Kate Madison Interview

Kate demonstrates the action. Photo: Laura Radford
Kate demonstrates the action. Photo: Laura Radford

In the autumn of 2014 I served as director of photography on Ren: The Girl with the Mark, an incredibly ambitious short-form fantasy series, and have since been assisting with postproduction in various ways. Now that season one of the show is complete and ready to show to the public at last, I took the opportunity to sit down with director Kate Madison and ask her about some of the unique aspects of the show’s production…

Kate, many people will know you as the director, producer, co-writer, actor and general driving force behind Born of Hope, a Lord of the Rings fan film with over 35 million YouTube views. Did that film’s success open any doors for you, and what was the journey from there that led you to want to make a web series?

Born of Hope potentially opened doors even if they weren’t visible doors, in the sense that although it didn’t result in Hollywood coming calling, it created a a bit of a buzz and it became known in the industry. Myself and Christopher Dane [the lead actor] did start work on a fantasy feature film script called The Last Beacon and spent time trying to pursue that avenue. That then led into another feature film idea, so we were looking down the route of a feature film rather than anything else, and spent what felt like a number of years just not going anywhere.

I started thinking, what can we actually do when we don’t know investors or people with money. We concluded that with the internet – there’s an audience there, our audience is there. The crowdfunding thing which worked for Born of Hope is online, so we need to go back to that.

Many people will ask, “Why fantasy when there are so many cheaper and easier genres?” How do you respond to that?

For me, film and TV is about escapism, so I enjoy action-adventures and comedies and historical stuff – things that are not Eastenders. Fantasy is a huge genre. To me it’s a way to have the freedom to do whatever you want. I can take things I like – historical things, costumes, set design – and the joy of fantasy over period is, you can go, “I’m going to use this Viking purse with this medieval-looking helmet!” I like the freedom of fantasy. You can still have a character-driven, interesting story, set in somewhere fantastical, or even just a forest. There’s no dragons or creatures in Ren – so far – but the options are there, that’s the joy of it.

Having a laugh on set with Nick Cornwall (Dagron). Photo: Laura Radford
Having a laugh on set with Nick Cornwall (Dagron). Photo: Laura Radford

There was an enormous amount of goodwill and legions of volunteers who helped with Born of Hope. How important were those people, and finding others like them, when it came to making Ren?

Hugely important! Born of Hope could not have been made without a ton of volunteers, having no budget at all. With Ren, because we were in a similar position – which was a shame really, after all that time we still hadn’t got a big enough budget – we again had to rely on volunteers to make it possible!

There was an incredible sense of community, of shared ownership and very high morale throughout the production of Ren. Was it important to you to foster those things?

It’s incredibly important to keep morale high. I think it’s slightly easier when people are volunteering because they’re there because they want to be there and not just for the pay cheque. I was very keen to let everyone have fun on the project and also to have fun myself, because these projects are incredibly hard. So if the work was all done for the day, OK, I’m allowed to switch off now and grab a Nerf gun! People were staying there [at the studio], so they wanted to have a good time in the evening.

If we work a little later because there’s a break in the middle where we’re having a laugh, that means you can go later because everyone’s chilled rather than slogging away and not feeling like they’re enjoying themselves.

When people are volunteering, it feels like [the project] is everybody’s, and it is. People would come in and help and maybe end up designing a dress. The joy of filmmaking for me is the collaborative nature of it. There’s always someone behind you with an idea. You don’t feel like you’re ever on your own completely. If you’re at a loss, then someone else – whether it’s the DoP or the runner – [can suggest things].

A panoramic view of Ren's village set. Photo: Michael Hudson
A panoramic view of Ren’s village set. Photo: Michael Hudson

Very few micro-budget productions have their own studio, but Ren took over a disused factory for several months. How did that come about, and what were the benefits of it?

The benefits were through the roof, I’d say! We wonder if the project would have happened without it.

As we were going through budgets and scouting locations, we realised how difficult it was going to be [to shoot on location] – the logistics of making the village look like the village in the script and what if it rained for that week [the location was booked for]? It was just terrifying.

We started to think, is there another option here? It was just luck that Michelle [Golder, co-producer], on a dog walk, got talking to someone who knew someone. He mentioned this place in Caxton which was really big but we wouldn’t be in anyone’s way and we could just take it over. We were going to get a really good deal because it was sitting empty. It was twice as much for six months in Caxton in comparison with six days on location. And we would have the freedom to build whatever we wanted! There was all this interior space we could build in but also have costume rooms and production offices.

I’ve always loved the idea of having a place to work where everyone can come together. It’s fantastic nowadays that you can communicate with people all over the world, but you can’t beat a face-to-face conversation with someone and being able to look at the same picture and point at it and talk about it. It meant we were able to achieve a lot more in scope but also in quality.

Kate contemplates one of the interior sets. Photo: Ashram Maharaj
Kate contemplates one of the interior sets. Photo: Ashram Maharaj

Perhaps the greatest achievement of the production was creating a medieval village from scratch. Building the set, sourcing enough extras and costuming everybody were three massive challenges. How did you tackle those?

I live in Cloud Cuckoo land sometimes I guess! The set build, I thought, “It’s fine, we can do this, we can build this circular wall essentially with a few alleyways going off it and fill it with some market stalls.” Chris was in charge of building the set, and did an amazing job with a bunch of volunteers that came back over and over again. Although we bought a bunch of materials we made use of an amazing site called Set Exchange which is a sort of Freecycle for sets and we found a bunch of flats on there – that helped a lot.

Populating the village was always going to be challenging. Suzanne [Emerson] who also played the role of Ida got heavily involved in helping to find extras. She’s involved in a lot of the amateur dramatics in Cambridge. It was probably horrible [for Suzanne and Michelle] but an amazing miracle for us that we’d finish shooting one day and go, “You know we’re actually going to shoot that tomorrow and we need some people,” and then the next morning you’d turn up and people would show up to do it. We had varying numbers, but there was never a day when no-one showed up.

Supporting artists line up for a costume inspection in the car park of the Caxton studio. Photo: Michael Hudson
Supporting artists line up for a costume inspection in the car park of the Caxton studio. Photo: Michael Hudson

As for dressing them – we grabbed all of the Born of Hope costumes, Miriam [Spring Davies, costume designer] had a bunch of stock stuff as well. We ended up buying a bunch of things from New Zealand, from a costume house called Shed 11 that did Legend of the Seeker. The Kah’Nath armour came from Norton Armouries; John Peck – who had been involved with Born of Hope supplying stuff for orcs – I called on his good will again.

It was lovely to make the hero costumes from scratch. Miriam and I would go through the costume designs and then we went and looked at material. Chris and I randomly on a holiday to Denmark found some material we really liked for Karn’s tunic. Ren’s dress – I bought that material ages ago and it had been sitting around. Miriam and I took a trip to the re-enactors’ market as well. And we went to Lyon’s Leathers, spent what felt like a whole day wandering his amazing storeroom and picking out stuff for different characters, for Hunter’s waistcoat and Ren’s overdress, and we got the belts made there.

Discussing shots with me on set. Photo: Michael Hudson
Discussing shots with me on set. Photo: Michael Hudson

I’ve heard you say more than once, “If it’s not right, it’s not worth doing.” How important is quality to you, and how do you balance that with the budgetary and scheduling pressures of such a huge project?

I’m not very good at compromising. If we’re going to spend months and months working on something that none of us are going to be happy with or proud of then it’s a waste of time and we might as well stop now. I think it’s probably that I’d like to be off in New Zealand making Legend of the Seeker, so I treat it as if I’m doing that I suppose, and I try not to let the budget or circumstances stop us from doing that.

I knew that most of the things are achievable. You know, to put together a costume that’s weathered well and looks really interesting is not hard to do, it just takes more time to do than buying it off the shelf and sticking it on, but the quality difference is so extreme. People will be much happier with you in the end if you’ve worked them hard for an amazing outcome than if you’ve worked them hard and it looks rubbish.

Sophie Skelton as the eponymous Ren. Photo: Alex Beckett
Sophie Skelton as the eponymous Ren. Photo: Alex Beckett

Most filmmakers are making stand-alone shorts or features, though the medium of web series is growing. Do you think it’s the way forward? Do you think there can be a sustainable career in it?

Ren is going to be an interesting experiment – can people watch something that, if we stuck [all the 10-minute episodes] together would be a pilot for TV – will they watch that on the web in the same way they would watch a TV thing or will they get bored and go and watch cats?

It is a new field. Although web series have been going on a long time, it’s still growing, there’s no funding in the UK, there’s no obvious way of having revenue from it, because the online platforms like YouTube, the advertising revenue is absolutely minimal as a percentage of views, and there’s only so many t-shirts you can sell. We struggled to raise money for the first season and we only raised enough to barely scrape our way through while putting in our own money.

Unless it does amazingly and maybe garners the interest of a big brand or sponsorship, if we’re having to crowdfund every time and we can’t crowdfund the huge figures that we’d need to make this, then it might not be the way forward for Ren and we might need to figure out a different thing… [unless] we get picked up by a bigger corporation like Amazon or Netflix.

We’ll see how this first season goes. We’d love it to become sustainable and a show that we can keep putting out and people can enjoy, but this is the experiment for that I suppose.

You can watch Ren: The Girl with the Mark for free, Tuesdays at 8pm GMT from March 1st, at rentheseries.com or on the Mythica Entertainment channel on YouTube.

Kate Madison Interview

10 Things to Look for in a Schedule

scheduleThe director of photography is one of the crew members who has the greatest influence over the pace of a shoot. How long you take to light each set-up has a huge impact on how much gets done in a day. So it’s only natural that you are usually consulted on the shooting schedule during preproduction. More often than not, your pleas for more shooting days will be ignored because there simply isn’t the money. Nonetheless, it’s your duty to feedback on the schedule, and if you can be specific about your concerns then you may occasionally succeed in getting tweaks made. And if not, at least you can say, “I told you so.”

Here are some things I’m looking for when I assess a schedule.

  1. Length of shoot. Are there enough days? Is there a second unit to mop up up anything you drop, or do you have to cover everything on every day yourself?
  2. Turnarounds. Is there a full day of daylight exterior immediately after a night shoot, for example?
  3. Night scenes scheduled during daylight hours. Is the AD expecting you to black out windows, or is this a mistake? I hate blacking out windows; it robs the visuals of depth.
  4. Stunts, VFX, make-up gags etc. Has the AD factored in the extra set-up time that comes with these things? Again, if there’s a second unit for this stuff then it may not affect you.
  5. Nightmare shots. Has adequate time been allowed for any special, fancy shots that might take longer than usual to set up?
  6. Location moves. Are there any location moves during the day, even just between rooms in the same house? Has time been allowed for these moves? Has extra time been allowed for the first scene in each location, to allow it to be lit properly? This may be less of an issue if you have a pre-rig crew.
  7. Easing into it. Does the shoot start off a little easier to give the crew time to get into the swing of things?
  8. Movie star shots. Are there any big heroic or romantic moments late in the schedule? Towards the end of the shoot, everyone will be tired, and this will show on the actors’ faces. Try to have key close-ups brought forward in the schedule, or warn the AD that lighting and make-up will take longer than normal.
  9. Seasonal variations. On long shoots, there may be noticeable changes in season (trees in leaf/not in leaf, for examples) during production, and the available hours of daylight may change. Has this been taken into consideration?
  10. Cover sets. Has the AD got contingency plans if the weather is bad?

A good 1st AD should have thought of most if not all of these things, but it never hurts to check them out yourself.

Want to learn more about scheduling? Check out my posts on scheduling my feature film Soul Searcher and my short film Stop/Eject.

production-schedule

10 Things to Look for in a Schedule

10 Ways Low Budget Shoots Differ from Micro Budget Ones

My camera and lighting crew for last year's feature
My camera and lighting crew for last year’s feature

I’ve been working in the film business for 16 years now, but until very recently I hadn’t really worked on a ‘proper’ production, one that had a budget above five figures. Here are some differences I noticed stepping up from micro-budget to low budget…

  1. Formal crew structure. There is a proper separation between departments, even between camera and lighting (which is quite strange for the DP, in charge of both). Woe betide anyone who moves set dressing without asking the art department, or who plugs something in without checking with the sparks, or who stores equipment in a room without asking locations.
  2. Proper production and locations departments. The feature I worked on last year had two producers, a line producer, a production manager and a production co-ordinator, plus a locations department. I’m used to productions where one person does all those jobs, and often directs as well. Figuring out which person to approach about any given issue was fun! (Creative Skillset’s website is a good place to check if you’re not sure who does what.)
  3. Advance prep. With a large crew, time cannot be wasted waiting for things that could have been pre-rigged. Heads of department are expected to think ahead and splinter their crew if necessary to be ready for things coming later in the day or week. For a DP this most commonly means pre-rigging distro and/or lighting.
  4. Delegation. Aside from operating the camera, I did little hands-on work on the recent feature shoot. Lens changes, grip rigging and lighting set-ups are all handled by other people on the instructions of me, and of the gaffer and the 1st AC. Sometimes this means the DP can go and have a cup of tea, but often it provides important thinking and planning time – an opportunity to reccie the next set and design the lighting, or to review footage in the edit room, or reccie a possible location with other HoDs, or discuss the afternoon’s shots with the director. It’s impossible to do this sort of forward planning if you’re changing your own lenses and setting your own lamps up.
  5. Hard wrap times. On micro-budget shoots the wrap time is a theoretical concept, with no more relevance to reality than an episode of Sponge Bob Square Pants. On a bigger production, you wrap at wrap time, because if you don’t then the gaffer might pull the plug. Occasionally the crew will be asked if they are willing to go over by half an hour, say, in order to complete a scene. But everyone must agree, and that half hour must be deducted from the next day.
  6. Lunch break, not just lunch. In micro-budget land, getting lunch at all is not a given. But when you do get it, you’re often expected to eat as quickly as possible and get straight back to work. On a bigger production you get your hour lunch break come hell or high water. And there’s proper catering. With desserts!
  7. Reliance on the crew. If you’re working with a small camera and mains power, you can stay late with the director and steal a few extra shots, if necessary. But when everything’s run off a generator, which only the gaffer is qualified to operate, and your camera package is almost too heavy to lift onto your own shoulder, and you have no idea how half the bits and bobs connected to it work because your ACs always deal with it, you really can’t do anything on your own.
  8. Permissions and qualifications. For insurance reasons you must have qualified people overseeing the electrics and the rigging. You must also check with the locations department before using any space or equipment or filming in any area that was not discussed and signed off in preproduction.
  9. Paperwork. Most HoDs seem to have some kind of daily paperwork to do on a larger production.The DP happily escapes this (the ACs handle the camera reports), though they do have to complete a risk assessment before shooting commences.
  10. People management. Because of the size of the team under you, people management becomes a major part of an HoD’s job. I’ll go into more detail on this in a future post.
10 Ways Low Budget Shoots Differ from Micro Budget Ones

Counting Down to Ren: The Girl with the Mark

I’m very excited to say that the fantasy action series I DPed in 2014 – and have spent most of my time since then helping with post on! – will premiere free online on March 1st. Here’s the new trailer which I cut for the show…

Our lead actress, Sophie Skelton, set the internet buzzing last week when she was cast as the pivotal Brianna Randall in the Starz series Outlander, ending months of speculation. Meanwhile, other members of the cast have appeared in Doctor Who, Stargate, Jekyll & Hyde and will appear in this year’s season of The Musketeers. And of course the director is the brilliant Kate Madison, whose last film Born of Hope is at 35 million views on YouTube and still clocking.

I’m prouder of Ren than anything else I’ve ever worked on, and I can’t wait for you guys to see the series at last. Check out the official Facebook page, where we’ll be sharing new micro-trailers (which I also edited) and lots of other content throughout February. And when the series is released in March on rentheseries.com, look out for some special blog posts right here on neiloseman.com breaking down the lighting set-ups and the thinking behind them.

Counting Down to Ren: The Girl with the Mark

Stop/Eject with Cast Commentary

Following on from last week’s filmmakers commentary, today I’ve posted the cast commentary for Stop/Eject on YouTube. It features Georgina Sherrington, Oliver Park and Therese Collins all chatting about the film as it unrolls before their eyes. Click the annotations in the video to access a commentary-less version if you haven’t seen Stop/Eject before.

Stop/Eject with Cast Commentary

Stop/Eject with Filmmakers Commentary

My award-winning short fantasy-drama Stop/Eject is just coming to the end of its festival run, and soon I’ll be publishing a breakdown of that run, how much it cost and how many festivals it got into. But in the meantime, here’s the director and producer’s commentary which Sophie Black and I recorded at the Cannes Film Festival in 2013.

If you haven’t seen the film, you can watch it without commentary below.

Next week I’ll be posting the cast commentary with Georgina Sherrington, Oliver Park and Therese Collins.

Stop/Eject with Filmmakers Commentary

10 Tips for Meetings

Did this t-shirt get me the job?
Did this t-shirt get me the job?

Late last year I secured a great feature film job as DP, on the basis of a personal recommendation followed by a meeting with the director which went really well. Making a good impression at a meeting like this is clearly crucial. But although such meetings are essentially job interviews, they are much less formal and rely much more heavily on the director and DP having similar tastes. Here are a few tips to help you give your next one your best shot.

  1. Be prepared. This means reading the script and any other documents provided, ideally more than once if you have the time and you’re serious about wanting the job. Look up the director’s previous work to get a sense of their tastes.
  2. Dress to impress. What you wear to a meeting can influence its outcome, just as wearing a smart suit to a traditional job interview can. During the shooting of the feature, the director commented that the Highlander t-shirt I wore to the meeting reassured him that my cinematic tastes were broadly in line with his own.
  3. Be willing to travel. If you don’t live in London, you’re going to have to travel there for most meetings. Don’t complain about it, don’t even mention it if you can avoid it. But also don’t do it if you have doubts about the quality of the production and what it’s going to do for your career.
  4. Bring showreel footage. The director will likely have seen your showreel before you meet, but it doesn’t hurt to bring additional clips or stills that are particularly relevant to this project. In my feature meeting, frame grabs from Ren: The Girl with the Mark helped demonstrate what I could do with a period setting.
  5. Bring some creativity to the table. Put some reference images together to show the visual ideas that came to your mind when you read the script, and how you think the cinematography of the project could be approached. I found an image of some monks with a shaft of light coming in the window that perfectly summed up how I saw the feature, and the director really responded to it.
  6. Be flexible. Be prepared to listen to the director’s vision and bounce off their ideas.
  7. Bring people and/or kit to the table. What do you have access to that puts you ahead of other applicants? Often in the micro-budget world this will be your camera, or maybe a drone or a jib, but once you get into the realm of more reasonable budgets, directors and producers appreciate skilled crew more. The feature director really wanted to use a lot of steadicam in the film, so before being offered the job I contacted a talented steadicam op I knew and got an expression of interest from him which I was then able to go back to the director with. I think this was a big part of the reason I got the job.
  8. Be OK with the budget. If it’s late enough in preproduction that the crew fees and the kit hire budget are fixed, don’t grumble about them. All you will achieve is to make the director think you’re going to be difficult to work with. Instead cite examples of how you achieved great results with similarly limited resources in the past.
  9. Don’t be cheap. Offer to pay for the drinks. I’d probably take it as a bad sign if the director allowed me to, but offer nonetheless!
  10. Follow up. We all think of great things we should have said when we’re halfway home. Send an email with those extra thoughts, any links you may have discussed in the meeting, and a thank you for their time taken in meeting you.
10 Tips for Meetings

Black-screen & White-screen: The Best Kept Secrets in Compositing

Accessing the compositing modes in Final Cut Pro 7
Accessing the compositing modes in Final Cut Pro 7

When it comes to shooting elements for VFX, green-screen gets all the press. But certain kinds of elements can be tricky to key well, and sometimes it’s not the right look. In the last few days Kate Madison and I have needed to shoot last-minute elements for some shots in Ren: The Girl with the Mark, and we turned to monochromatic backgrounds.

Why? How does it work? Well certainly you can key out black or white just like you’d key out green, but the most powerful way to use these backgrounds is not with keying at all, but by a bit of basic maths. And don’t worry, the computer does the maths for you.

If you’ve ever used Photoshop, you’ll have noticed some layer modes called Screen and Multiply. Final Cut Pro has the same modes (it also has Add, which to most intents and purposes is the same as Screen) and so do all the major editing and FX packages.

Screen adds the brightness of each pixel of the layer to the layer underneath. Since black has a brightness of zero, your black screen disappears, and the element in front of it is blended seamlessly into the background image, with its apparent solidity determined by its brightness.

Multiply, as the name suggests, multiplies the brightness of each pixel with the layer underneath. Since white has a brightness of one, and any number multiplied by one is that same number, your white screen vanishes. Whatever element is in front of your screen is blended into the background image, with darker parts of the element showing up more than lighter parts.

One of the elements Kate and I needed to shoot was a flame, to be comped onto a torch. We lit a torch and clamped it to a stand, shooting at night with the pitch black garden in the background. It was the work of moments to comp this element into the shot using Screen mode.

The flame element, shot at night in the garden to ensure a seamless black background
The flame element, shot at night in the garden to ensure a seamless black background
I adjusted the flame's size and used Screen mode to composite it over the background.
I adjusted the flame’s size and used Screen mode to composite it over the background.

Fire is the perfect partner for black-screen shooting, because it generates its own light and it’s not solid. Solid objects composited using Screen/Add or Multiply take on a ghostly appearance – perfect for, er, ghost effects – but not ideal in other situations; because of the way Screen mode works, anything that’s not peak white will be transparent to some degree.

We shot some fast-moving leaves and debris against black, but only the high level of motion blur allowed us to get away with it. In fact, if you know you’re going to have a lot of motion blur, black-screen might be the ideal method, because it will be tricky to get a clean key off a green-screen.

A smoke element shot against a black drape and backlit so that the smoke is visible but the drape is not
A smoke element shot against a black drape and backlit so that the smoke is visible but the drape is not
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Shooting dirt in a vase of water against white

Other things that work well against black-screen are sparks, smoke and water/rain, again because they’re not solid. If you want to add rain or snow to a shot, black-screen is the way to go – check out my post about that here.

Yesterday Kate and I needed to shoot a whirlwind element. One of the VFX team suggested swirling sand in a vase of water. After a few experiments in the kitchen, we ended up using dirt from the garden. We used fluorescent softboxes for the background, ensuring we got a bright white background, and made weird arrangements of white paper to eliminate as many of the dark reflections in the vase as we could.

One of the tornado elements shot with the set-up pictured above. We let the dirt settle in the bottom of the water, then swirled the water with a spoon (which had to kept out of frame).
One of the tornado elements shot with the set-up pictured above. We let the dirt settle in the bottom of the water, then swirled the water with a spoon (which had to be kept out of frame).

A few weeks back we shot hosepipe water against black, inverted it and used Multiply to superimpose it as blowing dirt.

With a little thinking outside the box, you can shoot all kinds of elements against white or black to meet your VFX needs. I’ll leave you with this featurette I made in 2006, breaking down the various low-tech FX – many of them black-screen – that I employed on my feature film Soul Searcher.

Black-screen & White-screen: The Best Kept Secrets in Compositing

Review of My Year: 2015

Shooting Ballet Pointe Shoes on an Alexa HD
Shooting Ballet Pointe Shoes, my first time working with an Alexa

Where has the year gone? Can you believe that all of the Back to the Future trilogy is now set in the past? It’s been a great year for me, one of moving in the right direction.

At the end of last year I said, “In 2015 the goal is very simple: keep DPing drama, with a bit of gaffering in the gaps.” And that’s exactly what I’ve done. That and postproduction supervising a web series – but more on that in a minute.

Last year I made the huge but entirely correct decision to stop doing corporates, and that did lead to some gaps in my schedule. 2015 started slowly, with a couple of gaffering jobs on Oliver Park’s short Vicious and John Quarrell’s The Gift.

In late January I reached the milestone of my 1,000th blog post, and published an article looking back at my various film blogs over the years.

Screen Shot 2015-12-31 at 15.53.09
Photo: Laura Radford

Meanwhile, I asked Kate Madison if she needed any help with post on Ren: The Girl With the Mark, the awesome fantasy web series I had DPed for her the previous autumn. By Easter I had cut 30 or 40 behind-the-scenes and production diary videos for the show, become postproduction supervisor for the series and moved into Kate’s spare room! Between the paying jobs this year I’ve overseen the show’s many VFX – even doing several of them myself – created an EPK, organised ADR sessions, appeared on Comic Con panels, and shot hours of interviews for a DVD documentary.

Moving out of Hereford was a much-needed change, although the place treated me well over the years. Cambridge, my new home, is a beautiful city which encourages lots of healthy cycling, and London is much more accessible from here.

Some of the crew rigging lights on Exile Incessant
Some of the crew rigging lights on Exile Incessant

Work picked up as the summer approached. Shorts I’ve cinematographed this year include Gisella Pereira’s fairytale Ballet Pointe Shoes, James Reynolds’ race drama Exile Incessant, Stanislava Buevich’s black comedy Self Control, Douglas Morse’s medieval comedy The Second Shepherds’ Play, and Ben Bloore’s mysterious drama Crossing Paths, plus the period comedy web series pilot Owl House by Mark Keegan. And I was delighted to visit Japan for a few days to shoot pick-ups for a sci-fi feature called Synced, directed by Devon Avery. Most of these projects have blog posts about them, so click the links above to check those out.

But 2015 saved the best for last, with my first paid feature film job coming out of the blue in November, courtesy of a glowing recommendation from sound recordist David Bekkevold. I learnt so much from this project, some of which you can read in the daily blogs I posted, and others of which I’ll be blogging about soon. I now feel like I could walk onto almost any set as a DP and acquit myself reasonably well.

heretiks-still-empire-exclusive

As 2016 approaches I have an ambitious 30-minute fantasy short booked in for the end of January, and attachments to three features. A lot of my work is now in the period/fantasy arena, which is exactly what I was hoping for after doing The First Musketeer back in 2013. It’s taken sixteen years, but I finally feel like I’m getting there – wherever there is!

As usual, I’ll leave you with my ten favourite blog posts from this year…

  1. Women on Film: Characters or Glorified Props? – an article about misogyny in the movies
  2. Lighting ‘3 Blind Mice’ – demonstrating how backlight and contrast control can help tell the story
  3. Shooting in Rain – practical advice for keeping the camera rolling in a downpour
  4. 20 Facts About the Cinematography of Mad Max: Fury Road – culled from interviews with the DP
  5. How to Correct Cosmetic Issues with Lighting – handy tips for flattering your cast
  6. Synced: The Japan Shoot – Part 3 – how I lit a nighttime street scene in Himeji with a few small units
  7. The First Musketeer: Lighting the Barracks – lighting breakdown for a key action sequence from the period web series
  8. Distribution and the M&E (Music and Effects) Mix – an explanation of how films are dubbed, what materials a producer needs to deliver to a foreign distributor, and a video showing the various stages in creating Soul Searcher’s Japanese dub
  9. Crossing Paths: Day Exterior – revealing how to manipulate the sun to get the best results
  10. Feature Shoot: Day -1 – testing lighting looks and Soft FX filters with the Alexa and Cooke S4s
Review of My Year: 2015

Star Wars Episode VII: The Feminism Awakens (Spoilers)

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J.J. Abrams, though one of my favourite directors, has something of a chequered past when it comes to representing women on screen. Although noted for female leads in some of his projects (the TV shows Felicity, Alias and Fringe), he’s not averse to showing them in their underwear to grab ratings or boost ticket sales. The season four premier of Alias springs to mind – a scene with Jennifer Garner in lingerie was brought to the start of the episode as a flash-forward in a cynical effort to hook audiences – as does the gratuitous shot of Alice Eve in her underwear in Star Trek Into Darkness, which rightly caused an internet furore.

So I waited with mixed feelings to see where Star Wars Episode VII: The Force Awakens would fall on the misogyny/feminism spectrum. BEWARE: SPOILERS AHEAD.

The film presents two new central characters, vying for the position of protagonist: John Boyega’s Finn and Daisy Ridley’s Rey. For the first few reels, the script seems to be trying too hard to be feminist: Rey is constantly rebuffing Finn’s patronising attempts to protect her. This reeks suspiciously of the “post-sexism” portrayal of female characters, whereby they serve the same old plot function of damsel in distress, but are made “strong” by perfunctory attempts to assert their authority and complaints about how reckless and useless the men are – even though the patriarchal script still has those same men save the day.

screen shot 2015-10-19 at 10.31.30 pmThis theory seems to be confirmed as Rey is knocked unconscious and carried off to the villain’s lair, leaving us to assume her plot function is indeed just to be rescued by Finn. Aboard the Death Star, or whatever they’re calling it, villain Kylo Ren creepily remarks that he can take whatever he wants from her. He proceeds to mind-rape her with the Force – a much darker interrogation than Vader’s implied use of the floating spiky ball thing on Leia in episode IV. But the film toys with our expectations as Rey turns this invasion back on Ren, and subsequently escapes her cell through her own agency.

Things get patriarchal again when a climactic light sabre battle sees Rey knocked unconscious as Finn fights the villain. But suddenly J.J. turns the tables. Rey recovers, Finn is knocked unconscious, and Rey triumphantly defeats the antagonist with a bad-ass combination of physical and mental prowess. At least, she defeats him as much as the antagonist can ever be defeated in the first part of a trilogy. Presumably in Episode IX she’ll send him spiralling fatally into the depths of a bottomless shaft, since the whole plot is just a re-run of the original films.

2326134Despite its female protagonist, Episode VII’s feminism is far from perfect. In common with other female leads in contemporary cinema, Rey is surrounded by a sea of male characters, as if the filmmakers have to compensate the audience for the lack of one big leading penis with a plethora of supporting penises. The movie only passes the Bechdel Test by the skin of its teeth, as far as I can recall – Rey’s conversation with Maz Kanata being at least partly about Luke, and dialogue between Rey and Leia not occurring until the film’s closing minutes.

Frequently throughout the running time, Rey is referred to simply as “the girl”. This is a recurring and worrying theme in genre movies: “Give me the girl”, “Let the girl go and I’ll give you the MacGuffin”, etc, etc. Apparently women are so insignificant and interchangeable that they need no names. Let’s hope that J.J. and co-writers Lawrence Kasdan and Michael Arndt were deliberately pastiching this as part of their subversion of gender roles.

Either way, Star Wars Episode VII: The Force Awakens is refreshingly feminist and presents a great female role model. Hopefully there will be just as many little girls wanting light sabre toys as little boys (though I find the lack of Rey action figures disturbing). I doubt we’ll ever see a female Bond  – sleeping with hunky men then not caring when they get killed – but we’re moving closer to a female Doctor Who – two major Timelord characters having recently regenerated into women – and having a woman at the centre of the Star Wars universe is a definite step in the right direction for the world media’s representation of the gender.

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Star Wars Episode VII: The Feminism Awakens (Spoilers)