Falsification of Precipitation

Yesterday I had to shoot some fake snow. Ironic, I know, given the weather lately, but it had to be composited over a pre-existing shot. Various software plug-ins are available to add snow to a shot, but I’m of the school of thought that says it’s always better to use a real thing. Even if it’s a fake real thing.

A few years back, Col sent off for some free samples of artificial snow from a weather effects company called Snow Business. (Eternal winter in Narnia? That was them.) When Miguel pointed out that a snow-covered shot of Belper’s bandstand in Stop/Eject looked like a still photograph in the edit, I saw a way to make use of these samples to bring some movement into the frame.

From the box of samples we picked one that appeared to be made of shredded carrier bags, because it floated the most realistically as it fell. I suspect you could make some of this yourself with a lot of patience and a few trips to Tesco. I set up black drapes with a redhead poking over the top to ensure that the snowflakes would be backlit without any direct light falling on the drapes. Then we rolled the camera and started sprinkling.

Afterwards it was a simple case of using screen mode (or ‘Add’ in Final Cut Pro) to combine the footage with the background shot. This mode gives exactly the same results as double-exposing a traditional photograph would: the black areas naturally become transparent because they have no brightness.

Must resist temptation to use snow-based puns...
Must resist temptation to use snow-based puns…

Several years ago, Col and I did exactly the same thing with rain, filming water from a hosepipe in his back garden against a black night sky, then layering it on top of scenes from Soul Searcher.

Must also refrain from rain puns. Uh-oh, I said "refRAIN"...
Must also refrain from rain puns. Uh-oh, I said “refRAIN”…

We also shot one scene for Soul Searcher in “real” rain – real in so far as it was actually there falling on the actors, but not in so far as it actually came from clouds. Perhaps I’ll upload a behind-the-scenes clip of that for my next post.

Meanwhile, if you’re going out to shoot in real snow, check out the tips I posted a couple of weeks ago.

Falsification of Precipitation

Random Events on Stop/Eject

Mystery grave
Mystery grave

Here are some of the assorted things I’ve been doing on Stop/Eject lately.

On Wednesday I returned to the Hereford cemetery where, almost a decade ago, in the small hours of a cold and rainy October night, I shot a scene from Soul Searcher. This time I was just there to photograph gravestones for a VFX shot.

On the same day compositing/rotoscoping artist David Robinson delivered the first offical VFX shot, a run-of-the-mill wire removal but extremely well done.

On Friday I recorded this thank you message for everyone who sponsored the project:

Apologies to anyone whose name I’ve mispronounced.

Yesterday Scott Benzie delivered a demo of his beautiful theme for Kate. Much as I liked the first piece he wrote – listen to it here – I felt it emphasised the film’s fantasy aspects too much, and this new piece instead concentrates solely on drama and emotions.

This morning I filmed the tape recorder for probably the last time – not for Stop/Eject itself, but for the DVD/Bluray menus. Tomorrow the recorder gets sent off to Henning Knoepfel so he can record some new foley effects with it (that’s with it, not on it). Henning and I had a great conversation about the direction the sound should take and I’m very excited about how it will turn out. More on that on this blog in due course.

Random Events on Stop/Eject

Poor Man’s Process

The WidthScribe promotional video I recently completed for Astute Graphics involved the actress driving a car – except we ended up casting an actress who can’t drive. We got around this in a few different ways, including the obvious substitution of a qualified driver in the wide shots, complete with appropriate wig.

Perhaps the most interesting technique we used, and one which I might well have used even if she could drive, was Poor Man’s Process. Nowadays, most fake driving shots in films and TV shows are achieved by shooting against a greenscreen and replacing that screen in post with a moving background plate. A more traditional technique is to film against a rear projection screen – a screen onto which previously-shot footage of a moving background is projected in real time behind the actors. This was known as Process Photography.

Poor Man’s Process leaves out the screen altogether, shooting against a plain, ambiguous background that doesn’t reveal the lack of movement – typically empty sky. Careful use of camera movement and dynamic lighting create the illusion of movement.

Here is the set-up we used on the WidthScribe promo.

Making the magic
Making the magic

The car is parked on Nick’s drive, which is conveniently sloped so that – from the camera’s point of view – only sky and a bit of a distant tree are visible in the background.

A light behind the car represents the sun, and Nick chops a piece of cardboard up and down in front of it to represent the shadows of passing trees.

Low budget wind machine
Low budget wind machine

Sophie operates a hairdryer to blow Laura’s hair around.

Col shines a reporter light into the lens, moving it around to create the impression of the sun changing position relative to the camera.

And I dolly the camera side-to-side while vibrating it ever so slightly.

When intercut with wide shots of Nick’s wife driving the car for real, you’d never know the close-ups were cheated. (An additional trick we employed was to sit Laura in the passenger seat of the moving car then flop the image in post, for the over-the-shoulder shot of the pylon passing by.)

The drapes are to cut out the reflections in the windscreen.
The drapes are to cut out the reflections in the windscreen.

Poor Man’s Process works best at night, but with the shallow depth of field provided by DSLRs it’s now possible to get away with it in daylight too, so long as the shot is kept fairly tight and the road you’re meant to be driving on is fairly open.

You’ll want to vary the lighting effects you use according to the surroundings the car is supposed to be in. You can use spinning mirrors to sweep “headlights” or “streetlights” over your actors, or move a keylight representing the sun or moon slowly side-to-side, or even place two out-of-focus bulbs in the background of your shot to represent another car behind.

I’ll leave you with an example of Poor Man’s Process in use on a big-budget Hollywood film, Michael Bay’s 1997 Alcatraz actioner, The Rock. All the close-ups in the cars were shot static in a car park.

Poor Man’s Process

Picture Lock on Stop/Eject

Last week Miguel Ferros and I locked the edit of my short fantasy-drama Stop/Eject. This project represents the first time in seventeen years of filmmaking that I’ve worked with an editor, rather than doing it myself. I found it an extremely positive experience and I wonder why I’ve never done it before.

Georgina Sherrington as Kate
Georgina Sherrington as Kate

Miguel’s cut makes the story clearer, the characters more consistent and the emotions more real. Not to mention the fact that it’s paced much better, coming in a good minute shorter than my tightest cut.

Filmmakers are always told that they shouldn’t edit their own material. I liked to think I was an exception to the rule, that I could put the baggage of preproduction and production aside and cut with fresh eyes. Perhaps you’re thinking the same as you read this, just like I did when I read things like this in the past. Then like me you’ll only discover how wrong you are when you finally try working with an editor.

If I was to compare my cut to Miguel’s side by side, I have no doubt that where he has made a different decision to me, in most cases I made my decision at least in part because it looked pretty, or it was a shot I had had in my head since I first started writing the script, or it was a shot that had been particularly difficult or time-consuming to get, or because I somehow felt like it had to be that way because it had always been that way. Miguel simply chose the best material to advance the plot and characters.

It was a real joy to finally see some of the film’s key moments working in a way they never quite have before. I now look forward to what I’m sure will be equally positive experiences as the film splits off in three directions:

  • Composer Scott Benzie, profiled in a recent post, begins writing the score.
  • Sound designer Henning Knoepfel begins creating and layering the sound effects.
  • Half a dozen rotoscoping and compositing artists begin work on a variety of visual effects shots.
As always, you can follow Stop/Eject’s progress here on my blog, on the Facebook page or on Twitter.
Shooting more pick-ups in my living room.
Shooting more pick-ups in my living room for incorporation into Miguel’s edit. The entrance of the alcove – a set which is long gone – is represented by the curtain and a shelf clamped to a C-stand.
Picture Lock on Stop/Eject

Stop/Eject Fully Funded

Hooray! We’ve smashed through our crowd-funding target for post-production of Stop/Eject!

Fully funded
Fully funded

Huge thanks to everyone who’s contributed since we launched our first campaign back in November 2011. Across the two campaigns you’ve given us almost £4,200. Without it, Stop/Eject could never have been made.

As well as reaching our grand total we’ve passed two public reward targets. The first one, the sound design podcast, you’ll have to wait a little while for, as work on this aspect of post-production has yet to begin. The second one is the People’s Choice Reward, so leave us a comment on the Stop/Eject Facebook page with your suggestion of what we can create and upload as a thank you for all your donations.

If you’ve been meaning to donate but haven’t got around to it yet, we’re keeping the rewards open for one more week. That means you’ve got until midnight on February 7th to secure yourself an invite to the premiere, a copy of the DVD or Bluray, an illustrated script book or any of the other lovely goodies. After this date these gifts will never be available again. (We hope the film will be available to buy in some form or another after its festival run, but that’s a couple of years away at least.)

The other big Stop/Eject news this week is that we’ve locked the edit, which is a watershed moment in the post-production of any film. Stay tuned for more info on that soon.

Stop/Eject Fully Funded

Tapering Lines and Milky Shadows

Recently I was hired by Astute Graphics to direct an advert-like promotional film for the launch of their new product, an Adobe Illustrator plug-in called WidthScribe. Here is the result:

Laura gets to grips with WidthScribe on a Cintiq touchscreen. Photo: Sophie Black
Laura gets to grips with WidthScribe on a Cintiq touchscreen. Photo: Sophie Black

It was a really fun and creative project, working with a great bunch of people including gaffer and GlideCam operator Colin Smith, designer and make-up artist Sophie Black, actress Laura Markham, and Nick van der Walle from Astute Graphics.

I have noticed a recent trend in adverts for a milky, low-contrast look, and I felt this would be an appropriate project for such a look. I knew that we would be featuring crisp, contrasty vector graphics throughout the film, so it made sense to counterpoint these with live action that was organic, soft and diffuse.

In preparation I set up a picture profile on my Canon 600D with minimum contrast and sharpness, and slightly reduced colour saturation.

On set the front light came from softboxes, reflectors and natural bounce, though always with a strong backlight to prevent the image from looking completely flat. The backlight also produced lens flare which further reduced the contrast of the image by lifting the shadows. In fact, I decided that almost every shot should have a lens flare, to enhance that organic look. Often this meant that Col would stand next to the camera and shine a 100W reporter light into the lens.

Fake sun
The “sun” here is actually a 1,000W Arrilite in the garden. Lens flare and smoke soften the image, while a fluorescent lamp in a softbox provides fill from out of the top right of frame.

Smoke was used in the kitchen scene, again to lift the shadows and diffuse the light. By a stroke of luck, the direct, wintery sunlight I faked in this scene with a 1,000W Arrilite pretending to be the sun was replicated almost exactly by the real sun when we filmed the office scene the following day.

In a future post I’ll reveal the secrets of the driving shots.

Tapering Lines and Milky Shadows

Music Cue Sheet

If your film gets picked up by a distributor, one of the many delivery materials they’ll ask for is a music cue sheet. If you’re unsure what one is or how to lay one out, take a look at Soul Searcher‘s as an example. See the Guerilla Filmmakers Handbook by Chris Jones and Genevieve Joliffe for more information on music cue sheets. For more on distribution and delivery materials, read this post about what to look for in a distribution contract.

Download Soul Searcher’s music cue sheet (.doc, 84kb)

Music Cue Sheet

Scott Benzie: Composer Extraordinaire

Scott Benzie conducts the Worcestershire Symphony Orchestra as they perform his score for Soul Searcher.
Scott Benzie conducts the Worcestershire Symphony Orchestra as they perform his score for Soul Searcher.

Today’s post is an introduction to Scott Benzie, composer of Soul Searcher, The Dark Side of the Earth and now Stop/Eject. (The series on VFX planning will continue next week.)

After becoming interested in music at a relatively late age, thanks to a synthesizer Christmas present and the inspiration of James Horner’s Krull soundtrack, Scott majored in music at Notthingham Trent University. In 2002 he wrote an impressive orchestral score for Jim Groom’s noir feature Room 36, conducting the Westminster Philharmonic Orchestra and recording all 50 minutes of music in a single day. Scott repeated this feat for Soul Searcher three years later, after responding to an advert I posted on Shooting People for a fully orchestral John Williams-style score – a goal which many people mocked as naïve or over-ambitious, but not Scott.

The composer’s other feature film credits include Ten Dead Men (dir. Ross Boyask), Fear Eats the Seoul (dir. Nick Calder), and Dinner with my Sisters (dir. Michael Hapeshis) which was released in UK cinemas last November. Several of Scott’s soundtracks have been released in their own right, including Room 36 which is available on CD from KeepMoving Records.

Scott recently took his first crack at some music for Stop/Eject and this is the result:

This is rough, unmixed and all done with samples. The finished version will, I hope, be recorded with live players. On Soul Searcher  we were able to persuade a choir and a symphony orchestra to perform Scott’s score for us. Here’s a clip from Going to Hell: The Making of Soul Searcher covering the music recording, one of the few things that didn’t go horribly wrong during Soul Searcher’s creation. (Remember that you can watch Going to Hell in full for a small charge at neiloseman.com/soulsearcher and Soul Searcher itself completely free on the same site.)

Visit Scott’s website at www.scottbenzie.co.uk

Scott Benzie: Composer Extraordinaire

Planning VFX: Computer Generated Imagery

Following on from last week’s thoughts on planning VFX shots, I’m now going to look at the issue of CGI vs. miniatures. In this post I’ll cover some of the advantages of choosing computer generated imagery, and next time I’ll look at the advantages of miniatures. As any regular readers will know, I much prefer miniatures, but I aim to be completely impartial in what follows.

To start off with let’s go back 20 years to Jurassic Park, the movie that really started the CGI revolution, and find out why Steven Spielberg chose this emerging technology over traditional techniques. (Skip to 13:12.)

So Spielberg favoured CGI because it produced more realistic motion. In fact, watching Jurassic Park these days I find the CG dinosaurs are easily differentiated from Stan Winston’s full size animatronics by the fact that the former move much more fluidly. Even when miniatures move “live”, i.e. without stop motion animation – vehicles powered by motors or pulled on hidden wires, for example – the motion is often less realistic than a CGI equivalent because the laws of physics dictate a small thing will always move differently from a large thing.

Next up, here’s a clip from Going to Hell: The Making of Soul Searcher, in which I discuss how I arrived at CGI as the best method of creating the spectral umbilical cords the script required. (You can watch the whole of this feature-length documentary at neiloseman.com/soulsearcher.)

So control was the key thing there. There were 80 shots, many with camera moves, and the umbilical cords had to be locked to the characters. Trying to achieve this with string and cables was just not realistic, or would have required so much manipulation in post as to make shooting a real element pointless. CGI can be controlled completely and adjusted quickly, without the need for reshoots.

Here are some other pros of CGI over traditional techniques:

  • No shooting required, so no crew to pay, feed, transport, etc. On a micro-budget where the crew are unpaid, CGI is completely free, whereas any kind of miniature shoot will always have costs.
  • CG elements can be tracked to moving plates without the need for expensive motion control cameras.
  • There are far more talented and experienced CG artists out there than model-makers.
  • You can create anything you can imagine, without any practical or logistical restrictions.

Can you think of any others? Let me know. Next time I’ll look at the advantages of traditional techniques.

Planning VFX: Computer Generated Imagery

Shooting in the Snow

Chris Newman films the bandstand at Belper River Gardens. Photo: Sophie Black
Chris Newman films the bandstand at Belper River Gardens. Photo: Sophie Black
Flip-top gloves
Flip-top gloves, or “fittens” as they have become known amongst my crew.

Yesterday Sophie Black and cinematographer Chris Newman braved the snow and ice to get me some wintery shots of Belper and Matlock for Stop/Eject. If you too are tempted to take the opportunity of filming in a winter wonderland, I’ve put together some tips with Chris’s help:

  1. DRESS APPROPRIATELY. I’ve never been able to find full gloves, no matter how thin, that give my fingers enough sensitivity through the fabric to effectively operate a camera. Instead I wear fingerless gloves which have mitten-like attachments that can be slipped over my fingertips when I’m not operating. I am roundly mocked for this, but they work. “Wrap up warm,” Chris adds, “and wear sensible footwear with plenty of grip!”
  2. BEWARE OF FOOTPRINTS. If you’re filming drama in the snow, plan your coverage around the inevitable appearance of footprints as your crew tramples around. Start with wide shots and any other angles that might show the ground, then move on to close-ups when the snow’s been disturbed.
  3. EXPOSE CAREFULLY. (No, this is not advice for winter flashers.) If you’re shooting GVs like Chris was, he suggests over-exposing slightly but being careful not to blow out the snow. If you’re shooting people, chances are you will have to blow out the snow in order to get decent skin tones. Chris says a variable ND filter is particularly useful so that you can keep your depth of field shallow, and they’re “also very handy for shooting around sunset as you can lose the light very quickly and need to adjust the amount of light [coming] into the lens.”
  4. PROTECT THE CAMERA. DSLR advocate and Hollywood DP Shane Hurlbut suggests that ziplock freezer bags are the best way to protect these little cameras from moisture and low temperatures. Arrange the zip at the back, so you can easily access the battery and card compartments when you unzip, and cut a hole for the lens, taping around the edges with electrical tape. Beware that your camera may still need time to acclimatise to the cold before it will function properly.
  5. BATTERIES DON’T LAST AS LONG. Cold temperatures shorten battery life, so take plenty of spares and keep them in your pocket to benefit from your body heat.
  6. BRING A LENS CLEANING KIT. It’s “essential for wiping away those snowflakes from the lens and to prevent smudging,” says Chris.

Find out more about Chris and his work at www.christophernewman.co.uk

Shooting in the Snow