Ren: Indiegogo Success and Castle Recce

This post first appeared on Ren’s Patreon page.

Great news! Our Indiegogo campaign ended this morning, having raised over £16,000. That’s enough, in combination with what you Marked Ones kindly provide, for the second block of Season Three to shoot in the spring.

If you took advantage of the Patreon discount on the Traveller’s Kit perk, your shipping address probably wasn’t collected at checkout, so look out for an email requesting that. Thanks for supporting us again!

During the campaign we found time to do the first location recce for the new episodes. Episode 1 director Alan “Torberry” Hay and I battled Storm Bert and fallen trees on the railway line to visit Colchester Castle in Essex. This 11th Century castle was built on the foundations of a Roman temple and you can spot some of the recycled Roman brickwork in the walls.

The very friendly staff showed us around various interesting spaces inside the building, including the vaults and the beautiful spiral staircases. At this stage it’s far from definite that we’ll be shooting there, but we now have a lot of ideas to discuss amongst the team so that we can go back to the castle staff with a proposal.

In other news, we had a fun trip to MCM Comic Con Birmingham yesterday. Season Two’s production designer Rose Collis, props master and co-writer Ash Finn and sound designer Dale Suttle joined me on the Live Stage to discuss the making of “The Heretics’ Market”, screening clips and breaking down the creative decisions and practicalities behind the visual and aural design. Thanks to everyone who attended or just paused in passing to watch a bit of the episode on the big screen! It was our first time at the Birmingham con but I’m sure we’ll be back again soon.

Ren: Indiegogo Success and Castle Recce

Ren Wins Bilbao Award – plus Screening Coming Up!

This post first appeared on Ren’s Patreon page.

We’re delighted to announce that Kate Madison won the Artemisa Woman Creators Award at Bilbao Seriesland last night. Kate of course co-created Ren along with Christopher Dane, and she has directed six episodes to date as well as co-writing them all. In a festival with such a high standard of entries, we’re over the moon to be recognised with this award.

Bilbao Seriesland, formerly Bilbao Webfest, is a festival of digital content in northern Spain. Kate has been attending for the last few days with Oriana Charles (Ren), Helen Fullerton (Sol) and showrunner Yours Truly. (Just to be clear, we don’t use your money for this; we all pay our own way!) We’ve seen a wonderful range of series from hilarious comedies like House of Switzerland to moving dramas like Becoming Charlie, both of which justly won awards too.

In other news, there’s a chance coming up to see both seasons of Ren on the big screen. Screen St Ives, a community cinema group based in the Cambridgeshire town where much of the series is filmed, will screen the series on Thursday, 28th November at St Ives Corn Exchange. Tickets are £7, doors open at 6:30pm and the show begins at 7:30pm. It’s the first time we’ve shown Seasons One and Two together, so we’re excited that the audience will get the full binge-watch experience! Members of the cast and crew will be in attendance to introduce the series and answer questions.

Ren Wins Bilbao Award – plus Screening Coming Up!

Ren: Two’s Company, Three’s a Crowdfunder

This post first appeared on Ren’s Patreon page.

Sorry it’s a been a while since my last update. The period immediately after filming is the part of the production cycle when I’m least engaged as showrunner. The directors are busy working on their episodes with the editor, and apart from chasing them up occasionally, I don’t have a lot to do. I tend to use the time to focus on promoting the series, and in this case planning and preparing the Indiegogo campaign has consumed a lot of my attention over the last month or two.

The campaign will run from Saturday, 2nd November to Sunday, 1st December (ending to coincide with our panel at MCM Birmingham Comic Con). It will be a keep-what-you-earn campaign with a goal of £18,000. This will be just enough, in combination with the funds you loyal Marked Ones will provide over the coming months, to finance the second block of Season Three.

I’m pleased to say that 20% of that goal has already been committed by several fans and team members to be contributed within the first 24 hours. I’m delighted to add that Indiegogo themselves have taken an interest in the series; their creative projects director enjoyed our Story So Far video and reached out to me personally. As a result, our campaign has been featured twice now in Indiegogo’s newsletter, with a third shout-out scheduled for early November.

I’ve been meeting regularly with Ash F and Ross to fine-tune the campaign page and figure out producing the perks. Much of our focus has gone on the £100 perk which is a package of physical items called the Alathian Traveller’s Kit, including a map of South Felaxia, a hardcopy of Ash’s traveller’s guide and a handmade Dohl’Leg set – that’s the board game seen more than once in the show. Ash has done a lot of legwork costing it all up, Ross has experimented with 3D printing some parts, and I spent a pleasant morning in Liverpool Central Library designing the guide’s cover, inspired by the books in the beautiful Picton Reading Room. We’ll even be holding a mini Making Weekend next month to construct the games! Paid Patreon members will receive a secret link when the campaign goes live offering you 25% off the Traveller’s Kit.

To mark the campaign launch, The Mouth of Truth will return on 2nd November with guests including Ash F and Ash M discussing their roles designing, directing and writing Season Three Block One. We’re also lining up some local press appearances with the help of our 2nd AD, Amelia Jabry.

Before that, don’t forget that our stunt coordinator Ronin Traynor is running a Ren-themed combat workshop at MCM London Comic Con this Saturday, 26th October. You can find him in the Platinum Suite, room 2 at 4:45pm.

Other events coming up include a cast and crew reunion to mark the tenth anniversary of wrapping Season One, and of course Bilbao Seriesland. I’m heading out to Spain with Oriana Charles (Ren) and Helen Fullerton (Sol) – and possibly a couple of others, if they get around to booking! – to enjoy the festival for a few days. I’m sorry to report that Season Two didn’t win anything at Melbourne WebFest last weekend, so all fingers will be firmly crossed for better results in Bilbao.

I said at the start that there isn’t currently much for me to do on the actual production of the series, but there isn’t nothing either. I’m very slowly building a CGI model of Helgoth to supplement the set we built in the field this summer. I’m also making enquiries with potential locations for the next block.

You probably saw that the three directors for Block Two were recently announced on our socials: Alan Hay (a.k.a. Torberry from Season One), Jo Lewis (an exciting newcomer to the series with some exceptional work under her belt), and Chris Bouchard (director of the hit LOTR fan film The Hunt for Gollum). We have just begun to discuss how these three can best collaborate to tell the serialised story of Block Two across their individual episodes.

Ash F has provided us with a first-draft design for the block’s main set, the Archive, and that is what I will leave you with today. Until next time…

Ren: Two’s Company, Three’s a Crowdfunder

Ren: Block 1 Filming

This post first appeared on Ren’s Patreon page.

It was an early start on Saturday, 27th July for the first day of filming on Ren 3. The cast and crew – a mix of newcomers and Ren veterans – convened at Burleigh Hill Farm at 7am, intending to capture the day’s dialogue scenes before a wedding kicked off in the next field at midday. Unfortunately many of the guests had arrived the night before and camped out, and there was noise from the get-go. That’s a future trip to Dale’s dubbing studio booked in already. The Helgoth set looked great though. Ash Finn and their art department (including many other Finns) had worked almost every hour of daylight for the preceding week to get it finished in time, and the insanely hard work certainly paid off.

The costume and makeup teams got their own big challenge the next day as we were joined by nine or ten supporting artists in addition to the six speaking characters, many of them with facial markings of some kind. Everyone was great, particularly given that the sun beat down mercilessly and several people had fur on their costumes! As the cinematographer, bright sunlight was not the weather I would necessarily have chosen for the mood of the scenes, but it actually lent an appropriate harshness. In combination with the lifeless ground, which farmer Mark had ploughed and compacted for us a week or two beforehand, the sun gave the images a Western feeling.

Day three found us working on the tunnel set inside the grain-store “studio”, which if anything was even hotter. In fact we ended up wrapping early because our brains were all so fogged by the heat! Fortunately it was one of the lighter days in terms of material to cover, and we still got everything we needed. Although much smaller than the Helgoth set, the tunnel had still required a huge amount of work to build, papier-mâché and paint, and it was very satisfying to see it look so good on camera. The final touch was a little shower of dirt and dust as Hunter opened the hatch and dropped in.

The next day we were joined by two new cast members: Katie Sheridan, whose own web series Match Not Found was on the festival circuit at the same time as Ren Season One, and six-year-old Jon-Paul Laidler. Hannah and Crina’s costume and makeup teams gave them fantastic looks. Jon-Paul did a stellar job and was completely unfazed by the madness around him, and Katie never complained once about all the climbing up and down ladders to reach the top of the tunnel set, despite being several months pregnant. After wrapping for the day, several of us stayed on to rearrange the Helgoth set into a new configuration, much as Season One’s village square was transformed into an alleyway partway through shooting.

On Wednesday, 31st July we started at 1pm so as to give us some hours of darkness to work with later on. We completed the scenes on the reconfigured Helgoth set, featuring Hunter and Helen Fullerton’s Sol, once again working in baking heat. After a meal break we shifted to a set positioned in the doorway of the studio, with additional set pieces rapidly assembled outside to be seen in the background. Sophie and Ian Frankham-Wells joined the crew to take charge of fire safety, because we were dealing with multiple flaming torches, one of which had to be thrown straight towards the camera! Needless to say, many precautions were taken. Shortly after midnight a wrap was called on episode 304, and director Ash Maharaj thanked everyone personally.

After a day off we hired a van and hit the road to Thorney Toll, a hamlet between Peterborough and Wisbech in northwest Cambridgeshire, where a farmyard of faceless warehouses hides the Grade II listed gem that is Canary Cottage. This delightful thatched shepherd’s house dating from the mid-18th century needed a fair bit of weed-cutting from Ash and Hans to make it look lived in, but provides a charming first image for episode 302. Next we drove down to Over, not far from St Ives and our studio base. There we had a delightful picnic by the river before setting up at the Manderson Trust, a local fishing club. Once it was dark we filmed a campfire scene, the fire reflecting beautifully in the water of the fishing lake. We even found time to toast a few marshmallows which 2nd AD Amelia Jabry had thoughtfully brought along.

Saturday, 3rd August found us back at Burleigh Hill Farm for several scenes in and amongst the trees, including another nighttime campfire scene. This was a pretty easy day, and we found time to add a couple of extra little scenes such as Hunter walking through a field with the low evening sun behind him. Another new character joined the cast: Noy, played by 15-year-old Lisa Garnagina. She and Alex had to sit in the path of woodsmoke for the whole evening, but the scene looked great and the lads camping nearby even kept the noise down for us, so Dale was happy too. The night marked the end of Cambridgeshire filming for Ren 3 Block 1, and we said goodbye to several of our crew, with many hugs all around and even a few tears.

Ross, Ash and I met up on Sunday afternoon to reload the van and set off to Hampshire for the last leg of the shoot. On the way we had to stop into IDFight in East London to collect weapons and crash mats, and poor Ross had to drive the van right through central London afterwards. We arrived at our Travelodge around 8pm and promptly went out in search of curry, over the eating of which we had the barest semblance of a production meeting.

We spent the next three days working at EyeLarp, a site for paintballing, airsoft and live-action roleplay games, in a beautiful forest near Fleet. Kate and I recce’d the site last year when we were looking for somewhere to do the horse chase, and although we didn’t use it in that instance, I remembered it when a palisaded camp of wooden buildings showed up on the mood-board of director Sherice Griffiths. (The scene had been written as a few soldiers camping out in the woods rather than anything involving permanent structures, but Sherice rightly felt that we needed to up the scale and visual interest.) These were to be our three busiest days, with around 40 people on set including ten or so stunt performers as Kah’Nath soldiers. The first challenge was to turn one of EyeLarp’s huts into a prison cell, a feat impressively achieved in a couple of hours by Ash and others, using a door, bars and other elements brought from St Ives.

Helen, Meg Birley and Steph Swan returned again as the erstwhile landlady of the Smoke and Ember, her daughter Tansy and fellow prisoner Devi. This time they all got to do fight scenes, which they were very excited about, and a brilliant job they made of them too. Ronin Traynor’s stunt team were troopers in more ways than one, putting up with the restrictive and uncomfortable costumes, and cheerfully throwing themselves to the ground at regular intervals.

Kitty and Jonnie who run EyeLarp were very kind and helpful to us, and also provided the catering which was absolutely delicious. Although we got behind on the Monday and had to wait out some rain on the Tuesday, we rattled through our packed shot-list on Wednesday and finished on time at 8pm, marking the end of 302 and block 1. Working in the shady forest had made a nice change to the unrelenting sun at Burleigh Hill Farm, and it was great to be able to shoot in any direction without the art department having to build every single thing in sight!

Despite not getting back to Cambridgeshire until 2:30am, Ross, Ash and I were back at Burleigh Hill Farm the next morning to unload the van and get it back to the hire company on time. After a well-deserved brunch we embarked on a solid two-and-a-half days of disassembling, packing, cleaning and tidying. This is the least glamorous part of the whole process and I must give huge thanks to Dan Edgar, Emma Fox, Kate Madison, Michael Hudson and Mike and Tina Finn, who all came back to help us take the set apart, strip polystyrene off boards, run stuff to the dump, drag things off the field, organise props, carry set pieces to the storage container and sweep the floor. Enormous thanks also to Mark Schwier who took time out of his busy days to transfer heavy wood to the bonfire with his telehandler, and who let us store not just props this time but also a huge number of set flats, which he crammed into his hayloft.

So another block of Ren filming is over, and the work shifts to editing and post-production, while advance pre-production for block 2 will soon begin, not to mention preparation for a new crowdfunding campaign. I must admit that after we failed to reach our Patreon target in April I considered allowing the series to die, but I’m very glad that I didn’t. The positive and friendly atmosphere making Ren is absolutely unmatched by any other project I’ve ever known. So many members of the cast and crew told me they had a wonderful time and learnt lots. Some even presented me with thank-you gifts, which seems completely the wrong way around! Thanks to all of you; you make Ren what it is.

Ren: Block 1 Filming

Ren: Took the Waterfowl to the Well, to the Well

This post first appeared on Ren’s Patreon page.

With a metallic clatter the shutter jerks into life and rolls upwards. When it shudders to a stop the loud quacks of Burleigh Hill Farm’s resident ducks can be heard approaching, come as usual in the hope that today the grain store will contain grain, and not the nascent set of a ruined town. Sorry Daffy, it’s the ruined town again. What are the chances?

They waddle noisily to the centre of the space, where Michael Hudson is constructing a well. It’s a ruined well, so some joker has modified the chalk marking on the floor from WELL to UNWELL. Health wise, it’s at least an improvement on last year’s DYING? which marked the corner of the Heretics’ Market where a bloody Hunter would collapse in Ren’s arms.

Still loudly discussing their disappointment, the ducks depart for their pond and the work of the Ren team continues.

As well as Michael I must give a huge shout out and thank you to Ross D’Souza, Dale Suttle and Ash Finn, who between them have done the lion’s share of the work so far. And not just the physical construction work but also the project management and materials acquisition (a fancy term for skip diving and heavy lifting in and out of vans).

At first we were worried about getting hold of enough wood, but after Dale found a sci-fi short getting rid of over 20 flats, plus a few freebies from Facebook Marketplace, the problem became one of the person-power needed to assemble it all. In the last few days we’ve made enough progress to alleviate that worry, only for it to be replaced by the not-so-trivial concern of how to surface all of this wood to look like stone. Methods including angle grinding, plastering, spraying expanding foam, polystyrene carving and moulding have all been tested and they are all likely to feature on the finished set to some degree.

Remember that you can drop by and help us out any Saturday or Sunday, 10:30am-6pm, at Burleigh Hill Farm, Somersham Road, St Ives, Cambridgeshire PE27 3LY. Please wear old clothes and bring your own tools if you can.

Away from the studio, preparation of other kinds ticks along. Hannah Young has finalised her designs and yesterday visited the garage where the Ren costumes are stored to select the existing pieces that will be reused or modified for the upcoming episodes. Crina Ciobanu, who steps up to head make-up artist following her brief stint on the pick-ups last September, has begun tests of the hair and make-up looks required. Locations are more or less locked, the last few crew positions have been advertised, and recently some of the returning cast were reunited with each other and with action designer Ronin Traynor to start choreographing a fight scene. Tavern Dwellers can look forward to an exclusive video blog about that last one very soon.

Finally, last Sunday saw the release of the latest episode of The Fantasy and Sci-fi Fanatic’s Podcast – an episode all about Ren. Chris Dane, Oriana Charles and Yours Truly discuss the challenges, triumphs and origins of the series with host Daniel Coolbaugh. My personal favourite bit of the interview is when Oriana reads out her list of what goes into making an episode. You can watch it on YouTube or find it wherever you get your podcasts.

Ren: Took the Waterfowl to the Well, to the Well

Ren: Carpenters, Casting and Comic Con

This post first appeared on Ren’s Patreon page.

The nice thing about making an ongoing series, especially starting a new season so soon after the last, is that you accumulate both useful things – from medieval carts to pop-up tents – and enthusiastic people. There was almost no need to advertise for an art department this year, as so many lovely folks from Season Two and even Season One were keen to get involved again. Early this month they all assembled on a Zoom call to meet new production designer Kaja Jedrak (top left). I’m still overwhelmed by the team we’ve built up: sculptors, carpenters, designers, graphic artists and more.

A few days later Kaja, Ross and I went back to the farm with 304 director Ash Maharaj to decide exactly where we’re going to film that episode. After a lot of location research, we had decided that weren’t going to find a location that looked right for the episode’s setting – none other than the infamous Helgoth. Instead we’re going to build it, because that’s the kind of silly thing we do on Ren.

302, on the other hand, looks like it will mostly be shot on location away from the farm. Here again the benefits of an ongoing series are felt. Currently there’s a good chance that 302’s main location will be one we considered last year but didn’t use, saving on research and recce time.

One thing I wish we had from previous seasons is the set. We have some of the pieces from around the staircase in the Heretics’ Market but nothing else structural, and the village set from Season One is of course long gone. So the other day Dale, Jeremy and I took a trip to South London in a van and collected some secondhand set flats and wooden pillars from a streaming series that’s just wrapped. We don’t have access to the farm buildings yet, so on returning to Cambridgeshire at 10pm we played an interesting game of Tetris and jammed them all into Ross’s garage while trying (unsuccessfully) not to wake his newborn. The poor man won’t be cutting his lawn, barbecuing or 3D printing any time soon. We did leave him access to the fridge though. We’re not monsters.

IDFight once again kindly lent us the use of their studio in East London to hold auditions. Block One has seven new featured and speaking roles, and we auditioned almost 30 people from over 100 submissions. Dan Edgar, a.k.a. Screed from 204, came along to read opposite the candidates (and incidentally received several compliments on his excellent beard).

The following week a Ren contingent gathered at MCM Comic Con London to deliver a panel about how we make a fantasy show on a teeny tiny budget. The audience seemed genuinely interested and had some good questions for us at the end. We screened the trailer and a clip from 202, hopefully catching the eyes of the many people passing by the Live Stage. We also had our first Ren cosplayer — Eva Wörz — who had recreated in amazing detail Ren’s costume and the Mark makeup. So it was a really good con overall, but we should definitely stick to making web series; our team’s efforts in a Fall Guy tournament and in a “Dungeons & Dragons in real life” game were pretty abysmal. I spent all of the latter turning pointlessly invisible and getting dominated by a Beholder.

You’re up to date, but before I go – did you know there is a Ren Wikia? You can find it here.

The following week a Ren contingent gathered at MCM Comic Con London to deliver a panel about how we make a fantasy show on a teeny tiny budget. The audience seemed genuinely interested and had some good questions for us at the end. We screened the trailer and a clip from 202, hopefully catching the eyes of the many people passing by the Live Stage. We also had our first Ren cosplayer — Eva Wörz — who had recreated in amazing detail Ren’s costume and the Mark makeup. So it was a really good con overall, but we should definitely stick to making web series; our team’s efforts in a Fall Guy tournament and in a “Dungeons & Dragons in real life” game were pretty abysmal. I spent all of the latter turning pointlessly invisible and getting dominated by a Beholder.

You’re up to date, but before I go – did you know there is a Ren Wikia? You can find it here.

Ren: Carpenters, Casting and Comic Con

Ren: What Now for Season Three?

This post first appeared on Ren’s Patreon page.

I’m pleased to have better news than last time. As I previously explained, low Patreon membership has scuppered my original plan to shoot the whole of Season Three this summer, but all is not lost.

The season has five episodes and two of those have entirely different locations and a mostly different cast from the other three. I’ve therefore decided to split the season into two production blocks: Block One, consisting of episodes 302 and 304, will shoot this July as planned; Block Two, comprised of episodes 301, 303 and 305, will film at a later date when funding permits.

Nothing will be released until the season is complete, but at least by filming Block One this summer, which we have just enough Patreon funding to do, we can get ahead on the post-production work for those two episodes.

I can now announce the directors for these episodes…

Award-winning writer-director Sherice Griffiths will helm 302. Sherice recently gained her first TV directing credit as 2nd Unit Director on the BBC series Miss Austen and has directed a number of successful short films which have been screened at BIFA-qualifying film festivals like The Sunderland Short Film Festival and Unrestricted View Film Festival. In 2023 she won The British Comedy Guide’s Production Award and the BAFTA Rocliffe New Writing Award.

304 will be directed by Ashram Maharaj, who worked in several capacities on Season One before joining our writing team in 2019. Ashram’s love of story and characters began at a young age after seeing Tim Burton’s Batman. He was involved in two high-profiled Lord of the Rings fan releases – The Hunt For Gollum and Born of Hope. He continued to work on features and on award-winning shorts in different roles and departments. In 2010, he directed his first short film, Diary, a drama about loneliness and rejection. He also co-wrote a feature, Red Mist, with Sabina Sattar, Producer of 2008 BAFTA Cymru-nominated feature Summer Scars.

Sherice, Ash and I visited Burleigh Hill Farm yesterday to assess which scenes can be filmed there. The next step is to find the actors who will play new roles, so look out for a casting notice soon.

Ren: What Now for Season Three?

Ren: Swaddled by a Competent Botanist

This post first appeared on Ren’s Patreon page.

Well, quite a lot’s happened since my last blog post, hasn’t it?

Dale, Jesse and I finished the sound mix of Season Two at 6am on a Monday. I went home and started to marry up the sound and picture and export the DCPs (digital cinema packages) which are the files that were actually screened at the premiere. Unfortunately a test screening on the Tuesday revealed that – for reasons still inexplicable – the sound was much louder on the right channel than the left. This is exactly why we needed to finish the season a few days before the premiere, to give contingency time to fix such last-minute problems. I tinkered with a few settings, exported the DCPs again and the projectionist kindly came in late on Wednesday to re-ingest them onto the server. To my great relief, this time all was well.

The premiere itself was a lovely evening with around 130 people in attendance. The Light’s bar was packed with familiar faces and I’m only sorry that I didn’t have time to properly catch up with every one of them. The screening was followed by a lively Q&A session, bits of which you can still catch in our Instagram highlights. The following morning, of course, saw the entire season drop here on Patreon.

You might think I relaxed the following week, and I did a bit… but only a bit. There was still, and is still, a lot of work to do to promote the series. Recently Kate, Chris Dane and I were interviewed for the podcast Making Movies is Hard, which you can listen to here. Some other coverage you can check out is this review on Temple of Geek, another one on the Eye on Sci-fi Podcast, and an interview with me about Ren’s cinematography on the Capturing Light Podcast.

Meanwhile preparation work continues on Season Three. This is slightly strange because we’re not sure if we’re just three months away from cameras rolling on the season, or if the whole thing is going to have to be delayed. We’re all super-keen to power ahead, keep the momentum going and not have another hiatus, but the fate of Ren rests in the hands of the fans. You Marked Ones are a wonderful bunch, but currently there just aren’t enough of you to fund Season Three. Unless a lot more people step up and join as paid members in the next couple of weeks, we won’t be able to shoot this year. Remember you can help by spreading the word and telling all your friends, family and followers why you want this series to continue and how they can get involved.

Either way, preparatory work for Season Three continues so that we’ll be ready if the Patreon membership does increase. Over the last couple of weeks I’ve interviewed and selected a new production designer for Season Three. Tomorrow we visit Burleigh Hill Farm so she can see the spaces for the first time and start thinking about what to build where.

Location research is ongoing. Two of the cast, Meg Birley (Tansy) and Rachel August (Captain Merluzzo) have kindly been taking the lead with this last task, hunting for castles, ruins and arenas.

After a series of mini writers’ meetings and some quite substantial changes to one or two of the episodes, Draft 9 of the script has just been completed. To borrow an idea from Russell T. Davies, here is a random word from each episode: whittled; frost; competence; swaddled; botany. In the comments you can make your predictions for the storyline based on these words!

Ren: Swaddled by a Competent Botanist

“Hamlet”: Week 5 & Pick-ups

Day 24 – 3/5/21

“Frailty thy name is woman” (the opinions of Shakespeare do not represent those of the blogger)

A bitty day, starting with our only day exteriors. Call time was 7am and it was a bank holiday, so that pedestrians and traffic were at a minimum on the street outside the theatre. We got through the shots pretty quickly as they were all handheld, mostly on the same lens and had no dialogue. To give the prologue a slightly different feel to the rest of the film, I’m trying to shoot it stopped down a little, generally T4 outside (though going as far as T11 when the sun came out and our combined .9 and .6 NDs weren’t enough), and using no haze inside. Max operated the camcorder to get a couple of POV shots from the oval office and the roof, and then switched to the second XT to capture a shot of Ben on the roof holding the camcorder.

Gaffer Ben and his team had all booked social events for today (as we had meant to wrap on Saturday) so we had a new gaffer for the day, Tristan Hutchinson, assisted by a spark daily called Nathan. They were faced with unfamiliar material and the kit being scattered all over the theatre, but they delivered the goods.

At the stage door we used a Fomex and a dodgy Litemat 2L to push extra daylight through the windows, having killed all the practicals. In Jonathan’s dressing room we used two Fomexes, one of them pushing through a 4×4 frame of half diffusion to simulate a window source.

Matching a scene on the stage to day 7 involved a Rifa and some theatrical lighting, while the reverse brought the kaleiodscope glasses into play for the first time in weeks, once again refracting the chandelier to beautiful effect. After a corridor shot we did a  pick-up in Hamlet’s dressing room, matching the wide from the start of day 23 but now shooting away from the window. Tristan had the nice idea to bring in two floppy flags either side of camera to vignette the flat daylight and give the image some shape.

Finally we shot a dialogue scene in the goods lift. For this, as planned with Ben, we simply skirted the existing practical in the ceiling to keep it off the walls and give us a moody top-light. A small poly on the floor to give a hint of something in the eyes was the only thing keeping it from full-on Godfatherness. The scene dock – a small part of which was visible when the lift doors opened – was lit with a dimmed, bounced 5K and a 650W which was intended to rake the outside of the doors. However, we ran out of time and weren’t able to shoot the outside of the doors or any singles, wrapping with just the master shot in the can.

 

Day 25 – 4/5/21

“To be or not to be”

The morning’s work was a major scene in Claudius’s dressing room. It was set at night, so Ben and co tented the area outside the window, which was already partly enclosed by an external staircase. Poor Ian had an uncomfortable time sprawled on a crash mat outside the dressing room window as Hamlet spies on the king and considers murdering him. We first shot from outside, using another bulkhead to motivate the lighting, but in reality Ian’s key was a Fomex with unbleached muslin on it. Inside we had another Fomex above Claudius’s head in addition to two dim table lamps and two candles. When the camera came inside we added an Astera on the floor to give a little separation between Claudius and the background window where Hamlet is dimly visible. It was a very windy day and it was impossible to stop some daylight from creeping in around the black-out, but we got away with this as moonlight which played nicely on the diffused panes of the window. For Claudius’s single we got the most out of his dressing table’s triple mirror, surrounding him with his own reflections (and those of the candles) without getting the camera in!

Next we moved to an even smaller dressing room which is Ian McKellen’s in the prologue, before he transforms into Hamlet. With the help of the art department and I think some of the theatre crew too, Ben’s team had built a surround for the mirror containing about 12 tungsten bulbs, all hooked individually to dimmer racks under the table, which Ben and Bruce were then able to control via DMX from the next room. As Ian looks into the mirror, the lights flash in random patterns, faster and faster until they all come on in one dazzling climax. We shot a wide on the 25mm, then switched to the 100mm and the kaleidoscope glasses (as I knew from the waltz scene that this focal length worked well with the glasses). We also shot a clean pass, and one with the prism too. Both the prism and kaleidoscope were handheld. Since we had some significant scenes to shoot after lunch, I didn’t feel like I could take as long with this scene as I wanted. I would love to have tried other focal lengths, and worked harder to find angles of the prism and kaleidoscope that created multiple images of Ian, which is what the script really called for.

After lunch we shot the play’s most famous scene, something about swings and marrows I think? Ian and Sean had long decided that they wanted it to play like a conversation, not a soliloquy, with Hamlet pouring out his thoughts to Horatio before the latter shaves the former’s head. I decided in rehearsals to shoot it extremely simply, as two handheld over-the-shoulder shots. “Where’s the light?” asked Ian as we were about to shoot, looking around the empty room. Ben and co had once again set up the ultra-bounce outside the window, using the 2.5K HMI this time as the 6K had proven overkill last time. For Horatio’s reverse we added a matt silver bounce to wrap the window light slightly, but still left him mainly backlit.

Finally we shot the other side of Ian’s transition into Hamlet. Sean had come up with quite a different concept to what I had imagined, where Hamlet’s face isn’t properly seen, and instead of zooming out from his image in the mirror to reveal the room, we follow handheld behind him as he moves around the space. This gave us some fun and games with reflections in the room’s other mirrors, but after a few takes we got it in the can successfully. The sparks flickered the practicals for a couple of seconds at the top of the shot to provide a little bridge from the start of the transition. Other than that it was the same window light as the previous scene.

And then we were wrapped. Officially that is. In reality we have a couple of scenes and some odd pick-up shots still to shoot, which I believe we will do in June when the play has opened. I had a great time on this shoot. It was certainly stressful, and I struggled to sleep most nights worrying about the next day’s call sheet, but the cast and crew are the loveliest I’ve ever worked with on a paid gig. I learnt a lot and I made some fantastic memories.

And I confidently predict that no-one will be looking at the cheeseboard.

 

Day 26 – 21/9/21

“Arm you, I pray you, to this speedy voyage.”

Over four months later and I was back in Windsor to shoot pick-ups. How strange it was to return to this town that was my home for several weeks, return to the theatre that I grew to know like the back of my hand, this time just for a flying visit. Lockdown was far behind us (until the next one); the theatre was a living building now. The play had been performed on stage 78 times, and they would perform it again that night when the pick-ups were wrapped and I could take my seat like any other punter.

But before then there were 12 set-ups to shoot, consisting of a short scene in Claudius’s dressing room that we ran out of time to do before, several extra close-ups for the King’s speech (originally shot on day 7), one extra close-up for another auditorium scene and a shot of Hamlet climbing the stairs to Gertrude’s closet.

It was largely a technical exercise, with my laptop and the principal photography footage never far away, and the camera logs on hand too. We had prepared well and all went smoothly.

I got to see most of the cast again, but so very briefly. There was barely enough time to ask them how the play was going before it was time to move onto another actor and another set-up. Both Ian McKellen and Jonathan Hyde told me how much better they knew the story and the characters than they did back in the spring. This led to a change of blocking in the dressing room scene. Gone was a shot-reverse with Rosencrantz and Guildenstern sitting comfortably on the sofa, as we had rehearsed it in March. Jonathan felt strongly that R&G needed to stand, so I composed a shot over him to his triple-paned mirror in which both he and R&G were reflected.

There had been some debate over which staircase to use for the final shot, but in the end we stuck to the one that’s genuinely outside the costume workshop, which has a slightly grungy, seedy feel to it. Ben rigged a skirted toplight overhead and little spill coming from around the corner, and a few takes later we were wrapped. Such an anticlimax!

And how was the play? Electrifying, utterly electrifying. If the film turns out half as well then we will have something very special on our hands.

 

DAY 27 – 11/4/22

A year after principal photography, I was surprised to get a call from Sean asking me to return to Windsor one more time for some more pick-ups, and of course I was very happy to oblige.

The edit is almost locked, but the tone of the prelude was wrong. So at 6 o’clock this morning we were on the street outside the Theatre Royal Windsor to shoot Ian’s arrival at the theatre again, this time with a much gloomier performance, and a new beat in which he peers into Hamlet’s dressing room and sees his alter-ego (using footage from principal photography). By the third set-up the streets were getting busy and we were shooting lots of takes in order to make sure we had every moment clean of unwanted background artists. There were a couple of camcorder shots to do from the roof and upper windows of the theatre, which involved contending with much chaos on the streets as people tried to walk or drive through frame or grab Ian’s autograph!

Sean and his editor, Nic, had completely desaturated the prologue, so I re-shot it with this in mind, going for a more sculpted and less naturalistic look than before. The weather was sunnier too, which will help give us the contrast that works so well in black and white.

When we moved the camera into the dressing room to shoot Ian looking in, Ben and spark Bruce bounced a 2.5K HMI into poly and then through a trace frame to produce a fill light that was soft enough to look natural against the bright daylight outside, but still had enough shape to look interesting. We shot a few variations including some with the prism gaffer-taped to the matte-box to add to the moment of magic.

The scene just outside and inside the stage door we recreated with exactly the same set-ups as day 24. This time Ben bounced the 2.5K into Celotex in the alleyway to push more light through the little windows of the stage door, as well as rigging a Fomex from the ceiling to give just enough top-light to lift the shadows when the door closed.

We dreamed up a couple of extra shots since we were ahead of schedule, including one of Ian peering through the letterbox in the theatre’s front door. Then, after a quick lunch break, we moved to Prompt Corner on the stage, the production that was rehearsing there having broken for their own lunch. We had to shoot a VFX plate of the monitor to drop the camcorder shots into (a lack of the correct cable preventing us from piping it in for real). I put a couple of tracking crosses on it, and we lit it with practicals and a bit of fill from the Fomex bounced into the black walls. Even more of an anticlimax than the previous pick-ups wrap!

“Hamlet”: Week 5 & Pick-ups