“The Little Mermaid”: Prep Diary Part 1

I’ll soon be starting five weeks of prep for a feature, and it’s got me thinking about the five weeks I spent in the spring of 2016 prepping The Little Mermaid. I published a number of entries from my production diary when the film was released, but the entries from pre-production have gone unseen… until now…

 

JANuary 12th, 2016

It is four or five months since Chris, the director, first mentioned the project to me. In that time he has been developing the script with the writer and producers, and I’ve read a draft or two. Last week I was introduced to the producers by email, and today Chris and I get together to start chatting about the film.

It’s just broad strokes today, nothing structured, nothing firm. He talks me through the next round of script changes and we watch some bits of DVDs I’ve brought. I’m not thinking photographically yet, just tone and genre, so we watch parts of The Rocketeer and Big Fish. I start to get some basic ideas of what Chris does and doesn’t like.

Yesterday I went to the library to get my head around the geography of the state our story is set in, and bit of the history and culture. I found a book called Photographing America and it has some interesting plates from the Deep South in the 30s and 40s. They set the stage for me in terms of architecture, landscape and clothing, but their gritty black and white photography is not appropriate for this film.

Chris and I Skype Fabio, the line producer, and later have a brief conference call with producers Armando and Rob. At this stage it is just about introductions. Chris enthuses about me to them, and curates some stills from Ren: The Girl with the Mark to wow them with. Armando responds positively – it’s just the look he’s after for this. Well, this is the second feature job Ren’s got me. Cheers, Kate!

 

Week 1

Since that day in London with Chris, I’ve done bits and pieces of prep around finishing up post on Ren. The script went through a few more drafts, I joined in a few conference calls with members of the team, and started a shot list.

But on March 5th I fly into Savannah, Georgia and I’m straight into full-time prep, living and breathing A Little Mermaid.

On Sunday I wake early, my body still five hours ahead of US East Coast Time. After talking to Chris, who’s still in the UK due to visa delays, I take a ten-minute walk through the sunny streets of Savannah to meet David, the storyboard artist. We eat blueberry pancakes with maple syrup and he shows me his boards for the movie’s finale. Chris Skypes in and we discuss the priorities. We need about 15 more sequences boarded – at least key frames – ASAP so that production designer Jay can be sure to accommodate our needs in the sets he is already starting to build.

At noon I head over to an apartment complex where Jay and line producer Fabio are staying. This place has a pool so I’m getting myself moved here as soon as I can. We spend seven or eight hours, with Chris on Skype, going through the schedule line by line, making sure everything is doable and everything is in the most efficient order.

Poppy Drayton is playing our mermaid. Back at the apartment I watch a trailer for The Shannara Chronicles and screen-capture all her close-ups. I analyse the lighting in each one, labelling them accordingly in a folder. Her time on this production is limited so I probably won’t get to camera-test her; I need to figure out how to light her based on what other DPs have done.

Monday is my first day at the warehouse. It’s an old supermarket that’s been gutted. There are four or five small offices and then a huge open space, part of which is occupied by the bones of the “rocky pool” set.

The week soon settles into a blur of video calls with Chris, interviews with potential camera assistants and gaffers, and lots of discussions about sets and locations. It’s really exciting to be shown around the space by Jay as he describes all the sets he’s going to build. For some scenes there is a lot of back and forth about whether they should be studio or location. We are working with a child actress and Chris is very keen to get the best performances, so the level of control we could get in the studio is very appealing, but that must be balanced against our art department budget.

I’m assigned an office that’s just 6ft square but is very cool because it has a sort of camera obscura in the door so I can see a little projection of what’s outside. Of course the door doesn’t really close properly (particularly once I’ve run an extension cable in to compensate for the lack of functioning power sockets in the room) but never mind. By mid-week I have a monitor to hook my Mac Mini up to and I’m properly in business.

I task the PAs with printing out the script and taping it in a long line of pages along a wall along with the corresponding storyboards. Eventually we will add reference images and concept art, if I can ever get access to a functioning colour printer!

A little bit of location scouting takes place during the week. We check out a nice rustic field behind the studio where we’ll set up our circus, we visit a fort in the hope that it might work for a scene near the finale (it doesn’t) and I take a look around the beach house we’ll be shooting the film’s present-day book-ends in on March 20th and 21st. (Principal photography starts April 11th.)

Another issue to be decided is which camera to shoot on. Initially we discussed having lots of cameras, which meant going with Reds for budgetary reasons. The Panasonic Varicam is suggested, and I’m almost flown to Atlanta to test it, but in the end we decide to go with Alexas, thank God. (With hindsight, I really should have gone and tested that Varicam. I was irrationally against all non-Alexa cameras at this time.) We’ll have two bodies, one for me and one for a B camera operator who will sometimes splinter off into a 2nd unit. The glass will be Cooke S4s with a half Soft FX filter, the exact same recipe as Heretiks. I know this will give me the organic, period feel that A Little Mermaid needs, as well as the magical quality. We’ll also have a couple of Optimo zooms in the kit, a luxury we couldn’t afford on Heretiks.

By the end of the week I’ve pretty much locked down the camera kit, finished the shot list for the whole movie, and hired 1st and 2nd ACs and a 2nd Unit DP. We still don’t have a gaffer, which is worrying. The crew pool in Savannah is not huge and we’re struggling to find people with enough experience.

On Saturday, aside from a couple of hours in the studio, I chill out. I’ve now moved to the same apartment complex as the rest of the crew, and I’ve just had a very nice dip in the pool. I think I might just have the best job in the world.

 

Week 2

At the end of this week we have our two-day “pre-shoot” with Shirley MacLaine, to capture the contemporary bookends to what is otherwise a 1930s story. Peter Falk’s scenes in The Princess Bride are an inevitable reference for these.

Director Chris is still having visa issues, so writer Blake will be on helming duty for the pre-shoot. He gives me Maggie Smith’s storytelling scene in Hook as a reference. I haven’t seen the movie in ages, so I rent it and watch the whole thing, delighting in the beautiful cinematography. I love the candy blues and hot pinks of Wendy’s London home, and will aim to emulate them.

A lot of this week is taken up with locking down equipment and personnel for the pre-shoot. The biggest issue as the week opens is that I still don’t have a gaffer. With my options limited – and despite a brief panic during which flying my UK gaffer out here seems like a very real possibility – I pick someone on a trial basis. If they do a good job for the pre-shoot they’ll get hired for principal.

Because the gaffer is hired so late, putting together a lighting list is my responsibility. I hate doing this, because I always forget stuff and piss everyone off at the last minute by making additions or changes. Like forgetting to check whether the HMIs are pars or fresnels. (I always want fresnels because they produce better shafts of light.)

With equipment and crew in place, my attention turns towards principal for a little while. The VFX supervisor, Rich, has flown in from LA, and together we scout some locations. Unfortunately none of the locations are locked yet and the options we are given to look at are far from ideal. But we have a good session going through the shot list together, checking that there aren’t any VFX requirements that he missed in his breakdown.

We also discuss shooting format, which is generally going to be 2K ProRes 4444. He wants me to shoot green-screen shots in Arri Raw, but after he’s gone I realise that we don’t have the right Codex on our cameras for that. 3.2K ProRes will have to do. Another good tip Rich gave me is to expose the green-screen at key (i.e. the same light reading on the green-screen as on the talent’s face) or up to half a stop over.

I’m glad I invested in a light meter, which arrived at the studio this week. It also comes in handy during another scout of the pre-shoot location. We have some night shots on the beach, which will have to be shot at dusk because it’s too big an area to light artificially. During the scout I take light readings on the beach at dusk, and determine that we have until 7:50pm, 20 minutes after sunset, before it is too dark to shoot.

If you want to follow the chronology, my diary entries about the “pre-shoot” are here.

Tune in next week for my diary entries from the remaining three weeks of prep. The Little Mermaid is still on Netflix if you fancy checking it out.

“The Little Mermaid”: Prep Diary Part 1

The Hardest Shot I’ve Ever Done

It is night. We Steadicam into a moonlit bedroom, drifting across a window – where a raven is visible on the outside ledge, tapping at the glass with its beak – and land on a sleeping couple. The woman, Annabel, wakes up and goes to the window, causing the bird to flee. Crossing over to her far shoulder, we rest on Annabel’s reflection for a moment, before racking focus to another woman outside, maybe 200ft away, running towards a cliff. All in one shot.

Such was the action required in a scene from Annabel Lee, the most ambitious short I’ve ever been involved with. Based on Edgar Allen Poe’s poem, the film was the brainchild of actor Angel Parker, who plays the titular character. It was directed by Amy Coop, who had already to decided to shoot on an Alexa Mini with Cooke Anamorphics before I was even hired.

Working with animals has its own difficulties, but for me as director of photography the challenges of this particular shot were:

  1. Making the bedroom appear moonlit by the single window, without any lamps being visible at any point in the Steadicam move.
  2. Lighting the view outside.
  3. Ensuring the live raven read on camera even though the shot was quite wide.
  4. Making Annabel bright enough that her reflection would read, without washing out the rest of the scene.
  5. Blocking the camera in concert with Annabel’s move so that its reflection would not be seen.

I left that last one in the capable hands of Steadicam op Rupert Peddle, along with Angel and Amy. What they ended up doing was timing Angel’s move so that she would block the window from camera at the moment that the camera’s reflection would have appeared.

Meanwhile, I put my head together with gaffer Bertil Mulvad to tackle the other four challenges. We arrived at a set-up using only three lights:

  1. A LiteMat 1 above the window (indoors) which served to light Annabel and her reflection, as well as reaching to the bed.
  2. Another LED source outside the window to one side, lighting the raven.
  3. A nine-light Maxibrute on a cherry-picker, side-lighting the woman outside and the cliffs. This was gelled with CTB to match the daylight LEDs.

Unfortunately the outside LED panel backlit the window glass, which was old and kept fogging up, obscuring the raven. With hindsight that panel might have been better on the other side of the window (left rather than right, but still outside), even though it would have created some spill problems inside. (To be honest, this would have made the lighting direction more consistent with the Maxibrute “moonlight” as well. It’s so easy to see this stuff after the fact!)

Everything else worked very well, but editor Jim Page did have to cut in a close-up of the raven, without which you’d never have known it was there.

The Hardest Shot I’ve Ever Done

Beautiful/Realistic/Cheap: The Lighting Triangle

We’re all familiar with the “good/fast/cheap” triangle. You can pick any two, but never all three. When it comes to lighting films, I would posit that there is a slightly different triangle of truth labelled “beautiful/realistic/cheap”. When you’re working to a tight budget, a DP often has to choose between beautiful or realistic lighting, where a better-funded cinematographer can have both.

I first started thinking about this in 2018 when I shot Annabel Lee. Specifically it was when we were shooting a scene from this short period drama – directed by Amy Coop – in a church. Our equipment package was on the larger side for a short, but still far from ideal for lighting up a building of that size. Our biggest instrument was a Nine-light Maxi Brute, which is a grid of 1KW par globes, then we had a couple of 2.5K HMIs and nothing else of any signifcant power.

Director Amy Coop during the church recce for “Annabel Lee”

The master shot for the scene was a side-on dolly move parallel to the central aisle, with three large stained-glass windows visible in the background. My choices were either to put a Maxi Brute or an HMI outside each window, to use only natural light, or to key the scene from somewhere inside the building. The first option was beautiful but not realistic, as I shall explain, the second option would have been realistic but not beautiful (and probably under-exposed) and the third would have been neither.

I went with the hard source outside of each window. I could not diffuse or bounce the light because that would have reduced the intensity to pretty much nothing. (Stained-glass windows don’t transmit a lot of light through them.) For the same reason, the lamps had to be pretty close to the glass.

The result is that, during this dolly shot, each of the three lamps is visible at one time or another. You can’t tell they’re lamps – the blown-out panes of glass disguise them – but the fact that there are three of them rather gives away that they are not the sun! (There is also the issue that contiguous scenes outside the church have overcast light, but that is a discontinuity I have noticed in many other films and series.)

I voiced my concerns to Amy at the time – trying to shirk responsibility, I suppose! Fortunately she found it beautiful enough to let the realism slide.

But I couldn’t help thinking that, with a larger budget and thus larger instruments, I could have had both beauty and realism. If I had had three 18K HMIs, for example, plus the pre-rig time to put them on condors or scaffolding towers, they could all have been high enough and far enough back from the windows that they wouldn’t have been seen. I would still have got the same angle of light and the nice shafts in the smoke, but they would have passed much more convincingly as a single sun source. Hell, if I’d had the budget for a 100KW SoftSun then I really could have done it with one source!

There have been many other examples of the beauty/realism problem throughout my career. One that springs to mind is Above the Clouds, where the 2.5K HMI which I was using as a backlight for a night exterior was in an unrealistic position. The ground behind the action sloped downwards, so the HMI on its wind-up stand threw shafts of light upwards. With the money for a cherry-picker, a far more moon-like high-angle could have been achieved. Without such funds, my only alternative was to sacrifice the beauty of a backlight altogether, which I was not willing to do.

The difference between that example and Annabel Lee is that Clouds director Leon Chambers was unable to accept the unrealistic lighting, and ended up cutting around it. So I think it’s quite important to get on the same page as your director when you’re lighting with limited means.

I remember asking Paul Hyett when we were prepping Heretiks, “How do you feel about shafts of ‘sunlight’ coming into a room from two different directions?” He replied that “two different directions is fine, but not three.” That was a very nice, clear drawing of the line between beauty (or at least stylisation) and realism, which helped me enormously during production.

The beauty/realism/cost triangle is one we all have to navigate. Although it might sometimes give us regrets about what could have been, as long we’re on the same page as our directors we should still get results we can all live with.

Beautiful/Realistic/Cheap: The Lighting Triangle

Working with White Walls

White walls are the bane of a DP’s existence. They bounce light around everywhere, killing the mood, and they look cheap and boring in the background of your shot. Nonetheless, with so many contemporary buildings decorated this way, it’s a challenge we all have to face. Today I’m going to look back on two short films I’ve photographed, and explain the different approaches I took to get the white-walled locations looking nice.

Finding Hope is a moving drama about a couple grieving for the baby they have lost. It was shot largely at the home of the producer, Jean Maye, on a Sony FS7 with Sigma and Pentax stills glass.

Exit Eve is a non-linear narrative about the dehumanisation of an au pair by her wealthy employers. With a fairly respectable budget for a short, this production shot in a luxurious Battersea townhouse on an Arri Alexa Classic with Ultra Primes.

 

“Crown”-inspired colour contrast

Cheap 300W dimmers like these are great for practicals.

It was January 2017 when we made Finding Hope, and I’d recently been watching a lot of The Crown. I liked how that series punctuated its daylight interior frames with pools of orange light from practicals. We couldn’t afford much of a lighting package, and I thought that pairing existing pracs with dimmers and tungsten bulbs would be a cheap and easy way to break up the white walls and bring some warmth – perhaps a visual representation of the titular hope – into the heavy story.

I shot all the daylight interiors at 5600K to get that warmth out of the pracs. Meanwhile I shaped the natural light as far as possible with the existing curtains, and beefed it up with a 1.2K HMI where I could. I used no haze or lens diffusion on the film because I felt it needed the unforgiving edges.

For close-ups, I often cheated the pracs a little closer and tweaked the angle, but I chose not to supplement them with movie lamps. The FS7’s native ISO of 2500 helped a lot, especially in a nighttime scene where the grieving parents finally let each other in. Director Krysten Resnick had decided that there would be tea-lights on the kitchen counter, and I asked art director Justine Arbuthnot to increase the number as much as she dared. They became the key-light, and again I tweaked them around for the close-ups.

My favourite scene in Finding Hope is another nighttime one, in which Crystal Leaity sits at a piano while Kevin Leslie watches from the doorway. I continued the theme of warm practicals, bouncing a bare 100W globe off the wall as Crystal’s key, and shaping the existing hall light with some black wrap, but I alternated that with layers of contrasting blue light: the HMI’s “moonlight” coming in through the window, and the flicker of a TV in the deep background. This latter was a blue-gelled 800W tungsten lamp bounced off a wobbling reflector.

When I saw the finished film, I was very pleased that the colourist had leant into the warm/cool contrast throughout the piece, even teasing it out of the daylight exteriors.

 

Trapped in a stark white townhouse

I took a different approach to colour in Exit Eve. Director Charlie Parham already knew that he wanted strong red lighting in party scenes, and I felt that this would be most effective if I kept colour out of the lighting elsewhere. As the film approaches its climax, I did start to bring in the orange of outside streetlamps, and glimpses of the party’s red, but otherwise I kept the light stark and white.

Converted from a Victorian schoolhouse, the location had high ceilings, huge windows and multiple floors, so I knew that I would mostly have to live with whatever natural light did or didn’t shine in. We were shooting during the heatwave of 2018, with many long handheld takes following lead actor Thalissa Teixeria from room to room and floor to floor, so even the Alexa’s dynamic range struggled to cope with the variations in light level.

For a night scene in the top floor bedroom, I found that the existing practicals were perfectly placed to provide shape and backlight. I white-balanced to 3600K to keep most of the colour out of them, and rigged black solids behind the camera to prevent the white walls from filling in the shadows.

(Incidentally, the night portions of this sequence were shot as one continuous take, despite comprising two different scenes set months apart. The actors did a quick-change and the bed was redressed by the art department while it was out frame, but sadly this tour de force was chopped up in the final cut.)

I had most control over the lighting when it came to the denouement in the ground floor living area. Here I was inspired by the work of Bradford Young, ASC to backlight the closed blinds (with tungsten units gelled to represent streetlights) and allow the actors inside to go a bit dim and murky. For a key moment we put a red gel on one of the existing spotlights in the living room and let the cast step into it.

So there we have it, two different approaches to lighting in a while-walled location: creating colour contrast with dimmed practicals, or embracing the starkness and saving the colour for dramatic moments. How will you tackle your next magnolia-hued background?

For another example of how I’ve tackled white-walled locations, see my Forever Alone blog.

Working with White Walls

“Above the Clouds”: The Spoiler Blogs

During 2016-2017 I blogged about the production of Above the Clouds, a comedy road movie which I shot for director Leon Chambers. It premiered at Raindance in 2018, closely followed by Austin Film Festival, where it won the audience award for Best Narrative Feature, the first of four gongs it would collect.

In two decades of filmmaking, Above the Clouds is easily in the top five productions I’m most proud of. Since this January it has been available on AmazoniTunesGoogle Play and other platforms, and I highly recommend you give it a watch. DO NOT continue reading this blog unless you have, because what follows are two blog entries that I held back due to spoilers.

 

DAY 14

(from Week 3)

The script calls for Charlie to be seen sitting in the window seat of a plane as it rises quite literally above the clouds. This is another micro-set filmed in Leon’s living room, in fact half in the living room and half in the hall, to leave enough room for the lights beyond.

Although the view out of the window will be added in post, I need to simulate the lighting effect of bursting through the clouds. My plan involves a 1.2K HMI, and a 4×4 poly board held horizontally with a triple layer of 4×4 Opal sheets hanging from one edge.

We start with the HMI pointed straight into the window and the poly board held high up so that the Opal hangs in front of the lamp. As the plane supposedly rises through the cloud layer, Colin lowers the poly until it is below the level of the lamp, while Gary tilts the HMI down so its light skips off the poly (like sun skipping off the top of clouds) and bounces back up into the window. Gary then tilts the HMI back up to point straight into the window, to suggest further banking or climbing of the aircraft. This direct light is so hot that it bounces off the armrest of Charlie’s seat and gives a glow to her cheek which syncs perfectly with a smile she’s doing.

 

DAY 25

(from February 2017 pick-ups)

Today’s set is a dark room. A photographer’s dark room, that is. Not just a random dimly-lit room.

We begin with only the red safe-light in play. The wall-mounted practical has a 15W bulb, so it needs some serious help to illuminate the room. Micky rigs a 1K pup with Medium Red gel and fires it over the top of the set, above the practical. The effect is very convincing. Pure red light can make everything look out of focus on camera, which is why I chose the slightly magenta Medium Red gel, rather than the more realistic Primary Red. The colourist will be able to add some green/yellow to correct this.

During the scene, Naomi pulls a cord and the normal lights come on. These are two hanging practicals, fitted with dimmed 100W tungsten globes. In a very similar set-up to yesterday, we use a 2K with a chimera, poking over the set wall on the camera’s down-side, to enhance and soften the practicals’ light.

To read all the Above the Clouds blogs from the start, click here.

“Above the Clouds”: The Spoiler Blogs

Cinematic Lighting Course: Coming Soon

I’m using my time in Covid-19 lockdown for a few different things, some more worthy than others. Lying-in is a big one. Watching all of Lost again. Exercising more. But also I’ve got a big editing project to complete, a project of my own, the perfect task to get me through the long days at home.

Last November I shot Cinematic Lighting, a four-hour online course. It’s something I’d been thinking about for a while, especially over the last year or so as my Instagram following has sky-rocketed (about 33,000 at the time of writing). DPs and cinematography students follow my feed for the lighting diagrams I post every Friday, showing exactly how a lighting set-up was achieved, but some commenters had started to ask why I made certain creative decisions. So the idea for the course was born.

Lighting diagram for the Night Exterior module’s master shot

Cinematic Lighting consists of four modules: day exterior, day interior, night interior and night exterior. In each module I light and shoot a half-page scene with two actors, Kate Madison and Ivan Moy, with behind-the-scenes cameras following my every move. As I do it – with the assistance of gaffer Jeremy Dawson and spark Gareth Neal – I explain how and why I’m doing it. Sometimes I demonstrate alternative options I could have chosen. I talk about characterisation and how to match it with lighting. I quote John Alton and Christopher Nolan. I show clips from other productions I’ve shot and tell the stories behind them. I explain how to use a light meter and get your head around f-stops, T-stops and ND filters. I demonstrate the power of smoke. But most importantly I lay my creative process bare as I work.

Setting up a single in the Night Interior module. Photo: Ashram Maharaj

The original intention was for the course to be a reward on the Kickstarter campaign for Ren: The Girl with the Mark‘s second season, but sadly that campaign was unsuccessful. Over the next couple of months I’ll be investigating my options for releasing this course, and rest assured that I’ll let you know as soon as it’s available.

Meanwhile, postproduction work continues on it. The main thing left to do is the grading of the finished dramatic scenes; each module concludes with a polished edit of the scene which I’ve shot. Rather than hire a colourist, I’ve decided it’s time to finally learn a few things about grading myself. To that end, I’ve purchased a Udemy course and am currently learning how to do fancy secondaries in Davinci Resolve – another good use of my lockdown time, I feel. More on this in a future post.

Meanwhile, stay safe and REMAIN INDOORS.

Filming the introduction to the Day Exterior module. Photo: Colin Ramsay

Cinematic Lighting Course: Coming Soon

Kickstarter Now Live for Ren: The Girl with the Mark

Ren: The Girl with the Mark, the fantasy web series with over 8 million views and 14 international awards which I’m the DP on, is crowdfunding new episodes right now. Of all the projects I’ve ever worked on, there are few that I’m as proud of as I am of Ren.

https://www.kickstarter.com/projects/mythica/ren2

Please head on over to the Kickstarter page and contribute if you can. You can back for as little as £1 (or the equivalent in your local currency – Kickstarter automatically converts it). If you’re not able to back it, please tell others about it, share the social media posts, like and comment. You can find the Ren Facebook page here, the Twitter feed here and the Instagram feed here.

There are many awesome rewards on offer, including DVDs, downloads, collectables and unique on-set experiences.

One of the rewards is getting access to a new Cinematic Lighting course which I’ve made. Across four one-hour modules, I set up, light and shoot little scenes inspired by Ren on real locations with real actors, along the way explaining every decision I make.

Another reward is the Cinematographer Experience, where you get to spend a day on set with me, picking my brains, learning from everyone in the camera and lighting departments, and you get access to the lighting plans and shot lists, and you can take part in a group chat with me after we’ve wrapped.

Other filmmaking-related rewards are the Director Experience and the Downloads & Vlogs package which includes access to exclusive behind-the-scenes video blogs from every day of the shoot.

So check out the Kickstarter now at: https://www.kickstarter.com/projects/mythica/ren2

Kickstarter Now Live for Ren: The Girl with the Mark

Pick-ups for “Rory’s Way”

In August 2016 I was recommended to a production manager who was crewing up a small pick-ups shoot in London. The pick-ups were for Rory’s Way, or The Etruscan Smile as it was then known, a $12 million feature based on the best-selling novel of the latter name, starring Brian Cox and Thora Birch. Apparently test screenings had shown that the film’s ending wasn’t quite satisfying enough, and parts of it were to be remounted.

I was given a storyboard consisting of actual frame-grabs from the original version of the scene, alongside notes explaining how the action would be different. Not to give too much away, but the scene involves Brian’s character in bed, and a baby in a cot next to him. The changes simply involved Brian giving a different reaction to what the baby is doing. The bed was to be set up on stage against a blue screen, and composited into backgrounds extracted from the principal photography footage. The baby’s performance was not to be changed, so he was to be rotoscoped out of the original footage too.

I was sent the camera report, 2nd AC’s notebook and script notes from principal photography. The crew had known that the view out of the bedroom window would be added in post, and that separate takes of the baby and Brian would be digitally combined, so they recorded plenty of information for the VFX team. Between the three documents, I had the focal length, focal distance, aperture, white balance, shutter angle, filters, lens height and tilt of every set-up in the scene.

My next step was to email  the main unit DP, who was none other than Javier Aguirresarobe, ASC, AE – the man behind the lens on Thor: Ragnarok, Nicole Kidman vehicle The Others, two of the Twilight films, and Woody Allen’s Vicky Cristina Barcelona. Needless to say, I was honoured to be recreating the work of such an experienced cinematographer.

Unit still of Javier Aguirresarobe, ASC, AE on location in Scotland for “Rory’s Way”/”The Etruscan Smile”

Javier told me that he had shot with Arri/Zeiss Master Primes, and explained the feel and colour of lighting he had been going for. He had used an 81C (coral) filter to warm up the image a little, and a 1/8th Black Promist for diffusion.

After that, I sat down over coffee with Ben Millar, my gaffer. We analysed the footage from principal photography and reverse-engineered the lighting. I say “we”; it was mostly Ben. This is why a DP hires a good gaffer!

The pick-ups shoot was a single day. The afternoon before, the director and the camera department convened at the studio. The plan was to go through each of the set-ups using a stand-in in the bed. For each set-up, we first used the camera logs and script notes to put on the correct lens and filters, and set the sticks to the right height and tilt. Then, with a print-out of the original shot taped underneath the monitor, we nudged the camera around until we had the closest possible match in framing. This done, ACs Max Quinton and Bex Clives marked the tripod position on the floor with tape, writing the lens length, height, filters etc. on the tape itself to make things super-efficient the next day.

The pick-ups set was nothing more than a bed surrounded by blue screens. The bright gap between the screens represents the window from the original location.

On the morning of the shoot, the lighting department had two or three hours to set up before Brian was called. We used mostly Kinoflos, with a lot of flags to represent window frames through which light sources had been shining on the original set. The VFX supervisor Stephen Coren and I checked the histograms on the monitor to ensure the blue screen was lit evenly and to the level he required.

We were ready to roll in plenty of time, and things went more or less to plan, with the addition of an extra shot or two. The editorial team were in the next room, checking our shots against the original material, and they reported that all was well.

We finished up with a single wide night interior shot for an earlier scene in the movie. This was an interesting one, because we had to extrapolate the lighting for the whole room from a single close-up that had been shot in principal photography. Our wide shot, recorded entirely against blue, would be dropped into a wide shot from principal – a daylight wide shot, that would be digitally painted and retimed for night.

At the time of writing, Rory’s Way has just hit UK cinemas, but I have yet to see it. For all I know it might have been re-edited again, but hopefully my shots are still in there! Either way, it was a fascinating exercise to analyse and reproduce the work of a top cinematographer.

Pick-ups for “Rory’s Way”

The 4:3 Aspect Ratio is Not Dead

This summer I shot Exit Eve, a short film from director Charlie Parham dealing with the exhausting and demeaning life of an au pair. We took the unusual decision to shoot it in 4:3, a ratio all but obsolete, but one which felt right for this particular story. Before I look at some of the ratio’s strengths and challenges, let’s remind ourselves of the history behind it.

 

History

William Kennedy Dickson

The 4:3 motion picture aspect ratio, a.k.a. 1.33:1, was created about 120 years ago by William Kennedy Dickson. This Thomas Edison employee was developing a forerunner to the movie projector, and decided that an image height of four perforations on 35mm film gave the ideal shape. In 1909 the ratio was declared the official standard for all US films by the Motion Picture Patent Company.

When the talkies arrived two decades later, room needed to be made on the film prints for the optical soundtrack. The Academy of Motion Pictures Arts and Sciences responded by determining a new, very slightly wider ratio of 1.37:1, known fittingly enough as the Academy Ratio. It’s so similar to 4:3 that I’m going to lump them together from hereon in.

When television was invented it naturally adopted the same 4:3 ratio as the big screen. The popularity of TV led to falling cinema attendance in the 1950s, to which the Hollywood studios responded with a range of enticing gimmicks including widescreen aspect ratios. Widescreen stuck, and for the next generation 1.85:1 and 2.39:1 were the ratios of cinema, while the narrower 4:3 was the ratio of TV.

By the time I entered the industry in the late 1990s, 4:3 was much maligned by filmmakers. It seemed boxy and restrictive compared with widescreen, and reminded those of us in the guerrilla world that we didn’t have the budgets and equipment of the Hollywood studios. Meanwhile, the wide compositions of big movies were butchered by pan-and-scan, the practice of cropping during the telecine process to fit the image onto a 4:3 TV without letterboxing. 4:3 was ruining our favourite movies, we felt.

Then, in the 21st century, 16:9 television became the norm, and the 4:3 aspect ratio quietly disappeared, unmourned…. Or did it?

 

Contemporary Cinema

Although they are firmly in a minority, a number of filmmakers have experimented with 4:3 or Academy Ratio in recent years. Some, like Andrea Arnold and the late Éric Rohmer, rarely shot anything else.

Arnold wanted a combination of intimacy and claustrophobia for her Bafta-winning 2009 drama Fish Tank. She carried the ratio over to her next film, an adaptation of Wuthering Heights, despite the prevalence of big landscapes which would have prompted most directors to choose 2.39:1. The Academy Ratio focuses the viewer’s attention much more on the characters and their inner worlds.

“Fish Tank” – DP: Robbie Ryan, BSC

Mark Kermode has this to say about the 1.37:1 work of Arnold and her DP Robbie Ryan: “What’s wonderful about it is the way [Ryan] uses that squarer format not to make the picture seem compressed but to make it seem taller, to make it seem larger, to make it seem oddly more expansive.”

Meek’s Cutoff (2010), a modern western by Kelly Reichardt, recalls the early Academy classics of the genre. As with Wuthering Heights, characters are placed in the landscape without being dominated by it, while the height of the frame produces bigger skies and an airier feel.

“Meek’s Cutoff” – DP: Chris Blauvelt

Pawel Pawlikowski’s 2013 Oscar-winner Ida deliberately goes against the grain, shooting not only in 4:3 but in black and white as well. It’s the perfect format to convey the timeless, spartan existence of the titular Ida and her fellow nuns. The tall frame allows for copious headroom, inspiring thoughts of Heaven and God, beneath which the mortal characters seem small.

The 2017 animated feature Loving Vincent, meanwhile, adopted 4:3 because it was closer to the shape of Van Gogh’s paintings.

David Lowery, director of last year’s A Ghost Story, wanted to trap his deceased title character in the boxy ratio. “It gave me a good opportunity to really hammer home the circumstances this ghost finds himself trapped in, and to dig into and break down the claustrophobia of his life within these four walls… And it was also a way to tap into some degree of nostalgia, because it feels old-fashioned when you see a movie in a square aspect ratio.”

4:3’s nostalgia factor has allowed it to be used very effectively for flashbacks, such as those in the recent Channel 4/Netflix series The End of the F***ing World. Wes Anderson delineated the three time periods of The Grand Budapest Hotel (2014) with different aspect ratios, using 1.37:1 for scenes set in 1932, the very same year in which that ratio was standardised by the Academy.

 

“Exit Eve”

Nostalgia, intimacy, claustrophobia, isolation – these are just some of the feelings which cinema’s original aspect ratio can evoke. For Charlie and I on Exit Eve, it was the sense of being trapped which made the ratio really fit our story. 

I’m also a great believer in choosing a ratio that fits the shape of your primary location, and the converted schoolhouse which we were shooting in had very high ceilings. 4:3 allowed us to show the oppressive scale of these rooms, while giving the eponymous Eve little horizontal freedom to move around it. One additional practical consideration was that, when lensing a party scene, the narrower ratio made it easier to fill the frame with supporting artists!

It wasn’t hard to get used to framing in 4:3 again. A lot of Exit Eve was handheld, making for fluid compositions. There were a couple of tripod set-ups where I couldn’t help thinking that the extra width of 1.85:1 would be useful, but for the most part 4:3 worked well. 

We were shooting on an Alexa Plus with a 16:9 sensor, meaning we were cropping the image at the sides, whereas ideally we would have hired a 4:3 model to use the full width of the sensor and a larger proportion of our lenses’ image circles. This would have allowed us to get slightly wider frames in some of the location’s smaller rooms.

Our sound department had to adapt a little. The boom op was used to being able to get in just above the actors’ heads, but with the generous headroom I was often giving, she had to re-learn her instincts.

Classic 4:3 overs in “Star Trek: The Next Generation”

I had forgotten how well dialogue scenes are suited to 4:3. With wider ratios, over-the-shoulder shots can sometimes be tricky; you can end up with a lot of space between the foreground shoulder and the other actor, and the eye-line ends up way off camera. 4:3 perfectly fits a face, along with that ideal L-shape of the foreground shoulder and side of head, while keeping the eye-line tight to camera.

Not every project is right for 4:3, far from it. But I believe that the ratio has served its sentence in the wilderness for its pan-and-scan crimes against cinema, and should now be returned to the fold as a valid and expressive option for filmmakers.

See also:

The 4:3 Aspect Ratio is Not Dead

“The Little Mermaid”: Sun, Sea and Cinematography

(Spoiler alert!) The denouement of The Little Mermaid takes place in the waves on a picturesque beach, where Cam (William Moseley) has carried Elizabeth (Poppy Drayton). In true fairytale style, our hero and heroine finally share their first kiss, parting to reveal the flaring orange sun behind them, just above the horizon. By the time we got to this sequence, we had already shot some water scenes, but those were in controlled, studio-like conditions. Working with natural light and real waves was going to be a whole different ball-game.

Here are some extracts from my diary, revealing how this magical moment was ultimately captured.

 

Day 22

Scenes at the beach today, with actors in the ocean. We’ve been worried about this sequence since the earliest stages of preproduction. Will the cast get too cold? Will it be too dangerous with waves and jellyfish and razor-sharp oyster beds? Will we get the magical dawn lighting the script requires? Building a partial beach set against green-screen was considered for a long time, but eventually shooting on a real beach, and this one particular beach, turned out to be our only option. (We’re back on Tybee Island, the same island we did the Shirley Shoot on so very long ago, and Baywatch seems to have all the other beaches tied up.)

The weather is good, with a cloudless sky. We’re cheating sunset for sunrise, and I know exactly where the sun will go down, thanks to the Helios and Sun Tracker apps.

We get ready to go into the water shortly after 6pm. The ACs put the camera in the splash bag and we bring it into the ocean. It starts to leak. Which is pretty much the last thing you want to happen. We pull it out before the camera gets damaged, but now we’re wondering how to shoot the scene. Someone suggests I just put the camera on my shoulder (I’m only going in up to my waist) and a couple of the crew spot me to make sure I don’t drop it. Sounds risky, doesn’t it? But it works. Meanwhile Captain Dan joins us in his waders to hand-bash a polyboard bounce, and the ‘B’ camera team are on a pontoon trying to get alternate angles.

Perhaps the most important thing I do today is ask Will to pick Poppy up the other way around. You see, when we’re about to turn over, Will picks up Poppy with her head to his right and her tail to his left. But I can see that if they play the scene with Poppy this way around, I will end up framing the two-shot with my back to the sun, losing that magical image of the low sun in the background, and probably casting camera shadows on them to boot. So I ask Will to pick Poppy up the other way around.

As the sun races towards the horizon, we get two magical takes. I’m constantly reframing to keep the setting sun in the background, and as the hero and heroine kiss, it flares out perfectly between them. Everyone is ecstatic.

 

Day 23

‘B’ cam 1st AC Geran Daniels on the pontoon with the Alexa XR Studio and the hefty Angenieux 19.5-94mm Optimo

It’s another beautiful day, and the first task is to go out on the pontoon and shoot Poppy’s double swimming about in the mermaid tail. I use the Angenieux zoom for only the second time (it normally lives on the ‘B’ camera), and for the first time on my shoulder. Damn, that thing’s heavy. But my shoulder has worse to come today.

As sunset approaches, we must shoot pick-ups for Saturday’s water scene with the principal cast. Today the tide is much lower at sunset, and getting out to a deep enough spot (up to around waist or chest level) means walking over very squelchy mud which you sometimes sink in up to your knees, and sharp oyster beds. So instead we get into the water via the pontoon. This boat has a limited capacity, so I’m dropped off on the first trip, before it returns to the dock twice more to get the rest of the cast and crew who are needed. It’s extremely pleasant to swim about in the ocean (more of an estuary really) while we wait.

In the water with 2nd AC Kane Pearson and some expensive electronics. The white patch on the splash bag is the $5 of tape!

Line producer Fabio has proudly repaired the leaky splash bag with a $2 bicycle inner tube patch. 2nd AC Kane, a big spender, added $5 of tape, and we successfully tested it before we set sail.

Because the splash-bag doesn’t fit our Alexa’s viewfinder, Kane has to hand-bash a 5.6” monitor in a ziplock bag (along with a Teradek receiver and battery) so that I can see what I’m shooting. This works pretty well though. The hardest thing is the mud; it’s impossible to find a firm spot, so during the takes I’m always sinking and trying to keep my balance and follow the action at the same time. Kane has to prop me up on a couple of occasions.

For all the material in the ocean I stick to a (Cooke S4i) 32mm lens; the zoom won’t fit in the splash housing, and lens changes take too long. (The cast can only be in the water for 30 minutes at a time, according to Screen Actors Guild rules.) Although we mostly shoot at water level, where the splash bag floats and is easy to control, one set-up requires me to put it on my shoulder. The weight is quite something, but with help I get the shot.

With the water scenes wrapped, and the tide now higher, we swim back to shore. We’ve been in the water at least three hours, and it was exhausting but a lot of fun too.

That concludes my blog series on The Little Mermaid. If you missed any of the earlier instalments, here are the links:

Don’t forget, if you’re in the UK, the film is currently available from all good high-street DVD retailers and on Amazon as a DVD or download.

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“The Little Mermaid”: Sun, Sea and Cinematography