Handheld Thoughts

In the new year I’ll be teaming up with Sophie Black once again to photograph her new short film, Night Owls, a tale of unexpected friendship with echoes of Juno and Lost in Translation. It’s early days yet, but we’ve already discussed a fluid, handheld feel as being the dominant look.

Conveniently I came across this video recently, thanks to nofilmschool.com, in which DP Sean Bobbitt delivers a masterclass in handheld camera operation. He covers it from all angles, from wearing the right clothes and stretching beforehand, to developing a rapport with the actors you’re dancing around.

There are many variations of handheld cinematography. Bobbitt talks about trying to keep the camera as stable as possible, to reduce the shake to the absolute minimum the human body can transmit to an object it’s holding. But, as he also mentions, sometimes directors ask for more energy in the camerawork – they want a lot of sway and “fidgeting”.

Halo Haynes and Mark Drake, the cast of Night Owls
Halo Haynes and Mark Drake, the cast of Night Owls

A director may want you the operator to stay rooted to one spot, like a tripod with a bit of wobble, or they may want you to execute a carefully planned move – like a dolly or a steadicam with wobble. Or they might give you freedom to move around the action, framing one actor or another as you see fit. Crash zooms might be part of the agreed look, or they might be banned.

All this needs to be discussed in advance.

And if you’re going to do improvised movements, what does that mean for the lighting? It makes it more difficult. For an interior scene, which most of Night Owls is, it means relying heavily on practicals – light sources that are visible on camers, e.g. table lamps – and throwing light into the room from outside doors and windows. (Incidentally, I was lucky enough to attend a masterclass by DP Chris Menges last week and he spoke of his belief that lights should always be kept outside the room so as not to clutter up the actors’ space and eyelines with equipment.)

So these are some of the things that are swirling around in my head right now as I contemplate the Night Owls shoot on the horizon.

Now for the catch. That shoot can only happen if our crowd-funding campaign reaches its £2,000 total by January 2nd. Please check out Night Owls’ Kickstarter page and put a little bit of money in the pot if you can, or if you can’t, spread the word.

Thank you and merry Christmas!

Handheld Thoughts

Poor Man’s Process

The WidthScribe promotional video I recently completed for Astute Graphics involved the actress driving a car – except we ended up casting an actress who can’t drive. We got around this in a few different ways, including the obvious substitution of a qualified driver in the wide shots, complete with appropriate wig.

Perhaps the most interesting technique we used, and one which I might well have used even if she could drive, was Poor Man’s Process. Nowadays, most fake driving shots in films and TV shows are achieved by shooting against a greenscreen and replacing that screen in post with a moving background plate. A more traditional technique is to film against a rear projection screen – a screen onto which previously-shot footage of a moving background is projected in real time behind the actors. This was known as Process Photography.

Poor Man’s Process leaves out the screen altogether, shooting against a plain, ambiguous background that doesn’t reveal the lack of movement – typically empty sky. Careful use of camera movement and dynamic lighting create the illusion of movement.

Here is the set-up we used on the WidthScribe promo.

Making the magic
Making the magic

The car is parked on Nick’s drive, which is conveniently sloped so that – from the camera’s point of view – only sky and a bit of a distant tree are visible in the background.

A light behind the car represents the sun, and Nick chops a piece of cardboard up and down in front of it to represent the shadows of passing trees.

Low budget wind machine
Low budget wind machine

Sophie operates a hairdryer to blow Laura’s hair around.

Col shines a reporter light into the lens, moving it around to create the impression of the sun changing position relative to the camera.

And I dolly the camera side-to-side while vibrating it ever so slightly.

When intercut with wide shots of Nick’s wife driving the car for real, you’d never know the close-ups were cheated. (An additional trick we employed was to sit Laura in the passenger seat of the moving car then flop the image in post, for the over-the-shoulder shot of the pylon passing by.)

The drapes are to cut out the reflections in the windscreen.
The drapes are to cut out the reflections in the windscreen.

Poor Man’s Process works best at night, but with the shallow depth of field provided by DSLRs it’s now possible to get away with it in daylight too, so long as the shot is kept fairly tight and the road you’re meant to be driving on is fairly open.

You’ll want to vary the lighting effects you use according to the surroundings the car is supposed to be in. You can use spinning mirrors to sweep “headlights” or “streetlights” over your actors, or move a keylight representing the sun or moon slowly side-to-side, or even place two out-of-focus bulbs in the background of your shot to represent another car behind.

I’ll leave you with an example of Poor Man’s Process in use on a big-budget Hollywood film, Michael Bay’s 1997 Alcatraz actioner, The Rock. All the close-ups in the cars were shot static in a car park.

Poor Man’s Process