Heretiks: Day -2

Up at the crack of dawn to travel back to Wales, armed with a nice new warm coat, ski socks and thermals! On the train I read some relevant American Cinematographer articles and watch Ida. Stylistically it’s nothing like Heretiks will be, but I want to see how they handle some similar themes visually. It is as beautifully shot as everyone says it is.
I arrive at the production office…
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We have a big production meeting, going through the schedule day by day to address the concerns of the various departments. Naked flames vs. LED candles are discussed again. Having dealt extensively with the latter on The First Musketeer, I’m keen not to go down that route again. I get to see some initial make-up tests, and there’s lots of back-and-forth with me, Ben (the gaffer), the rental house and production about the lighting list, trying to get it down to a level that works for the budget and the size of our lighting crew.
Back at the hotel I write a risk assessment – urgh – apparently insurance companies expect these from all HoDs now. Dinner with one of the writers and one of the producers – they’re very nice, as is everyone on the team. Then I get to work on some lighting plans.

Heretiks: Day -2

Heretiks: Hitting the Ground Running

Carthusian-monks.jpgI just got hired last-minute to photograph a 17th Century supernatural thriller feature. At this stage I don’t know how much time I’ll have and how much I’ll be allowed to say about it, but I thought I would try a daily blog. It might make a nice change to “bring you along” on a shoot. So let’s dive right in.

November 11th
I’m one of several DPs to meet with Paul, the director, about the project. Since first being contacted about it yesterday (sound recordist David kindly recommended me) I’ve only had time to read the script, watch the trailers for Paul’s last two films and do a quick google for some reference images. Several of those images are from The Devil’s Backbone, a film that sprung to mind as I read the script for Heretiks. Another image is the one in this post. I love the idea of the God rays coming in but not hitting the characters; they’re trying to be divine but falling short. I suggest to Paul that this could be a visual theme, and he seems enthusiastic. The meeting goes very well.
Paul’s keen on using a lot of Steadicam, so even though I haven’t got the gig yet I call Rupert (my 1st AC and Steadicam op on Exile Incessant) and sound him out.

November 12th
Mid-morning I get a call from the producer, offering me the job. I immediately confirm Rupert and spend the next few hours trying to fill out the rest of the camera, grip and lighting crew. After a brief discussion with Paul about shooting format, we quickly settle on the Alexa. I call the rental house, 180 Degrees in Bristol, to introduce myself, confirm the camera package and Cooke S4 lenses, and add an extra item or two.
Around 5pm I set off for South Wales, to be ready for tech scouts the next day. Rammed into a rush-hour train from Paddington, I go through a hardcopy of the script with a biro and two highlighter pens: blue for lighting, pink for camera. I also compile a character cheat sheet, because the script has a lot of characters and I know I’ll get them mixed up otherwise. It will also help to track their journeys through the story.

November 13th
I wake up to a wet, windy and bitterly cold Welsh morning. I’m going to need to buy thermal underwear before the shoot starts. A dozen of us pile into a minibus and drive to the first of our two main locations. As Paul talks everyone through the scenes, I struggle to keep up, being less familiar with the script than the others, some of whom have already been on the project for weeks. We don’t have a gaffer for the shoot yet, but a friend of the production manager’s has come along to draw up a lighting list. I’m also liasing with the effects supervisor and the production designer as we consider the requirements of each room. The first location is home to a protected bat colony, so only a specific type of bat-friendly smoke can be used.
After a very welcome pub dinner, we proceed to the second location. By this time it’s much clearer what Paul and Justin (the production designer) are aiming for. I can’t wait to see Justin’s plans come to life. When the recce is finished, we go through the schedule to determine which days will require naked flames – requiring an additional effects person on set. Then I head home, finishing my script mark-up on the way. I have the weekend off, then it’s back to Wales on Monday to start prep in earnest.

Heretiks: Hitting the Ground Running

5 Things Directors Should Know About Cinematography

IMG_4793_2watermark-1000pxAny director worth their salt will be skilled in telling a story with the camera. But, quite understandably, they’re not familiar with the key concepts of cinematography – particularly the lighting side of cinematography – which a DP employs every day to create images that have impact, mood and production value. For the most part, directors don’t need to know these things – after all, that’s what the DP’s there for – but understanding a few of the basic concepts can help set up your film for visual excellence before the DP even gets involved.

1. We don’t light from the front.

It is logical to assume that light coming from behind the camera will give the best illumination to a scene. And on a purely cold, scientific level, it’s true. But on an aesthetic level, it couldn’t be more wrong. Quite apart from the practical issues of boom shadows and actors squinting in the sun, frontlight gives a flat, depthless image similar to a photo taken with flash.

Lighting from behind. Gotta love it.
Lighting from behind. Gotta love it.

Similarly, anyone who has taken photos with a camera in automatic mode will have been told – or quickly learnt – that shooting towards the sun, or when indoors, towards a window, is a bad idea, resulting in silhouettes and/or blown-out skies. So directors are often surprised when towards the sun (or a window) is EXACTLY the direction I want to shoot in, because it supplies beautiful backlight and allows me to fill in the shadow side – the side towards camera – as I see fit. No, it’s not going to be a silhouette (unless that’s what we’re going for) because I have a lamps and I have manual control of my iris.

2. Dark scenes do not require a camera with good low light sensitivity.

It depends what you mean by dark. A scene that is dark as a creative decision won’t actually be dark in reality because it will still be lit, perhaps highly lit, to create a moody, contrasty look. Therefore the camera’s sensitivity is not much of an issue.

A scene that is dark because you don’t have the budget to light it properly – yes, that’s going to need a sensitive camera if you’re going to see anything but noise.

3. You can’t fix everything in the grade.

It is truly amazing what can be done with today’s colour correction software, but there are two things it can’t do: it can’t save an image that was seriously underlit or underexposed, and it can’t change the angle or quality of light. Colour and intensity, yes. Angle and quality (soft/hard), no. And since these are the main things a DP determines, grading can never replace a good cinematographer. If it doesn’t look good on the monitor on the day, it will probably never look good.

4. We can’t light without seeing the blocking.

I can’t count the number of times I’ve turned up on set and asked to see the blocking, and been told no because the actors actors are in make-up, “but they’re going to stand kind of here.” In most circumstances, the first scene of the day should be blocked BEFORE the actors go to make-up. That way the DP can be lighting while the cast is getting made up, which is much more time efficient. Otherwise the DP tinkers about trying to light the space and looking at their watch, then when the talent comes out everyone is kept waiting while the DP changes all the lighting. Because inevitably the actors will want to do something different than what the director had in mind, or the director forgot to mention that one of the actors has to be seen coming through the door at the start, etc, etc. Blocking can also throw up problems with the scene which can be solved by various other departments while make-up is going on.

Great costume - check. Great location - check. (Photo from The First Musketeer by Jessica Ozlo)
Great costume – check. Great location – check. (Photo from The First Musketeer by Jessica Ozlo)

5. A good camera and a good DP are not substitutes for good design.

Light and lensing can only do so much. If what’s put in front of the camera doesn’t look good to start with, there’s very little I can do about it. Get an art director. Please, please, please, get an art director. They will do much more for the look of your film than I can. I don’t care if it’s a futuristic sci-fi movie or a gritty drama shot in a student flat, you need an experienced person with an artistic eye adding character to the sets and locations, developing a palette and composing everything beautifully for the camera.

5 Things Directors Should Know About Cinematography

Stop/Eject Now on YouTube

After 18 months in the making and 2 years on the festival circuit, the short fantasy-drama Stop/Eject is now available to watch for free on YouTube. Here it is…

Stop/Eject stars Georgina Sherrington – best known as Mildred Hubble from ITV’s The Worst Witch – as a grieving widow who discovers a mysterious old tape recorder that can stop and rewind time… but can she save her husband?

The journey of getting Stop/Eject to the screen has had its ups and downs, with the whole project almost collapsing in autumn 2011, before being reborn and shot in April 2012, then a very quiet period of rejection upon rejection from festivals until its official selection for Raindance 2014 and its subsequent long-listing for a Bafta this year. A feature-length version was even in development for a while, until I realised that the concept just doesn’t work beyond a short. For me the high-point was a screening last week ahead of Back to the Future at the Arts Picturehouse in Cambridge, with a buzzing audience of almost 100 people.

Those of you who have been waiting a while to see Stop/Eject, I very much hope you enjoy it. If you want a copy to own, we’re selling a very small number of DVDs and Blu-rays that are left over – go to stopejectmovie.com/buy.html

Stop/Eject Now on YouTube

9 Tips for Easier Sound Syncing

Colin Smith slates a shot on Stop/Eject
Colin Smith slates a shot on Stop/Eject. Photo: Paul Bednall

While syncing sound in an edit recently I came across a number of little mistakes that cost me time, so I decided to put together some on-set and off-set tips for smooth sound syncing.

On set: tips for the 2nd AC

  1. Get the slate and take number on the slate right. This means a dedicated 2nd AC (this American term seems to have supplanted the more traditional British clapper-loader), not just any old crew member grabbing the slate at the last minute.
  2. Get the date on the slate right. This can be very helpful for starting to match up sound and picture in a large project if other methods fail.
  3. Hold the slate so that your fingers are not covering any of the info on it.
  4. Make MOS (mute) shots very clear by holding the sticks with your fingers through them.
  5. Make sure the rest of the cast and crew appreciate the importance of being quiet while the slate and take number are read out. It’s a real pain for the editing department if the numbers can’t be heard over chit-chat and last-minute notes from the director.
  6. Speak clearly and differentiate any numbers that could be misheard, e.g. “slate one three” and “slate three zero” instead of the similar-sounding “slate thirteen” and “slate thirty”.
Rick Goldsmith slates a steadicam shot on Stop/Eject. Photo: Paul Bednall
Rick Goldsmith slates a steadicam shot on Stop/Eject. Photo: Paul Bednall

For more on best slating practice, see my Slating 101 blog post.

Off set: tips for the DIT and assistant editor

  1. I recommend renaming both sound and video files to contain the slate and take number, but be sure to do this immediately after ingesting the material and on all copies of it. There is nothing worse than having copies of the same file with different names floating around.
  2. This should be obvious, but please, please, please sync your sound BEFORE starting to edit or I will hunt you down and kill you. No excuses.
  3. An esoteric one for any dinosaurs like me still using Final Cut 7: make sure you’ve set your project’s frame rate correctly (in Easy Setup) before importing your audio rushes. Otherwise FCP will assign them timecodes based on the wrong rate, leading to errors and sound falling out of sync if you ever need to relink your project’s media.

Follow these guidelines and dual system sound will be painless – well, as painless as it can ever be!

9 Tips for Easier Sound Syncing

Classic Single Developing Shot in Back to the Future: Part II

“What the hell’s going on, Doc? Where are we? When are we?”

“We’re descending towards Hill Valley, California, on Wednesday, October 21st, 2015.”

“2015? You mean we’re in the future?”

Yep, we’re all in the future now.

The Back to the Future trilogy are the films that made me want to be a filmmaker, and 30 years has not dulled their appeal one bit. In a moment I’ll give a single example of the brilliance with which Robert Zemeckis directed the trilogy, but first a reminder…

If you’re in the Cambridge area, you can see Back to the Future along with my short film Stop/Eject at the Arts Picturehouse next Monday, Oct 26th, 9pm. You need to book in advance here.

If you can’t make it, I’m pleased to announce that Stop/Eject will be released free on YouTube on November 1st.

Stop-Eject release poster RGBAnyway, back to Back to the Future. Robert Zemeckis is a major proponent of the Single Developing Shot – master shots that use blocking and camera movement to form multiple framings within a single take. Halfway through BTTF: Part II comes a brilliant example of this technique. Doc has found Marty at his father’s graveside, the pair having returned from 2015 to a nightmarish alternate 1985. In an exposition-heavy scene, Doc explains how history has been altered and what they must do to put it right.

It could have been very dull if covered from a lot of separate angles (and not acted by geniuses). Instead Zemeckis combines many of the necessary angles into a single fluid take, cutting only when absolutely necessary to inserts, reverses and a wide. Here are the main framings the shot moves through.

It starts on a CU of the newspaper…

Screen Shot 2015-10-19 at 21.30.42

…then pulls out to a 2-shot…Screen Shot 2015-10-19 at 21.31.22

…which becomes a deep 2 as Doc walks away…Screen Shot 2015-10-19 at 21.31.47

…before pushing in to Doc at the blackboard…Screen Shot 2015-10-19 at 21.32.07

…and panning with him to the DeLorean…Screen Shot 2015-10-19 at 21.32.25

…then pulls back out to include Marty again…Screen Shot 2015-10-19 at 21.32.41

…rests briefly on another 2-shot…Screen Shot 2015-10-19 at 21.32.46

…then becomes a deep 2 once more as Doc moves away…Screen Shot 2015-10-19 at 21.32.55

…then a flat 2 again…Screen Shot 2015-10-19 at 21.33.16

…then a deep 2 again…Screen Shot 2015-10-19 at 21.33.33

…then pushes in to a tighter 2 as Marty realises it’s all his fault…Screen Shot 2015-10-19 at 21.33.40

…then it becomes an over-the-shoulder as Marty turns to Doc at the DeLorean…Screen Shot 2015-10-19 at 21.33.49

…then a 50/50 as they face each other…Screen Shot 2015-10-19 at 21.33.59

…then it tracks back to the blackboard…Screen Shot 2015-10-19 at 21.34.03

…and tracks in further to emphasise the reveal of the second newspaper…Screen Shot 2015-10-19 at 21.34.16

…then dollies back with Marty as he takes it into the foreground…Screen Shot 2015-10-19 at 21.34.26

…then dollies into a tight 2 to end.Screen Shot 2015-10-19 at 21.34.41I wonder how many takes they did of this, and how many different takes are used in the edit. Just after the reveal of the second paper there’s a cut to Einstein the dog, and when we come back to the developing shot the framing is slightly different, suggesting the dog shot is there to allow a splicing of takes more than anything else. All the other cuts in the scene are strongly motivated though, and seem to be there for narrative reasons rather than take-hopping.

Given the shortness of the lens – not more than a 35mm, I reckon – it’s likely that Michael J. Fox had to deliberately move out of the camera’s way at certain points, and the table seen in the opening frame may have been slid out by grips early on in the take to facilitate camera movement. I’d love to see some behind-the-scenes footage from this day on set, but none seems to exist.

So there you have it, one small example of the inventiveness which makes these films so enduring. Now stop reading this and get back to your trilogy marathon!

Classic Single Developing Shot in Back to the Future: Part II

Crossing Paths: Daylight Interior

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Col winds up the M18.

The final scene of Crossing Paths to go before the camera was a sombre daylight interior in a bedroom. If you’ve read my last two blog posts you’ll know that backlight is the central pillar of my approach to lighting both day exteriors and night exteriors. Daylight interiors are no different.

For day exteriors your backlight is the sun. For night exteriors it’s usually the moon. For day interiors it’s windows.

On the location recce I’d agreed with director Ben Bloore and production designer Sophie Black that we were going to shoot mostly towards the bedroom’s window. Given that the bed was the focal point of the scene, this decision was also cinematographically sound because it made for the most depth in the image, the window being in a dormer that distanced it from the bed.

To punch up the natural light coming in through the window – which was on the second floor –  I had my crew clamber up on the flat roof of the extension and erect our Arri M18 on a double wind-up stand. Luckily the geography of the room and the blocking permitted the M18’s light to hit Tina’s face as she lay in the bed.

Sophie had dressed a floor lamp in next to the bed, which gave me the perfect motivation to clamp a dedo to the bedframe, uplighting Phil’s face. The cool M18 coming in from the rear right and the warm dedo coming in from the rear left picked out the actors’ profiles nicely, as you can see below. This is a kind of cross-backlight set-up, as explained in Lighting Techniques #2.

Frame grab (C) 2015 B Squared Productions
Frame grab (C) 2015 B Squared Productions
This CU of Tina shows how the M18 coming through the window worked as her key. (C) 2015 B Squared Productions
This CU of Tina shows how the M18 coming through the window worked as her key. (C) 2015 B Squared Productions

Immediately above the camera position there was a skylight with a roller blind. By opening or closing the blind I could effectively increase or decrease the level of fill in the lighting. For most of the scene I chose none. Some would argue that it’s best to add fill and then crush it out in post if you don’t like it, but I like to make decisions on the set wherever possible, to deliver the most cinematic image straight out of the camera.

The Magnum 650, a worthy successor to the classic 550
The Magnum 650, a worthy successor to the classic 550

To soften the scene I pumped in lots of smoke. Col had kindly gifted me a Magnum 650 (to fill the smoke machine void in my life since my Magnum 550 packed up last year) and we let that baby rip in that tiny little room! The smoke helped add to the sense of decay and reacted beautifully to the curtains being opened mid-scene.

That’s all from the set of Crossing Paths. I believe the edit is now underway, and I look forward to seeing how this lovely little short film turns out.

Crossing Paths is a B Squared production (C) 2015. Find out more at facebook.com/Crossing-Paths-Short-Film-697385557065699/timeline/

Crossing Paths: Daylight Interior

Crossing Paths: Night Exterior

Col and Sophie smoke up the road before a take.
Col and Sophie smoke up the road before a take.

After a morning of playing with the sun, the next task on Crossing Paths was to light a night exterior scene.

The Blackmagic Production Camera, with a native ISO of 400, is not the most sensitive of cameras. But with this scene being a flashback, I gained a stop of light by changing my shutter angle to 360 degrees and making that extra motion blur part of the film’s flashback look. (Click here to read my post on Understanding Shutter Angles.)

ArriMax M18
ArriMax M18

Just as a DP normally looks to orientate a daylight scene to use the sun as backlight, so they often aim to do the same with the moon at night. Except of course, unless you’re shooting on a Sony A7S, the actual position of the moon is irrelevant because it’s too dim to shed any readable light. Instead you set up a fake moon – usually an HMI – in the position that works best for you.

I knew that there would be two main camera angles for this scene, in which Michelle runs out of her house and across the road. One would be a handheld tracking shot, leading Michelle as she runs. The other would be an angle looking up the road. So the first angle would be looking towards the house and the second would be at 90 degrees to that.

Gulliver
Gulliver

Where to put the backlight? (I was going to use an ArriMax M18 for the moon.) Clearly not behind the house, because I didn’t have a massive crane to put it on! Similarly I could not put it at the end of the road without it being in shot. The clear solution was to put it mid-way between these two positions, in a neighbour’s garden. From there it would provide 3/4 backlight (from the left) for the view down the road, and side-light (from the right) for the view towards the house, developing to 3/4 backlight as Michelle crosses the road.

To get my backlight fix at the start of the handheld leading shot, I placed a Dedo at the top of the stairs shining down.

3 x 300W Gulliver lamps, kindly supplied by spark Colin Stannard, were also used in the scene. Two were hidden behind trees down the road, pointing at parts of the background to stop it being black. (The road’s sodium streetlamps provided some nice bokeh as they reflected in parked cars, but did nothing to illuminate the scene.)

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A Gulliver, on the left of this image, shines on the front door through a tree.

The third Gulliver was used to 3/4 front-light Michelle in the first half of the leading shot. I put it on a C-stand, nice and high, shining through a tree so as to break up the light – always a good trick for frontal light sources at night.

To ensure Michelle’s face was visible in the second half of the leading shot, an 8’x4′ poly was used to bounce some of the “moonlight” back at her.

Frame grab from the leading shot. The warmer light from frame left is from the Gulliver shining through the tree, while the colder light from the right is from the M18.
Frame grab from the leading shot. The warmer light from frame left is from the Gulliver shining through the tree, while the colder light from the right is from the M18. (C) 2015 B Squared Productions

Here’s a lighting diagram of the whole set-up…

Sketch 2015-10-01 17_01_36Crossing Paths is a B Squared production (C) 2015. Find out more at facebook.com/Crossing-Paths-Short-Film-697385557065699/timeline/

Crossing Paths: Night Exterior

Crossing Paths: Day Exterior

Michelle Darkin Price and Phil Molloy in Crossing Paths (C) 2015 B Squared Productions
Michelle Darkin Price and Phil Molloy in Crossing Paths (C) 2015 B Squared Productions

The sun is an awesome light source, but you’re not alone as a DP if you sometimes feel it’s the enemy. Shooting Ben Bloore’s Crossing Paths at the weekend, I was very lucky to be met with a perfect blue sky, but even so there was work to do in maintaining and sculpting the light.

The first step on the road to succesfully photographing day exterior scenes is choosing the right location. Crossing Paths is mostly about two characters sitting on a park bench. It needed to look serene and beautiful – which means backlight.

The initial location had an east-facing bench, so I asked for the scene to be scheduled in the evening. That way the characters would be backlit by the sun as it set in the west.

Hard reflector
Hard reflector

The location was later changed to Belper River Gardens (where, three years earlier, I had shot scenes from Stop/Eject). The new bench faced west, which meant shooting in the morning so it would be backlit from the east.

In a rare instance of nature co-operating, the sun blazed out over the trees at about 8am and perfectly backlit the actors as we set up for the master shot. I used an 8’x4′ poly to bounce the light back and fill in their faces.

As we moved into the coverage, a very tall tree started to block some of the sunlight. This was where our hard reflector came in. This is a 3’x3′ silver board mounted in a yoke so that it can easily be panned and tilted.

Col set up this reflector in a patch of sunlight, ricocheting it onto the back of the actors’ heads, maintaining the look of the master shot.

Col adjusts the hard reflector to backlight the talent.
Col adjust the hard reflector to backlight the talent.

Later one of the characters stands up and looks down on the bench. We needed to shoot his CU for this moment without him squinting into the sun, and without harsh shadows on his face. Cue the next tool in our sun control arsenal: the silk. Stretched across a 6’x6′ butterfly frame, the silk acted like a cloud and softened the sunlight passing through it.

Col and production assistant Andrew position the silk.
Col and production assistant Andrew position the silk.
The silk in action on Phil
The silk in action on Phil. (C) 2015 B Squared Productions

You need to think carefully about what order to do your coverage in with natural light, particularly if the day is as sunny as this one was. I asked to leave the shots looking south last, so that the sun would have moved round to backlight this angle.

This south-facing shot was left until around midday in order to have it backlit. (C) 2015 B Squared Productions
This south-facing shot was left until around midday in order to have it backlit. (C) 2015 B Squared Productions

What if it had been an overcast day? Well, it wouldn’t have looked as good, but we were tooled up for that eventuality too. We had an ArriMax M18 which could have backlit the actors in all but the widest shots (for which we would have had to wait for a break in the clouds) and a 4’x4′ floppy for negative fill if the light was too flat. More on those some other time.

Related posts:
Lighting ‘3 Blind Mice’ – using positive and negative fill and artificial backlight for day exterior scenes
Sun Paths – choosing the right locations for The Gong Fu Conection
Moulding Natural Light – shooting towards the sun and modifying sunlight

Crossing Paths is a B Squared production (C) 2015. Find out more at facebook.com/Crossing-Paths-Short-Film-697385557065699/timeline/

Crossing Paths: Day Exterior

Directing Amelia’s Letter

Georgia Winters as Amelia. Photo: Colin Smith
Georgia Winters as Amelia. Photo: Colin Smith

Amelia’s Letter premiered last week at the Cincinnati Film Festival. It’s the first official selection in what we hope will be a long festival run for this moving little ghost story written by Steve Deery and produced by Sophia Ramcharan. Here’s the synopsis:

Amelia receives a letter from her publisher. Over one hundred years later its legacy still haunts writers who visit her Lodge. Gordon discovers the letter and thinks there is a story to be told. It would be better for him if he didn’t try and tell it.

I want to say a bit about my directing process on the film, but beware – this post contains spoilers!

In a preproduction blog entry I talked about writing backstories for the characters, and touched on the films I’d been watching as research. Today I’ll pick up where I left off and carry on through to production.

The backstories, by the way, were really useful to me throughout the process. They provided a filter through which I could view the script, focusing in on what the characters wanted and where they were coming from. And they made it easy to answer many of the questions the actors had about their characters.

The gatehouse of Newstead Abbey, the film's location. Photo: Colin Smith
The gatehouse of Newstead Abbey, the film’s location. Photo: Colin Smith

I decided early on to give the film overtones of gothic horror. This can be seen most clearly in the location and costume design. I watched several horror films, gothic and otherwise, as well as ghost stories, during preproduction. The Awakening (2011, dir. Nick Murphy) and The Woman in Black (2012, dir. James Watkins) proved to me the importance of building a strong emotional spine before bringing in the scares, and the latter film along with The Innocents (1961, dir. Jack Clayton) showed how effective a slow, subtle reveal of a ghost in a corner of the frame can be.

However, as the shoot got closer, I realised I had been too fixated on the genre, and had neglected the very emotional spine I’d admired in the above films. At its core, Amelia’s Letter is about a woman committing suicide. I therefore set out to watch some films that dealt with this topic. First up was Seven Pounds (2008, dir. Gabriele Muccino) – for a Hollywood film starring Will Smith, it’s quite dark and thought-provoking – followed by Wristcutters: A Love Story (2006, dir. Goran Dukic) – an inventive and darkly humourous American indie set in a suicides’ afterlife which is just like the real world, only everything’s a bit more rubbish – and finally Veronika Decides to Die (2009, dir. Emily Young) – in which Sarah Michelle Gellar gives a surprisingly good portrayal of a failed suicide learning to love life again.

I can’t point to any specific tips I gleaned from those films, but they certainly made me think more about the issue. Indeed, during Veronika Decides to Die, I had a breakthrough regarding Amelia. I recalled a Richard Herring podcast I’d listened to in which Stephen Fry, Herring’s interviewee, had talked very openly about his bipolar disorder and a recent suicide attempt he had made. I realised that Amelia should be bipolar. Sufferers are often highly creative people, like Amelia, and sadly have a much higher rate of suicide. Actress Georgia Winters embraced the idea, and although it’s not at all explicit from watching the film that Amelia is bipolar, the highs and lows she goes through while reading the letter are a result of this behind-the-scenes decision.

Tina Harris as Barbara. Photo: Colin Smith
Tina Harris as Barbara. Photo: Colin Smith

Another thing that was a big influence on my interpretation of the script was a tome which a relative bought me one Christmas during my early teens. The Giant Book of Mysteries (edited by Colin, Rowan and Damon Wilson) features a memorable chapter in which several ghost-hunters theorise that spooks are actually something akin to tape recordings. When a tragic event happens, the theory goes, the emotions of the people involved – emitted as electromagnetic waves from the brain – can be  “recorded” by the electrical field of any water nearby, in the same way that sounds can be recorded on the iron oxide of a cassette tape.

I seized this idea as a way of explaining, to the actors if not to the audience, how the supernatural events in Amelia’s Letter function. Once the various authors in the film glimpse Amelia’s ghost and are drawn out of the cottage, it would have been easy to say that these authors are in a trance, but this seemed too easy. Instead I decided that the emotions which Amelia felt when she jumped into the lake were recorded by the water and radiate out from it. The closer they get to the lake, the more their own emotions are taken over by hers until eventually they’re feeling exactly what she did, with the inevitable consequence that they kill themselves too.

Carrying this theory throughout the film, it meant that the glimpses which the authors see of Amelia from the cottage window are simply “recordings” of moments in her life – perhaps a surge of creativity, or depression. By coincidence, the art department had painted fake mould into the corners of the study, which tied in beautifully with the water recording theory and helped explain the supernatural events that occur at the cottage.

Frank Simms as Gordon, with Amelia. Photo: Colin Smith
Frank Simms as Gordon, by the lake with Amelia. Photo: Colin Smith

Although much of the above will not be directly apparent to the viewer, I hope that it gave extra depth and veracity to the performances and so makes the film more effective overall.

Amelia’s Letter is a Stella Vision production in association with Pondweed Productions. Find out more at facebook.com/ameliasletter

Directing Amelia’s Letter