A Day in the Life of a DP

What does a cinematographer’s working day look like? Here’s a snapshot of last Wednesday, the fifth shooting day of six on a short film in south London. It’s a split day, with one daylight and one night scene scheduled, so the call time is 2pm.

IMG_24941:48pm As the cast and crew begin to arrive (I’m being accommodated at the location, conveniently) I check my notes for the upcoming scene. These were written during my second reading of the script, a few weeks previously, and include my thoughts and ideas on camerawork and lighting.

IMG_24961:54pm I sit down with James the director and Mari the 1st AD to decide what order the day’s set-ups will be shot in. Generally shots are grouped by the rough direction the camera is pointing in, to minimise lighting resets.

IMG_24972:13pm Mari assembles the crew to watch a block through of the scene, so everyone knows what they’re doing. Using Artemis, the virtual viewfinder app, James and I select the lens and camera positions for the first set-up. It’s a Steadicam shot, so my 1st AC and Steadicam operator Rupert is in on this conversation.

IMG_24982:24pm The cast go into make-up and it’s time for my department to swing into action.

IMG_24992:26pm On the recce the previous week I had broadly decided how to light this scene. I confirm the details with Ben, my gaffer, and he and the spark begin setting up the key light outside, a 2.5K HMI, and a kinoflo for fill.  IMG_25012:31pm I go and set up an Arrilite to shine down the stairs.

IMG_25022:31pm The ACs rig the Steadicam and put on my chosen lens.

IMG_25032:32pm Meanwhile, DIT and standby 1st AC Max sets up the director’s monitor and focus monitor, which are connected wirelessly to the camera with a Teradek Bolt system.

IMG_25063:09pm Rupert rehearses the Steadicam move using a crew member as a stand-in.

IMG_25073:13pm 2nd AC Nat marks positions to aid Max in pulling focus.

IMG_25083:47pm With camera and lighting set, we get a break waiting for a tricky ageing make-up to be finished. We are completely professional during this hiatus.

IMG_25104:31pm We frame up the actor, Sibusiso, in position to check how the make-up looks under the right lighting.

IMG_25114:38pm Dimple, the spark, sits in while Sibusiso returns to make-up for tweaks, and I tweak my lighting.

IMG_25264:41pm I decide that the morning sunlight look I’m going for is too subtle, so I have Ben replace the HMI’s half CTO gel with full CTO.

IMG_25124:44pm Rupert and James finesse the camera move. When the make-up artist, Carly, is happy, we start shooting.

IMG_25134:44pm I sit back and watch the monitor, giving a note or two to Rupert after the first take.

IMG_25144:57pm With the Steadicam shot in the can, we select a lens and position for the next shot, a wide.

IMG_25164:59pm Activity on set pauses while James catches a spider that is freaking out some of the crew.

IMG_25185:04pm I squeeze myself in behind the camera, which is set up on sticks on the stairs, ready to shoot the wide. James gives some final direction to Lasharne, the actress, before we shoot the first take.

IMG_25195:05pm Nat prepares the clapperboard for the next take.

IMG_25205:12pm The camera team set up the slider for the third set-up.

 

IMG_25215:32pm Carly does final checks on Lasharne’s make-up.

IMG_25225:32pm For this set-up I’m using a polyboard under the camera in an effort to raise the room’s ambient light level closer to the burnt-out view through the window.

IMG_25236:25pm Mari and James adjust an armchair to better suit the next set-up, another slider shot.

IMG_25247:12pm Cunningly disguised as a lens, my cup of tea sits in easy reach beside the tripod.

IMG_25257:12pm We do a camera rehearsal to see if the set-up can accommodate Lasharne standing up, and it can. Max will move the slider while I control pan and tilt, and Rupert pulls focus remotely.

IMG_25278:13pm As the daylight starts to fade, we complete the scene and break for ‘lunch’. The food is quickly devoured.

IMG_25288:14pm We assemble on set again to watch a block through of the nighttime scene.

IMG_25298:21pm Ben discusses a car headlight effect which James wants for the scene.

IMG_25308:24pm We clear the set to allow Jorge, the art director, to dress it. I check my notes for the scene.

IMG_25318:29pm Once Jorge has done his thing, James and I pick a lens and position for the first set-up. By this point most of the lighting has been done, except this…

IMG_25338:50pm Ben and Dimple construct a car headlight rig using two 300W tungsten fresnels mounted on a camera a dolly.

IMG_25349:10pm The 300s prove too dim and the dolly too flimsy, so instead a Source 4 is rigged to Rupert’s Magliner.

IMG_253510:29pm The night scene is deliberately designed to echo the day scene, so I’m soon back on the stairs for a wide shot.

IMG_253612:46am We carry on with the scene, getting some very cool shots in the can, before wrapping a little after midnight. The kit is packed away in the living room, ready to load into the van tomorrow. Cider and sleep beckon.

A Day in the Life of a DP

Stop/Eject Will Share a Screen with Back to the Future

versus Great Scott! My time travel short Stop/Eject (watch the trailer here) is set to share a cinema screen with the movie that made me want to make movies, Back to the Future. No, there’s nothing wrong with the earth’s gravitational pull – this really is heavy!

On Monday October 26th, a few days after the fabled future date of 21/10/15 that Doc and Marty travel to in Part II, the Arts PictureHouse in Cambridge is set to host a screening of Part I. This will be a special event featuring live music and a short film ahead of the main feature. And what more appropriate short film than one about time travel, featuring several Back to the Future references?

There’s just one catch: this is an OurScreen event, meaning a certain number of tickets have to be reserved before the cinema officially greenlights the screening. At the time of writing just 12 more seats need to be booked before Doc, Marty, Kate, Dan and Alice can coincide on the time-space continuum. So if you’re in the Cambridge area, crank up your flux capacitor and fire-trail over to OurScreen to book now! Tickets are just £10, and in the unlikely event that the screening doesn’t get enough bookings to go ahead, you won’t be charged a penny.

This is just one of four Stop/Eject screenings coming up. Here are the details of them all…

 

Leicester, England – Friday August 28th

Event: The Shortish Cinema

Address: Phoenix Cinema, Leicester, LE1 1TG

Time: Red carpet walk from 6pm, films start at 7pm

Stop/Eject is one of three “shortish” Midlands films that will be screened, followed by a Q&A with me and the other filmmakers. Producer Sophie Black and make-up artist Deborah Bennett will also be attending.

Book tickets here.

 

Cork, Ireland – Friday August 28th

Event: The Underground Film Festival

Address: Camden Palace Hotel, Camden Quay, Cork City, Ireland

Time: 8pm

As an official selection of the 2015 Underground Film Festival, Stop/Eject will screen in the Drama Shorts programme.

Book tickets here.

 

Birmingham, England – Thursday September 24th

Event: Birmingham Young Professionals Short Film Night

Address: Mockingbird Theatre and Bar, Gibb Street, Birmingham B9 4AA, UK

Time: Doors open 7pm, films from 8pm

Organised by the West Midlands’ foremost champion of independent filmmaking, Brendan O’Neilll, this evening of short film screenings aims to build links between the filmmaking and business communities in Birmingham. As well as Stop/Eject, my 2013 puppet movie The One That Got Away will be shown.

Ticket info TBC.

 

Cambridge, England – Monday October 26th (We Hope!)

Event: Back to the Future screening

Address: The Arts PictureHouse, 38-39 St Andrew’s Street, Cambridge CB2 3AR, UK

Time: 9pm

Stop/Eject will be screened before the 80s classic to get punters in the time travel movie mood, and there will also be live music and “sensory treats”.

Book tickets here.

BTTF2-2015

Stop/Eject Will Share a Screen with Back to the Future

Lighting Techniques #6: Cross-light

Cross-light is illumination which comes in from the side, raking across a surface. At this angle, every last bump and imperfection in a surface will cast a big shadow. Terrible for beauty lighting, but brilliant for emphasising textures.

The same wallpaper lit by front-light (left) and cross-light (right).
The same wallpaper lit by front-light (left) and cross-light (right).

And emphasising textures is a key part of photographing period pieces, as I learnt on The First Musketeer. In this post I’ll highlight a few examples of this technique throughout the show. (The whole series is on YouTube now so you can enjoy all six action-packed episodes at your leisure.)

At 2:27 in episode 1, Lazare and Ghislain enter an inn. Most of the scene is lit very simply with two cross-lights. One is an open-face 800W tungsten lamp coming in through a doorway off camera right; this bring outs all the texture in the back wall. The other is a 2.5K HMI coming in through the beautiful purple-tinted window on camera left; this also brings out texture – in the men’s faces! Cross-lighting is well suited to these characters, who (I hope they won’t mind me saying) are grizzled old soldiers.

A 2.5 HMI comes in through the window at left, while an 800W open-face tungsten rakes in through a doorway just off frame right. A second 800 lights the hall in the background.
A 2.5 HMI comes in through the window at left, while an 800W open-face tungsten rakes in through a doorway just off frame right. A second 800 lights the hall in the background.

(At 8:20 in episode 1 you can see what can happen when you don’t cross-light. Part of the reason that the location here looks like a flat, painted set is that the lighting is all frontal.)

The first scene of episode 3, at 0:33, is one of my favourites for lighting. The angle on Ghislain and Porthos practicing is lit by just two Kinoflo Barflies hung from the ceiling at the back of shot. These backlight the characters while also cross-lighting (vertically rather than horizontally) the stonework nicely.

A 1.2K HMI outside the door cross-lights the stonework, while smoke volumizes this light, resulting in a very satisfying depth and texture. The only other light sources are two kinoflo Barflies hanging from polecats above the bench at the back of shot. This backlight is reflected back at the foreground characters by a sheet of silver foamcore beneath the camera.
A 1.2K HMI outside the door cross-lights the stonework, while smoke volumizes this light, resulting in a very satisfying depth and texture. The only other light sources are two kinoflo Barflies hanging from polecats above the bench at the back of shot. This backlight is reflected back at the foreground characters by a sheet of silver foamcore beneath the camera.

In the reverse (above) a 1.2K HMI outside the door rakes across the wall. A little smoke adds additional texture, while the Barflies (now above Athos and Lazare) provide backlight again.

There’s a shot at 5:12 in episode 5 where, again, a 1.2K HMI outside the door rakes across a wall, showing up the folds in an old tapestry.

This scene is lit purely by a 1.2K HMI out in the corridor.
This scene is lit purely by a 1.2K HMI out in the corridor.

Finally, in the secret room, seen in episodes 4 and 6 (at 6:41), 100W bulbs hidden behind the candles cross-light the surrounding stonework.

The two candle stands in the background have 100W bulbs hidden behind them. 40W bulbs would have been more suitable, but unfortunately we didn't have any. The light supposedly cast by these candles actually comes from two dedos. The first is at ceiling height off frame left, aimed at the Duke de Luyne (Toby Lorde) on frame right. The second is hidden behind the duke's desk and lights the heroes on frame left
The two candle stands in the background have 100W bulbs hidden behind them. 40W bulbs would have been more suitable, but unfortunately we didn’t have any. The light supposedly cast by these candles actually comes from two dedos. The first is at ceiling height off frame left, aimed at the Duke de Luyne (Toby Lorde) on frame right. The second is hidden behind the duke’s desk and lights the heroes on frame left

The First Musketeer (C) 2014 First Musketeer Ltd. Written, directed & produced by Harriet Sams.

Lighting Techniques #6: Cross-light

Cinemasogyny?

Carole Landis
Carole Landis

We’ve all seen old movies in which the ladies’ close-ups are shot through a soft focus filter. What may surprise you is that many DPs still do this, only the filters are much subtler. And even if they don’t do this, almost all DPs will light women differently to men. Softer light sources, more flattering key angles and higher levels of fill are some of the typical differences employed in order to beautify an actress. I’ve done it myself.

The question is: is it misogynous?

Women tend to have softer facial features than men. So I could argue that by giving an actress softer lighting than an actor, I’m simply playing to the strengths of their respective physical features. And after all, it’s my job to make everyone look good, male or female. But I know that I’ve often spent longer lighting the leading lady’s CU than the leading man’s, because I’m trying to make it as flattering as possible, and I know that many other DPs do the same. There seems to be a consensus amongst cinematographers that men can be lit more for character, lit appropriately for who they are within the story, whereas women have to be lit primarily for beauty.

John Schwartzman, ASC on the cast of Armageddon: “They’re easy to shoot, easy to light. They’re mainly men. Men, you’re not worried about, ‘Is there a bag or a shadow here?'”

Liv Tyler in Armageddon (DP: John Schwartzman)
Liv Tyler in Armageddon (DP: John Schwartzman)

There was understandable outrage about Frozen when head of animation Lino DiSalvo was quoted as saying that the female characters’ facial expressions were more restricted than the men’s because of the need to “keep them pretty”. It’s the same kind of thing. The message here seems to be that it’s more important for women to look good than to have character. Undoubtedly this contributes on some level to the general lack of substance that female characters have in cinema.

This issue must also be seen in the context of the punishing beauty standards which women are held to in our society. Most moviegoers will not think about the lighting and filters that may have been employed to make actresses look better. Many women watching will simply see an image of beauty which society tells them they must aspire to. But they can never reach it, not without a DP following them around everywhere, any more than they can reach the standards of beauty set by Photoshopped magazine covers.

Douglas Slocombe, BSC: “Cameramen have always been obliged to make the leads as beautiful as possible. This can create problems because sometimes the ideal lighting for the actress might mean spilling unwanted light over other parts of the set, compromising the mood you are trying to create. I generally favour mood over actors in wider shots, and then concentrate on the face in the close-ups.”

Allison Doody in Indiana Jones and the Last Crusade (DP: Douglas Slocombe)
Allison Doody in Indiana Jones and the Last Crusade (DP: Douglas Slocombe)

The standards cut both ways. If all women are pressurised to look beautiful, actresses are doubly so. You have only to look at the casting breakdowns, one of which Rose McGowan called out recently, to see that.

So let’s imagine I ignored beauty concerns and lit an actress purely for character. What might happen? The director and producer, whether male or female, might not be happy. (“Her face is one of our biggest selling points,” I once heard a producer say of her lead actress.) The actress herself may not be happy. Her agent may not be happy. An actress who does not look good onscreen may well find it harder to get work. I don’t think I have the right to subject the actress to these possible negative consequences.

And what about the make-up artist, who probably spent much longer making up the actresses than the actors, and may not get hired again if the actresses don’t look beautiful on camera? Or the colourist, who could track a softening filter to the actress’s face in post without my knowledge or consent? Is there any point in me bucking the system if they don’t too? Would I find it harder to get hired if the women on my showreel didn’t look beautiful?

M. David Mullen, ASC: “The sad truth is that most (not all) women look good with a flat, frontal key light – sometimes soft, sometimes hard. Look at most head shots that actresses carry around – they all look like they have no nose, only two eyes and a smile… There is usually a happy medium where the lighting can look good and dramatically correct and the actress looks good as well – but sometimes I get asked to ‘cross the line’ and glamourize a close-up beyond what is correct for the scene.”

Amanda Seyfried in Jennifer's Body (DP: M. David Mullen)
Amanda Seyfried in Jennifer’s Body (DP: M. David Mullen)

Maybe it’s not my problem? It’s my job to make people look good, but it’s society that tells me what constitutes looking good for a man and for a woman. But of course I’m part of society, and if we all shirk responsibility like that, nothing will ever change. And any situation where a man (92% of DPs are men) has control of how a woman looks is a potential arena for misogyny.

Undoubtedly it’s a grey area, walking the line between character and beauty which no metric can ever define, and perhaps I’m worried about nothing. But since this issue is rarely discussed, I’m very interested to know what people think.

Your thoughts please (via Twitter or Facebook).

Cinemasogyny?

Distribution and the M&E (Music and Effects) Mix

The Japanese cover of Soul Searcher / Blade X
The Japanese cover of Soul Searcher / Blade X

While in Japan recently, I was finally able to get hold of that country’s version of my 2005 feature film, Soul Searcher. I thought this would be a good opportunity to talk a little bit about international distribution and the mysterious M&E mix.

The story of an ordinary guy who gets trained to be the new Grim Reaper, Soul Searcher was picked up for distribution by a small UK company called Wysiwyg Films (now defunct). After releasing it on DVD in the UK, they sold all the foreign rights (much to my chagrin) to American sales agents Loose Cannon. Loose Cannon put out a US DVD, aiming to misleadingly tap the horror market by adding a splash of blood to the cover art, along with a stock photo of a random hooded guy with glowing eyes.

Loose Cannon then sub-sub-licensed the rights to five other territories: Benelux, Russia, Argentina, Thailand and Japan. Russian pirates hilariously dubbed the film into their own language (see some clips here), but the only territory to officially dub rather than subtitle the movie was Japan.

Presumably because of the film’s numerous martial arts fights, the Japanese distributors paid more for the film than any other country: $24,750. I know this from the Loose Cannon sales reports that were eventually forwarded to me by Wysiwyg. The only reason I know anything else about the Japanese release is from extensive googling (using the actors’ names as search terms proved most fruitful) which led me to the Amazon.jp page for the DVD a few years ago.

At first I thought I’d made a mistake. The cover art displayed on the page was completely new to me, showing an unfamiliar man holding a huge sword (a weapon never used by Soul Searcher’s hero). Beneath that was the title, in both Japanese and English: Blade X. It was only after Google Translating the page that the customer reviews confirmed this was indeed my very own Soul Searcher. Perhaps unsurprisingly, the reviews complained of the film’s lack of Wesley Snipes, the lack of correlation between the movie’s scythe-wielding hero and the cover’s sword-bearing imposter, plus many other flaws that are common to the English version!

Sadly, this is how low budget film sales work. The distributors know that the films are unlikely to generate much positive word of mouth, so they resort to tricking consumers into buying them with misleading covers and references to more successful films.

Left to right: the UK, US and Russian covers for Soul Searcher
Left to right: the UK, US and Russian covers for Soul Searcher. The Russian one is my favourite.

Anyway, when I saw that Amazon’s tech specs listed a Japanese audio track, I was desperate to get my hands on the DVD. But I could never find a seller who would import it for less than an eye-watering £40, so I waited, and in June this year I finally visited Japan and bought a copy.

But how does dubbing work? Well, amongst the delivery materials that a sales agent will require when you sell them your film will be an M&E mix – that’s Music and Effects. What this means is that you supply a version of the film which contains music, sound effects, foley, atmospheres, everything except the dialogue. This is one of the reasons for the existence of foley (footsteps, clothing rustles and other mundane sounds added to the film in postproduction); if you relied on the footsteps recorded along with the dialogue on set, those footsteps would disappear when you muted the dialogue tracks to produce the M&E mix.

Some of the buses in the Logic mix of Soul Searcher
Some of the buses in the Logic mix of Soul Searcher

It’s always worth running off an M&E version when mixing a feature, whatever you feel its chances of achieving distribution are. Trying to create an M&E track after the fact, when the mixer has moved on to other projects, the source files may no longer exist, etc, etc, is likely to be a real headache. Instead, take five minutes in your mixing session to mute the dialogue tracks and bounce it out.

Along with the M&E mix, sales agents will require a dialogue list – essentially a transcription of the film, so it can be translated ready for dubbing or subtitling.

The following video compares some clips from Soul Searcher, showing the original English versions, followed by the M&E track, then the Japanese dub.

The Japanese distributors made a good job of dubbing Soul Searcher. As far as I can tell, the voice cast seem to give decent performances, and the mixer has blended everything carefully together. I wonder how much this dub cost them? Undoubtedly, factoring in the manufacturing and advertising costs, and the $24,750 they paid to Loose Cannon for the rights, they will have spent more on the film than my investors and I did in making it (£28,000).

If you want to know more about distribution contracts, check out my post on what to look for in one, and for the full story of Soul Searcher’s financing, expenditure, and distribution revenue, look no further than this exhaustive, no-holds-barred video…

Distribution and the M&E (Music and Effects) Mix