Worcestershire Film Festival Coming Up

The first ever Worcestershire Film Festival takes place next weekend, and I’m delighted to be part of this cinematic celebration in my home county.

On Saturday (Nov 3rd) at 6pm my comedy documentary Video8 will be screened. Here’s the trailer:

And on Sunday (Nov 4th) at 3:30pm I’ll give a talk about the funding and making of both Stop/Eject and my 2005 feature Soul Searcher. Here’s the Soul Searcher trailer. You can watch the whole thing for free at neiloseman.com/soulsearcher

All the details can be found on the festival’s website. I hope to see some of you in Worcester next weekend.

Worcestershire Film Festival Coming Up

The Power of Post

Ray Bullock Jnr. as Joe
Ray Bullock Jnr. as Joe, preparing to fight the marauding demon

As we search for an editor for Stop/Eject, here’s a demonstration of the power an editor wields.

A few weeks before the premiere of Soul Searcher, my fantasy-action feature about a trainee Grim Reaper, I showed the film to my flatmates of the time. One comment concerned a scene in which the trainee reaper, Joe (Ray Bullock Jnr.), fights a demon (Shane Styen) while drunken revellers cheer him on.

As scripted, the scene covers only the start of the fight – enough to show how cocky Joe has become in his new role. (On the day of shooting we decided to extend the scene to show Joe killing the demon, but after a couple of shots Shane injured himself, forcing us to revert to the shorter version.) My flatmate wanted to see Joe kill the demon, and I decided he was right.

I certainly wasn’t going to do a reshoot at that stage in the game, but nonetheless I was able to alter the scene to have the demon die. I did it in three steps, and these conveniently illustrate the three prongs of attack you can use in post-production to change and improve your story.

  1. Re-purpose existing footage. The demon knocks Joe’s scythe from his hand early in the scene, so my first challenge was to get the hero his blade back so he could strike the fatal blow. Fortunately I had left the camera running while shooting a series of takes of Joe’s scythe hitting the ground. Therefore I had also caught the scythe being picked up on camera. This was never intended to be used, but it worked a treat.
  2. Visual effects. I’m no fan of digital fixes, but there’s no denying they can get you out of a tight spot. The existing cut of the scene had a shot of Joe walking up to the demon, but now I needed to put the scythe into his hand, so I cut out the scythe from a freeze-frame of another shot and motion-tracked it to Joe’s movements.
  3. Sound. This is the most commonly-used tool for changing things in post. Any time in a movie that a line of exposition is delivered without the speaker’s mouth being clearly seen, chances are that it’s Additional Dialogue Recording (ADR). It’s far easier to get the actor into a recording studio to perform a new line than to go back to a location or a long-struck set and reshoot. But in this case all I needed to do was put in some slicing, crunching sounds and a grunt, which I ran over a handy shot of the drunken revellers.

Here is the original scene followed by the bits I changed and then the final version:

Remember that with great power comes great responsibility. I’ve heard of actors who’ve found themselves edited into scenes they’d never shot. If you’ve substantially changed the character with your tinkerings, or placed an actor into a sensitive or controversial scene, be sure to discuss it with them just as you would have done beforehand if it had been shot conventionally. The same goes for the writer if you’ve made a big change to their script.

Some might look at all this as cheating, and I confess I have mixed feelings about it myself. I believe in getting things right in-camera, but the reality is that all films are prototypes, and you’re often well into post-production – at least – before you really figure out what the best way is to make this particular movie.

The Power of Post

Ghost-trainspotting VFX Breakdown

As promised, here is the VFX breakdown for the main shot of the ghost train in my recent Virgin Media Shorts entry, showing how a crude model shot can work a treat, given the right compositing:

Due to the looming nature of the competition deadline, this was a pretty quick and dirty shot. Having said that, my VFX skills are pretty limited and I doubt I could have significantly improved it even if I’d had more time. It took a couple of hours to set up and shoot the miniature, and no more than an hour to do the compositing you see above. (I re-used smoke footage shot for Soul Searcher.)

As always, my approach was low-tech, avoiding any CG elements, and I did all the compositing work in Final Cut Pro. Soul Searcher had loads of shots that utilised this low-tech method, creating effects with everything from indoor sparklers to milk being poured into a fish tank. You can see a breakdown of all those effects as part of the Deluxe Package rental of Going to Hell: The Making of Soul Searcher. And remember, if you embed this video on your own site, you get a cut of any sales made through it.

Ghost-trainspotting VFX Breakdown

Trailer Tips

Watching the Soul Searcher trailer
Lara Greenway and Ray Bullock Jnr. watch the Soul Searcher trailer for, like, the gazillionth time.

For independent filmmakers, there was a time when trailers were something you didn’t worry about until the movie was finished and you were looking to get it distributed. Maybe you cut a basic one during or just after production to show the cast and crew some of the fruits of their hard work. (This proved a massive morale booster during Soul Searcher‘s six-week principal photography slog.)

But times have changed. Now the saturation of broadband has made video on the web an everyday thing, and a trailer for your short film or micro-budget feature posted on-line has a good chance of reaching some kind of audience and starting to build word of mouth about your project. Not to mention the rise of crowd-funding, for which having a pitch video – typically consisting partly of a trailer – is essential. Indeed, shooting a trailer before you’ve shot the film, in order to raise finance, has become extremely common.

So today I’m going to share some advice on editing trailers. I can’t claim to be an expert on trailer editing – it’s not an area of editing I’ve ever been able to specialise in – but the trailers I’ve cut generally get a good reaction, so I must be doing something right.

By the way, these tips assume that you’ve actually shot the film. If not, you’re more in the area of a teaser trailer, which is a whole other subject.

Music

The first trailer I cut for Soul Searcher – the morale-booster – used Mark Mancina’s theme from Speed. Since it was just for cast and crew and wasn’t going on the internet, the copyright thing wasn’t an issue. But these days you’ll definitely want to put your trailer online, so make sure you have the rights to use the music.

If you already have a composer lined up for your film, it may seem logical to have them score your trailer. This is what I did for Soul Searcher’s second trailer, edited primarily for a preview screening at 2004’s Borderlines Film Festival. Unfortunately this didn’t really work. The composer dutifully reflected every little change in the on-screen action. But that’s not how trailer music works. Trailer music needs to be driving and insistent, and should only change moods at two or three carefully planned points. So here’s the tip:

ALWAYS CUT YOUR TRAILER TO MUSIC. Never edit first and try to add music later or have music written to fit.

Watch the Dark Shadows trailer and notice how they use music to pace the edit and underline the transitions. Also note how they punctuate the comedy by stopping the music for the bigs gags, then bring it back in over a reaction shot.

Structure

Everything you need to know about how to edit a trailer can be learnt from simply watching trailers. You’ll notice that they’re structured into well-defined acts, with a key plot point and a change in the music between each act. Like an actual film, the first act will normally set up the world and characters, the second will present a sticky situation and the third will be about trying to resolve that situation, although of course in a trailer no resolution will come.

These days the studio logos tend to be a few shots in, or even at the start of the second act. If you don’t have a motion graphic logo for your production company, now’s the time to sort one out because it won’t feel like a trailer without it.

At the end of the third act will be the title and the “button”. This is a final beat – a sort of exclamation mark at the end of the trailer’s sentence – and is usually comedic. That’s followed by a couple of brief screens of credits (SFMoviePoster is a useful font to get hold of here) and a release date.

Look at the structure in The Dicator’s trailer below: a prelude building mystery, a first act setting up the character, a second act showing the kidnapping predicament, and a third act in which hilarity ensues. Possibly.

Style

Two stylistic things that have been pretty big in trailers for a few years are speed changes and lines over black.

Speed changes work best on tracking or craning shots, and quite simply involve speeding up the first part of the shot for no other reason that it looks kind of cool. Slow motion is used a lot as well, often because you need to emphasise a dramatic point in the trailer more than the director felt was necessary for the film itself. For the same reason, adding a digital zoom-in to a key close-up is quite common.

Running lines of dialogue over a black screen is another emphasis tool. Typically these come at the transition points between acts. We get a montage of shots and music, then everything goes black and silent except for one key line of dialogue, then – BOOM! – a new piece of music kicks in and we’re assailed with moving images once again.

Similarly, fades to black get used a lot in trailers. These can help hide continuity issues caused when you compress a scene, but also aid generally in pacing.

Strobing has become popular lately too – cutting black frames into shots to break them up. It adds pace and makes the viewer feel like they’re not getting to see everything. See the end of this Prometheus trailer for an example.

Text and Voiceovers

Keep these to a minimum. In fact, don’t do a voiceover at all unless you can afford to hire the actual Trailer Voice Guy. Anyone else voicing over your trailer will immediately make it sound amateurish, unless it makes sense for one of the characters in the film to do the VO.

And don’t put your cast’s names up in big letters in your trailer, unless they’re genuine name actors.

Taglines are fine as on-screen text. Check out trailers for films in a similar genre to help you choose a font. There was a time when every trailer had text which moved towards you, with the letters simultaneously separating out. That fad seems to be over now, but look out for things like this in big movie trailers which you can emulate. Dramas and chick-flicks tend to have their captions over a background of out-of-focus points of light – easy enough to shoot with a DSLR and some Christmas lights if you can’t get hold of a stock motion graphic.

Take This Waltz, below, uses this kind of text background.

Sound

Sound is just as phenomenally important in a trailer as it is in any other moving image format. Bad sound can instantly ruin all the hard work you’ve put in to make your trailer look like a “real” trailer.

It can be difficult, especially if you’re cutting your trailer early in post-production. You haven’t done your ADR yet and you don’t even have a post-production sound crew on board.

The solution? Download Audacity – a free piece of audio editing software – and use its noise removal filter on any troublesome production sound. It won’t work miracles, but if you have background noise like traffic, hiss or mains hum it will seriously reduce it. As a side effect you will get digital artefacts, but these will be inaudible once you’ve mixed in your music.

Make judicious use of good sound effects. Get hold of some nice, chunky whooshes to underscore your speed-changes, or your captions zooming on. If your film is a comedy, maybe throw in a record scratch effect when your music jars to a halt for an act change.

Check out the use of loud, whooshy, slammy noises (technical term) in the Men in Black III trailer:

And finally…

In case you somehow missed it, here’s the trailer for my new short film, Stop/Eject:

Trailer Tips

Ups and Downs

The hero tapes, beautifully labelled by Sophie
The hero tapes, beautifully labelled by Sophie

There was a glorious 48 hours about ten days ago when everything was going our way on Stop/Eject. We had all our key cast and crew, all our locations, most of our props and costumes and we seemed well on the way to getting everything we didn’t have in time for the shoot.

Then people started dropping out. First the lead actress, then a sound recordist, then the lead actor. This, unfortunately, is the way it goes when you can’t pay people. You can’t expect them to put the film first. No amount of advance planning can change that.

Alas, poor Daniel
Alas, poor Daniel

So on Tuesday I’m off to London (nine hours round trip on National Express – the closest you can get to hell on earth) to audition a new cast. Exciting, but scary because of the limited time remaining before we shoot.

And on Wednesday it’s up to Birmingham for the final fundraising lecture – 8:30pm at Ort Cafe, 500-506 Moseley Road, B12 9AH. Find out how my feature film Soul Searcher was financed, made and distributed, with plenty of clips, behind-the-scenes footage and amusing anecdotes. As usual entry is free, but donations will be welcomed.

And by the time that’s all over there will be little more than a week before we shoot.

Despite the setbacks I’m feeling pretty positive about the whole thing. Almost every aspect of the production has been improved by the postponement from last autumn – including the props, some of which you can see here. Roll on April 21st!

Ups and Downs

Back to Derbyshire

Explaining how some of Soul Searcher's low-tech VFX were done
Explaining how some of Soul Searcher’s low-tech VFX were done

On Tuesday afternoon I headed up to Derby for Five Lamps’ Film Night at The Quad. The turn-out for the event was good, with several old acquaintances unexpectedly in attendance, plus a distant relative I’d never met before. After a nice selection of short films were screened, including Sophie’s excellent Ashes trailer, it was time for me to get up and witter on about Soul Searcher for an hour or so. The talk was well received and some intelligent questions were asked at the end.

The one that got away was this big...
The one that got away was this big…

Most importantly, the Stop/Eject donations bucket – beautifully decorated by Sophie with flashing lights – had nearly £60 in it at the end of the night. Big thanks to Sam and Carl at Five Lamps for hosting the event and to everyone who gave so generously.

The next day was to be an intense Stop/Eject recce day. But the first task was to shoot scene 20, a GV of the river in Belper with autumn leaves being washed away. This had to be shot while there were still leaf-less trees around, which there won’t be by the end of April when principal photography commences. Katie and I had collected the leaves before Christmas and now it was time for them to have their fifteen minutes of fame.

Raw screen grab from scene 20
Raw screen grab from scene 20

I set up the camera on a little dock and Sophie started sprinkling the leaves into shot. They did not wash away as I had hoped. They pretty much stayed put. And all the ducks and geese and swans came over and tried to eat them because they thought we were feeding them bread. D’oh.

After that we popped into a nearby furniture store to enquire about using their power supply and a space for hair and make-up when we film in the River Garden next month.

Checking out the weir at Willesley. Photo: Sophie Black
Checking out the weir at Willesley. Photo: Sophie Black

Then it was time to pay Sophie’s grandparents a visit and – after some subtle attempts to convince her grandma to play Old Kate in the film – we set off with grandad on a recce tour of the Derwent Valley. The main aim of this was to find a weir that was more suitable for filming on than the dramatic but inaccessible horseshoe weir at Belper.

A test shot of the weir
A test shot of the weir

Our first stop was Willesley, where we walked down to the river behind Masson Mills. And we immediately found the perfect weir. I spent quite a while checking out different angles and considering how my planned shots would work there.

Next stop was Magpie, the shop in Matlock that we lined up last year as the film’s key location. This was the big shocker. I knew from talking to Matthew, the owner, on the phone, that since last October he had purchased the building’s three upper floors and was in the process of expanding the shop into them. The reason I wanted to recce again was in case the ground floor had been changed during this expansion. And indeed when we arrived there we discovered it had, which will necessitate some minor changes to the shots and blocking.

But then we took a look upstairs. This used to be a B&B, and many of the rooms are intact and not currently in use by Magpie… Rooms that are perfect for filming the flat scenes in, and the nursing home. And rooms that we can even stay in during the shoot. All the outstanding locations and the accommodation problem all sorted in one fell swoop! Matthew, you are a legend.

After this we returned to Belper and the basement of Strutt’s North Mill, as featured in my lighting previsualisation blogs recently. There I conducted some quick white balance tests on the overhead fluorescents while Sophie measured the bobbin crates which we’ll be using as shelves for the cassette tapes.

Ye Olde Camera in Fridge Shot
Ye Olde Camera in Fridge Shot

There was just time for a chat about how the cassettes should be labelled and a look at the suitability of Sophie’s kitchen as the location for a brief scene before I had to catch my train home.

All in all, a very successful and productive trip. So much so that it seemed something had to go wrong to balance it out, and indeed I got some bad news yesterday regarding the cast. But more on that some other time.

Back to Derbyshire

Stop/Eject: Pre-production Update

Lara Greenway in Soul Searcher
Lara Greenway in Soul Searcher

Tomorrow night is my Soul Searcher lecture in Derby in aid of Stop/Eject. I’ll be talking about how I got my feature film funded, made and distributed, with plenty of clips and amusing anecdotes (that were far from amusing at the time, I can tell you). Find out all the details at the event page on Facebook.

There’s plenty for me to do on the train up there – most importantly going through the storyboards and altering them to fit the revised script.

Staying in Derbyshire, Sophie and I have a packed schedule for Wednesday, with lots of weirs to recce, some crates to measure, props to approve and a GV to shoot.

Get a sandbag like this for a £10 donation
Get a sandbag like this for a £10 donation

Meanwhile Katie is off to Smethwick for a costume fitting with Therese Collins, a.k.a. Alice, the character formerly known simply as The Shopkeeper. Expect a guest blog from Katie about that soon.

Remember, even if you can’t get to Derby, you can still contribute to the production by clicking the donate button in the righthand sidebar. And we’re still offering a free sandbag with mainland UK delivery for every £10 you donate. See my earlier post for more info on that.

Less than four weeks to go until we shoot…

Stop/Eject: Pre-production Update

Soul Searcher Previz

Back in 2003 when I was developing Soul Searcher, I tried my hand at making a videomatic for the first time. A videomatic is a kind of previsualisation, like a moving storyboard that shows not only the camera angles but the pacing as well, and often gives an idea of how the music and sound effects will work with the scene and what the VFX requirements will be.

Jurassic Park animatic
Jurassic Park animatic

Nowadays previz is usually CGI, but back in the day it was not uncommon to build crude miniatures of the props and people in a scene and film the previz in the form of a videomatic using a camcorder or lipstick camera. Pat McClung and co, when prepping James Cameron’s Aliens, made Drop Ships and APCs out of cardboard boxes and pulled them on strings through landscapes formed from rumpled paper and blankets. A decade later, when planning his deep dives to the Titanic wreck, Cameron had his team build a model of the ship and like-scaled models of the submersibles, so he could previz the shots they needed to get on the ocean floor. Phil Tippett went to the trouble of animating Jurassic Park’s previz in beautiful stop motion, demonstrating not only the angles and movement Spielberg wanted for the real scenes, but the lighting as well. Even Peter Jackson’s cutting edge Lord of the Rings trilogy employed cardboard mock-ups and a video camera to previz the flooding of Isengard.

In that fine tradition I attempted this videomatic for Soul Searcher:

Shooting a videomatic for The Dark Side of the Earth. Photo: Ian Tomlinson
Shooting a videomatic for The Dark Side of the Earth. Photo: Ian Tomlinson

Looking back on it now, it was quite a lazy attempt and suffered greatly from the poorly drawn storyboards, which are very hard to interpret, especially when bits of them are cut out and pasted onto the live action footage. Although I found making this videomatic very useful for my own process as director, and many of the Lego train shots were cut into the film during post-production until the final miniature shots were ready, it wasn’t much use for showing other crew members what work needed to be done. In fact, when I brought the model-makers on board in 2004, I decided to draw a new set of nice, neat storyboards rather than show them the videomatic.

My videomatic skills improved, however, and by 2006 I was shooting a series of them for my new feature project, The Dark Side of the Earth. You can view some of them here.

Soul Searcher Previz

Soul Searcher Lecture in Derby Coming Up

Just under four weeks now until the next Soul Searcher lecture in aid of Stop/Eject. This one is part of Five Lamps’ March Film Night on the 27th. If you’re in Derbyshire, come along and see some great short films and hear about how Soul Searcher was financed, made and distributed, all for just £2. (Entry to the event is £2, that is. Soul Searcher cost more than that. But only a bit.) Donations to the Stop/Eject cause will be welcomed at the end of the evening.

Soul Searcher Lecture in Derby Coming Up

Soul Searcher: Blooper Reel

Since the dawn of time, watching people screw up has been a guilty pleasure. And so when Man invented the motion picture camera, it wasn’t long before he also invented the blooper reel. Here’s Soul Searcher’s.

Not quite as good as Michael J. Fox accidentally yelling “Doc!!!” in The Frighteners’ outtakes, but still fairly chucklesome.

Remember that you can watch Soul Searcher in full completely free at neiloseman.com/soulsearcher Spread the word!

Soul Searcher: Blooper Reel