorry, I’ve already forgotten your name again. We seem to do less at these meetings than I expect us to, but it doesn’t matter because we always come up with one or two great ideas… which of course I can’t say anything more about, because I don’t want to give it all away. Let me just say that there are more opportunities for old stylee miniature work, maybe even some matte paintings, to take the last 20 minutes of the movie to another level. It makes so much more sense to be doing it this way round – having got the characters and the romantic plot firmly in place, to be developing these cool action scenes around that.

I want to be doing more between meetings too, but I know that the best way for me to spend this time is to let the film swill about in my head – brewing in my brain cavity, as it were, allowing it to naturally shape itself. As the ads say: “Schtop! This independent movie ish not ready yet.”

Soul Searcher: May 6th 2002